Woops. Well, yeah, I kinda suspected it myself.FlowerChild wrote:If it takes you an hour to find 27 iron, you're definitely doing something (majorly) wrong.
So, "scavenging" for iron is more effective? Will try.
And yeah, I forgot HCS is still optional, but I probably won't disable it anyway if I don't die a LOT, because I really like the way it makes me take every possible precaution against dying.
Also, this. One reason my "adventure" felt wrong is that this prolonged mining session was only fueled by 4-5 cooked steaks, and I still had plenty of food when I emerged from the mine despite having spent very little time hunting.Six wrote:This is something even in vanilla which has bothered me in the past. That activities like mining out massive caverns and chopping whole forest down take very little stamina compared to simply sprinting and jumping.
On a related note, I'm having mixed feelings about the fact that it pays off to dig up some dirt and put dirt slabs under your feet as you go, instead of jumping to go uphill. I like that it pays off to plan your actions and be careful about what you do, but hey, building a semi-permanent dirt ramp uses up less energy than climbing a hill? Seems weird, although it might be one of those cases where gameplay balance takes precedence before realism.
I should also say I'm really loving those recent changes, I mean, I hate some of them ;) but have no doubt they make the game SO much better. Thanks, man, your work is awesome.