Razar51's Video Corner(Releasing My Old BTW Worlds)

A place to talk to other users about the mod.
Post Reply
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Razar51's Video Corner(Releasing My Old BTW Worlds)

Post by razar51 »

Here are some of my old BTW worlds:
I recommend playing these worlds on peaceful, some of the areas are not lit up enough
Here is the link: Better Wolves: My first BTW world where everything is built along a huge horizontal tunnel in a mountain. Contains an old
glowstone hemp farm, both of my finished tree farm designs(with some extra uneeded redstone due to recent
fixes) an unfinished pre 1.8 mob trap, and a large auto wheat and donut factory

1.81 Better Wolves: My 2nd BTW world where the spawn is a grouping of islands. Contains melon/pumpkin farm, auto kiln
and auto soul urn factory, and various other small contraptions

Seed 5000: My test world where I prototyped most of the creations in my other worlds, contains bits and pieces of many
contraptions without beautification


If you have a request or suggestion, please post it here.

Let me know if anything is broken and I'll fix it ASAP.

Please leave feedback in this thread so I can tell what I need to improve on. Thanks in advance!

Latest uploaded video:
Automatic Soul Urn Factory:



Automatic Melon and Pumpkin Farm (BD and Piston Versions):





I'll break the other ones up into categories:

# Farms
*Automatic Tree Farm
---Inefficient Sawmill
---High Output Factory
*Automatic Wheat Farm
*Automatic Melon and Pumpkin Farm (BD and Piston Versions)

# Factories
*Donut Factory
*Automatic Kiln
*Automatic Soul Urn Factory


# Creations with Mod Combinations
*Aircraft Carrier (Working lifts + Planes)


# Vanilla Creations
*Vertical Minecart Dispenser
*Reed Farm + Cactus Clock


# Concepts and Experiments
*Standard Sawmill Tree Lifter
*Quick reset Tree Lifter
*Infinite Sand Glitch




# Tutorials
*Cactus Bio Clock
*Redstone Monostable Circuits
*Wheat Bio Timer
*Automatic Clock Restarter / Redstone Unfreezer


# General Videos (non-contraption)
*Museum Video #1



Here we go:

Farms:
Tree Farm:

Inefficient Sawmill Version:
Spoiler
Show
High Output Factory Version:
Spoiler
Show

Wheat Farm:
Spoiler
Show
Automatic Melon and Pumpkin Farm:
Spoiler
Show

Factories:

Donut Factory:
Spoiler
Show
Automatic Kiln:
Spoiler
Show
Automatic Soul Urn Factory:
Spoiler
Show

Mod Combinations:

Aircraft Carrier:
Spoiler
Show


Vanilla Creations:

Vertical Minecart Dispenser:
Spoiler
Show
Reed Farm + Cactus Clock:
Spoiler
Show


Concepts and Experiments:

Standard Sawmill Lift Method:
Spoiler
Show

Quick Reset Lift Method:
Spoiler
Show
Infinite Sand Glitch:
Spoiler
Show


Tutorials:
Cactus Bio Clock:
Spoiler
Show

Redstone Monostable Circuits:
Spoiler
Show

Wheat Bio Timer:
Spoiler
Show
Automatic Clock Restarter / Redstone Unfreezer:
Spoiler
Show



General Videos:

Museum #1:
Spoiler
Show
Last edited by razar51 on Mon Jul 02, 2012 3:16 pm, edited 19 times in total.
Image
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(UPDATE Sep. 5 - Donut Factory)

Post by razar51 »

Update 9-5-11 1:00am-
Added Donut Factory Video

Update 9-5-11 9:15pm -
Added Cactus Bio Clock Tutorial
Added Redstone Monostable Circuit Tutorial
Added Wheat Bio Timer Tutorial

Update 9-8-11 12:45am-
Added Automatic Clock Restarter / Redstone Unfreezer Video

Update 10-25-11 11:26pm-
Added Infinite Sand Glitch + I Have a Voice Video

Update 10-27-11 12:36am-
Added Automatic Kiln Video

Update 11-1-11 10:00pm-
Added Auto Melon and Pumpkin Farm (BD and piston) Video
Added Automatic Soul Urn Factory Video
Last edited by razar51 on Tue Apr 17, 2012 2:44 pm, edited 4 times in total.
Image
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(Update 08/09: Redstone Unfreezer)

Post by razar51 »

Contraptions that no longer work and reasons why:

Automatic Pottery: Unfired pottery now breaks when there is no longer a block underneath it, so my rough estimate of when to drop the items down will cause unfired pottery to be released to storage

