(Note that I "cheated" the pumpkin texture, to use the top and bottom in the floor/ceilling (looks like stone bricks), and the sides to make glowing tree (looks like dark wood).
You can switch to the regular pumpkin texture by using the terrain-alt, just delete the terrain.png and rename the alt .png file)
[32x] My Texture mix (Update 2.07 - Final BTW Version)
- Elevatator
- Posts: 573
- Joined: Tue Jan 03, 2012 6:32 pm
Re: My texture pack mix (32x) (Update 1.3 - 3.96b)
Read the OP.
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Re: My texture pack mix (32x) (Update 1.3 - 3.96b)
oh right, i forgot about that. i was being impatient not having the time to read. My apologyElevatator wrote:Read the OP.(Note that I "cheated" the pumpkin texture, to use the top and bottom in the floor/ceilling (looks like stone bricks), and the sides to make glowing tree (looks like dark wood).
You can switch to the regular pumpkin texture by using the terrain-alt, just delete the terrain.png and rename the alt .png file)
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
Bump for 4.01 :)
Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91
Old post, but I wanna say thanks for this. Btw pack I use changed the pictures, glad there was a 32x floating around ^^Battosay wrote:Ok, updated with the high-res version of the paintings :)
Fell free to use and share it in your TP if you want, I took a good amount of time to run some custom filters to make them look better :)
Apparently I'm Capitain Overcomplicate.
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- Posts: 14
- Joined: Fri Jan 27, 2012 11:57 am
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
Rotted arrow texture needs to be implemented. I am not sure where it goes or I would do it myself. :)
- SterlingRed
- Posts: 1466
- Joined: Tue Jul 05, 2011 11:02 am
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
Look at the version number, of course textures are missing.wallofchaos wrote:Rotted arrow texture needs to be implemented. I am not sure where it goes or I would do it myself. :)
This may be considered update pestering.
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
Here's a fix for you until Battosay does it the way he likes.wallofchaos wrote:Rotted arrow texture needs to be implemented. I am not sure where it goes or I would do it myself. :)
Download link Battosay mix for BTW 1.3-4.13:
No -Flower
Change log:
- added screw water pump block textures
- added scew item icon
- added rotted arrow item icon
- morvelaira
- Posts: 2406
- Joined: Tue Jul 05, 2011 1:56 am
- Location: Seattle
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
Please, please, please do not distribute other people's work without permission. That is a massive no-no.
She-who-bears the right of Prima Squee-ti
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
The rotted arrow icon goes in "btwmodtex/btwitems01.png" of the texture pack zip in the 14th column of the 5th row of the texture file.wallofchaos wrote:Rotted arrow texture needs to be implemented. I am not sure where it goes or I would do it myself. :)
Re: My texture pack mix (32x) (Update 1.3 - 4.13)
Don't worry, this is still a thing ;)
Re: My texture pack mix (32x) (Update 1.3 - 4.13)
Yaaaaay! Thank you Batto <3!Battosay wrote:Don't worry, this is still a thing ;)
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- Posts: 14
- Joined: Fri Jan 27, 2012 11:57 am
Re: My texture pack mix (32x) (Update 1.3 - 4.01)
Thank you SO much . now i can fix it myself. Thanks.jecowa wrote:The rotted arrow icon goes in "btwmodtex/btwitems01.png" of the texture pack zip in the 14th column of the 5th row of the texture file.wallofchaos wrote:Rotted arrow texture needs to be implemented. I am not sure where it goes or I would do it myself. :)
well. i cant seem to update it. anytime I do the textures go default :( looks like ill have to wait for someone else to fix it. Im using gimp and saving the file right. not sure why this happens.
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
THanks! Great job. Were you able to get the new fire texture working?Battosay wrote:Updated ;)
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Cheers Batto!Battosay wrote:Updated ;)
I've been using your pack since I saw your LP's and videos on MCF. While my blocks look the same as yours the buildings certainly don't :(
Keep up the good work :)
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Thanks ! :)
The what ?embirrim wrote:THanks! Great job. Were you able to get the new fire texture working?Battosay wrote:Updated ;)
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Battosay wrote: The what ?
Spoiler
Show
- Katalliaan
- Posts: 1036
- Joined: Tue Aug 09, 2011 6:58 pm
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
embirrim, supposedly Panda found a way to have custom stoked fire by putting her stoked fire texture in custom_terrain_26.png. I haven't tried her pack, though, so I don't know whether it actually works.
Open in case of fire
Spoiler
Show
Not now stupid - in case of fire
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Thanks for the update Batto ;-)
You've been far away from us lately : we miss you !
You've been far away from us lately : we miss you !
FlowerChild wrote:If you have a suggestion, I recommend that it have pure manna from heaven flowing forth from its vagina to warrant posting it at this point in time.
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Since when is it like that ? I never noticed this before.embirrim wrote:Battosay wrote: The what ?The new stoked fire texture, is there anything texture pack artists can do about it or do we have to disable HD fire textures in the MCpatcher options, when we apply the HD patch?SpoilerShow
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Since BTW 4.12
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
lol ^^
That's what happen when you always hide your redstone : I haven't seen a Stocked fire in months :p
That's what happen when you always hide your redstone : I haven't seen a Stocked fire in months :p
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
I had a feeling that was the issue =D it's been like that for quite a while! I'd also heard some rumours that Panda had fixed it, so you may want to look into that and customize it for yourself (and us ;) )Battosay wrote:lol ^^
That's what happen when you always hide your redstone : I haven't seen a Stocked fire in months :p
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
Hey Battosay. I noticed an issue with your book and quill. I don't know if anyone else has noticed or has told you but it's a little out of place when you open it to write. The arrows to switch pages are also missing.Hope this picture helps.
Spoiler
Show
Re: My texture pack mix (32x) (Update 1.3 - 4.20)
I didn't even remember it was in the game :p
I'll look into it for the next release :)
I'll look into it for the next release :)