Buildcraft wrench in BTW
Buildcraft wrench in BTW
Exactly what the title said, the ability to manipulate VMC objects like pistons with the wrench is why i originally used BTB. Maybe a system like that could be done now that there is no more BTB? maybe manipulate them with a bare hand?
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Re: Buildcraft wrench in BTW
Try that.weldaSB wrote:maybe manipulate them with a bare hand?
FlowerChild wrote:+1Sarudak wrote:Not to mention he posted an idea in the stop posting ideas thread right after he came back from a ban for posting ideas....
Re: Buildcraft wrench in BTW
...and before I have my morning coffee.
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Re: Buildcraft wrench in BTW
Well, in fairness to the original poster, he was talking about *vanilla* objects guys :)
Honestly, I do find the inability to rotate pistons when placed to be a bit of a pain in the ass.
Honestly, I do find the inability to rotate pistons when placed to be a bit of a pain in the ass.
Re: Buildcraft wrench in BTW
Fine, fine. I unbanned him. Now I need coffee instead.
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Re: Buildcraft wrench in BTW
Ok I'll admit jumping all over the place, looking like a bird with a rock in it's foot, trying to properly align a piston can be a bit of a bother. I would rather see the ability to manipulate them with bare hand than with a wrench-like item, but whatever's easier. I'm having trouble thinking of any other blocks where this is the case though...oooh repeaters are a huge pain, you can't even place them below you, maybe shift-clicking would reorient them.
FlowerChild wrote:+1Sarudak wrote:Not to mention he posted an idea in the stop posting ideas thread right after he came back from a ban for posting ideas....
Re: Buildcraft wrench in BTW
If I recall correctly, FC isn't a fan of using alternate controls like "shift-clicking" and likes to stick to the basic Minecraft controls.DIG_down wrote:oooh repeaters are a huge pain, you can't even place them below you, maybe shift-clicking would reorient them.
Though I do agree with the suggestion in general, being able to reorient vanilla objects would be nice, it's certainly handy when using gearboxes.
Re: Buildcraft wrench in BTW
Found it, you're right. However, regular clicking just changes the delay of the repeater and adding a new item(it wouldn't use a block id because it's not a block right?) for reorienting two blocks seems a little much.Caboose wrote:If I recall correctly, FC isn't a fan of using alternate controls like "shift-clicking" and likes to stick to the basic Minecraft controls.
Wrenches fit in with BC and BTB because there were machines, machines<->wrenches makes sense, but for BTW I think it would be a bit weird. And yes I realize BTW incorporates many machine-like constructs, but to me they have a completely different feel, I mean even the gears are made of wood. Maybe something that functions the same way as a wrench, but isn't an actual wrench, would fit better.
FlowerChild wrote:+1Sarudak wrote:Not to mention he posted an idea in the stop posting ideas thread right after he came back from a ban for posting ideas....
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Re: Buildcraft wrench in BTW
A lot of other mods have their "rotate shit" item. Buildcraft just had the best one, the one that made sense. And yeah, when I was a buildcraft user I got addicted to rotating pistons and crap with it.
I also like having more tools. In my mind my hotbar ought to be a toolbelt.
That said, I simply don't think the wrench fits with Better than Wolves. It would have to have been incorporated from the beginning, as the only means to turn items. Instead, FC went with empty hand clicking, which works conceptually just fine. But since BTB proves you can alter the piston so it can be rotated post-placement, I too would like to see that function re-introduced somehow.
I also like having more tools. In my mind my hotbar ought to be a toolbelt.
That said, I simply don't think the wrench fits with Better than Wolves. It would have to have been incorporated from the beginning, as the only means to turn items. Instead, FC went with empty hand clicking, which works conceptually just fine. But since BTB proves you can alter the piston so it can be rotated post-placement, I too would like to see that function re-introduced somehow.
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Re: Buildcraft wrench in BTW
Wait...wasn't that functionality specific to BTB? I thought I added that.TheAnarchitect wrote:A lot of other mods have their "rotate shit" item. Buildcraft just had the best one, the one that made sense. And yeah, when I was a buildcraft user I got addicted to rotating pistons and crap with it.