Sould Urn Factory: Soul urns can no longer be created by having fired urns inside a hopper, they must be placed below the hopper now

Infinite sand glitch: fixed by mojang

Auto clock restarter: repeater clocks no longer freeze, fixed by mojang


Reserved for future obsolete contraptions
Last edited by razar51 on Sun Jul 08, 2012 2:57 pm, edited 2 times in total.
Image
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(Update 27/10: Automatic Kiln)

Post by razar51 »

Projects Currently in Development:

Melon/Pumpkin farm (BD version)
Melon/Pumpkin farm (piston version)
Both Complete


Automatic Urn -> Soul Urn maker Complete(needs revision to newer methods)
Sawmill Selection System/Auto cutter
Auto Breeding System
Auto Mossy Stone Farm
Jungle Tree Harvester (testing)
Auto Charcoal Farm
Iron Golem Farm
Auto Steel Factory
Auto Smelter (iron and gold ores, no pottery) Done as auto kiln

Various small things I stumble across and experiment with.
Last edited by razar51 on Sun Jul 08, 2012 2:59 pm, edited 3 times in total.
Image
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(Update Nov 1st: Soul Urn Factory)

Post by razar51 »

A few days ago I recieved an email from youtube asking me to setup my account for monetization from ads. Having never done anything like this before I am hesitant to accept.

I started making videos with absolutely no expectation that I would ever have the opportunity to take part in this. I just wanted an outlet that I could show off my various contraptions and builds to others around the world.

I was wondering if anyone had gone through the process before and could offer first hand information and insights into the process of setting up the account for monetization, and any benefits or restrictions accepting the offer would bring me.

I also don't have a good gauge on public opinion of youtube ads (other than I find them only mildly annoying) so I was wondering if anyone would be opposed to the ads and if so, why?

Any information you could share would be greatly appreciated.
Thanks in advance,
Razar51
Last edited by razar51 on Mon Jul 02, 2012 3:19 pm, edited 1 time in total.
Image
User avatar
elustran
Posts: 78
Joined: Tue Jul 05, 2011 11:17 pm

Re: Razar51's Video Corner(Update Nov 1st: Soul Urn Factory)

Post by elustran »

What is the purpose of the counter on the automatic soul urn factory?
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(Update Nov 1st: Soul Urn Factory)

Post by razar51 »

elustran wrote:What is the purpose of the counter on the automatic soul urn factory?

To be able to produce a select number of soul urns. I am assuming excess netherrack, so running until empty wont work, as the ground netherrack would break the hopper when the urns ran out.

As I said in the video, I kind of got carried away with the functionality, I eliminated the need to put the exact amount of ground netherrack in the block dispenser by having the player select how many soul urns to make.

Once started, the counter counts down to 0 and once it gets there it will stop trying to produce soul urns and will not accept another subtract signal to prevent overflow.

If someone wanted to input the exact amount of materials to the system, the counter is not needed, but I prefer to just throw a whole bunch of netherrack in the grinders and not worry about having too much.
Image
User avatar
Battosay
Posts: 2043
Joined: Mon Jul 04, 2011 7:37 pm

Re: Razar51's Video Corner(Update Nov 1st: Soul Urn Factory)

Post by Battosay »

I just wanted to say how much I like your vids man :)
Very cool ! :)
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(Update Nov 1st: Soul Urn Factory)

Post by razar51 »

Battosay wrote:I just wanted to say how much I like your vids man :)
Very cool ! :)
Thanks man! Glad you are enjoying the vids. It was getting kind of lonely in this thread with just me in here by myself.

About that BD suggestion, you mean programming the BD's by adjusting how many non-solid blocks will be outputted before a solid block right?

Example:
I have 2 BDs, I fill one of them with 15 different half slabs and 1 cobble and put that on a clock. I put a redstone torch under where the BD spits blocks out and attach redstone to the side of where the BD spits out blocks. I attach that wire to a monstable that pulses another BD with a similar block setup. (lets say the same)

So the 2nd BD will change blocks every 16th time the first BD changes blocks, allowing for me to select about 256 urns to create using only 2 BD's.

Is that what you meant?
Image
User avatar
razar51
Posts: 116
Joined: Thu Aug 18, 2011 7:35 pm
Location: United States

Re: Razar51's Video Corner(My Old BTW Worlds)

Post by razar51 »

Wow, it's been quite a while since i've added anything to this thread... I blame skyrim and Final Exams!

Anyway, I'll be making a new 1.0 world soon so I've decided to release my old BTW worlds to everyone here. Enjoy!
Image
Post Reply