Re: Buildcraft wrench in BTW
You did add that, I think he meant btb
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Re: Buildcraft wrench in BTW
Ah...cool. I thought I was losing it (whatever little of it I have left) for a second there :)weldaSB wrote:You did add that, I think he meant btb
Yeah, I'll probably do the open-hand thing on pistons and such when I have a moment. I really don't like the idea of having a separate item to do it. I think most mods mainly do that to avoid base-class modifications, but since I don't give a fuck about that kind of thing, I'll just avoid using the extra inv space for yet another limited-use tool instead ;)
Re: Buildcraft wrench in BTW
<3 ;]FlowerChild wrote:I'll just avoid using the extra inv space for yet another limited-use tool instead ;)
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Re: Buildcraft wrench in BTW
Does that mean the tuning fork will get more uses? ;)
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Re: Buildcraft wrench in BTW
Yeah...running back to base to get your wrench to rotate a single block?MoRmEnGiL wrote: <3 ;]
I can't say I was a fan of those scenarios. In fact, I do believe I uttered profanity a few times when I had to do that :)
Being a base-class modifying maniac has its privileges design-wise ;)
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Re: Buildcraft wrench in BTW
No. That one is so specific use that I don't see anyone ever running back to base because they forgot to bring one.Urian wrote:Does that mean the tuning fork will get more uses? ;)
It's not like you're wandering around your world and suddenly think "Damn! I really should have brought my tuning fork!" or "man, I really wish I hadn't filled my inventory with all these tuning forks! Now I have no room for cobble!" :)
Re: Buildcraft wrench in BTW
What? But what if I suddenly get the urge to break out in a dance and song number when spelunking?
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Re: Buildcraft wrench in BTW
bu but music on the go...FlowerChild wrote: It's not like you're wandering around your world and suddenly think "Damn! I really should have brought my tuning fork!" or "man, I really wish I hadn't filled my inventory with all these tuning forks! Now I have no room for cobble!" :)
edit: damn ninjaed
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Re: Buildcraft wrench in BTW
Lol! Well, I guess you're just screwed then :)Urian wrote:What? But what if I suddenly get the urge to break out in a dance and song number when spelunking?
Seriously though, I don't think anyone ever has, or ever will, get frustrated by the absence or presence of Tuning Forks in their inventory. The wrench is a whole other story. It kinda occupies that middle ground of being something you don't need often enough to always want to take up a slot with, but which you do use often enough that you find yourself running back to base to get it.
Plus, there's the whole thing of "I have the tools to place blocks...I have the tools to remove blocks...why the fuck can't I rotate this block?"
Re: Buildcraft wrench in BTW
Pedestal... the top is such a time consumer sometimes... I love you papa Flower. :DFlowerChild wrote:Ah...cool. I thought I was losing it (whatever little of it I have left) for a second there :)weldaSB wrote:You did add that, I think he meant btb
Yeah, I'll probably do the open-hand thing on pistons and such when I have a moment. I really don't like the idea of having a separate item to do it. I think most mods mainly do that to avoid base-class modifications, but since I don't give a fuck about that kind of thing, I'll just avoid using the extra inv space for yet another limited-use tool instead ;)
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Re: Buildcraft wrench in BTW
The biggest pain in the ass is when you realise there is no way to place that repeater or piston in the orientation you need without tearing up complicated wiring. Unfortunately it's very hard to find a way to rotate repeaters.. But yay for pistons.
To be honest, repeaters are usually placed during the wiring, while pistons are often placed after. So pistons are much more in need of a way to be rotated.
To be honest, repeaters are usually placed during the wiring, while pistons are often placed after. So pistons are much more in need of a way to be rotated.
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Re: Buildcraft wrench in BTW
Could I request that, if you decide to add this, don't forget vMC dispensers.
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Re: Buildcraft wrench in BTW
In fairness, empty hands can be a tad annoying because your hotbar is the first thing that gets filled up when you auto-collect a nearby item. A separate item is safe from this issue.FlowerChild wrote:Ah...cool. I thought I was losing it (whatever little of it I have left) for a second there :)weldaSB wrote:You did add that, I think he meant btb
Yeah, I'll probably do the open-hand thing on pistons and such when I have a moment. I really don't like the idea of having a separate item to do it. I think most mods mainly do that to avoid base-class modifications, but since I don't give a fuck about that kind of thing, I'll just avoid using the extra inv space for yet another limited-use tool instead ;)
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Re: Buildcraft wrench in BTW
Nothing is stopping you from moving one of your items from the hotbar temporarily to free up a slot (I do it all the time when I build stuff) but running back to your chests and pick up an item you've forgotten is way more inconvenient.RaustBlackDragon wrote:In fairness, empty hands can be a tad annoying because your hotbar is the first thing that gets filled up when you auto-collect a nearby item. A separate item is safe from this issue.
Re: Buildcraft wrench in BTW
The BTB wrench was one of my favourite tools, I always had one on me. I'm all for free hand rotation, but that might prove problematic with Block Dispencers, no? I think that and the vMC dispencer would be the only exception though.
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