Search found 175 matches
- Sun May 19, 2019 8:17 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3632808
Re: Vanilla Minecraft News Discussion
Seriously 1.14 has problems. Anyone playing vmc, wait on it. I don't actually play vMC, but do check out some youtube figures from time to time and boy were you right. A guy playing on the 'Hermitcraft' server spent two 30 minute episodes attempting to update his server without ruining everything, ...
- Fri May 10, 2019 9:14 am
- Forum: Better Than Wolves Discussion
- Topic: Looking for help with the early game
- Replies: 10
- Views: 12540
Re: Looking for help with the early game
It seems like you're trying to take too much too early, and as a result are expending too much energy collecting resources you don't need yet. Consider that you can realistically cook at most two food items on your first night, so there is no real point to chasing down more animals or collecting mor...
- Sun May 05, 2019 2:49 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3632808
Re: Vanilla Minecraft News Discussion
Is it just me, or does it seem like Mojang is slowly and poorly implementing BTW into vanilla minecraft? Previous updates added hoppers, BUDs and DBs, while this current update added a weak-ass campfire that can't even start fires and a saw that can process blocks into their partial equivalents (e.g...
- Wed Dec 05, 2018 12:29 pm
- Forum: BTW Feedback & Ideas
- Topic: Despawn range of hostile mobs (Slimes) near original spawn
- Replies: 3
- Views: 1551
Re: Despawn range of hostile mobs (Slimes) near original spa
I don't think this warrants its own post, but spiders too don't seem to despawn when they're targeting prey. As a consequence there is a small population of spiders permanently hanging out at my base, controlled primarily by stray shots from skeletons. Since I doubt that this is an intended outcome ...
- Mon Apr 23, 2018 1:45 pm
- Forum: BTW Feedback & Ideas
- Topic: Progression of tools [some spoilers, maybe]
- Replies: 2
- Views: 1783
Re: Progression of tools [some spoilers, maybe]
Even your own thread title here indicates uncertainty over whether such details are already known to people or not, so you seem to simultaneously be saying "this wasn't obvious" and "I suspect everyone knows this" :) Anyways, suffice to say that I hear you, and I even agree with...
- Tue Apr 17, 2018 3:52 pm
- Forum: BTW Feedback & Ideas
- Topic: Progression of tools [some spoilers, maybe]
- Replies: 2
- Views: 1783
Progression of tools [some spoilers, maybe]
I had some difficulty figuring out the order of progression for the early game tools and feel it is somewhat counterintuitive. The fact that the pointy stick is your first digging tool and can be used both on stone and coal, combined with the idea that the sharpened rock is more of a cutting impleme...
- Sat Jan 20, 2018 3:41 pm
- Forum: Off-Topic
- Topic: Book Recommendations?
- Replies: 13
- Views: 8053
Re: Book Recommendations?
For something completely different, I would like to recommend the novel Beyond Sleep (Nooit Meer Slapen). It is as far as I'm concerned W.F. Herman's greatest work*, an incredibly slow-paced introspective trip with a degree of paranoid intensity that I can only describe as "2001: A Space Odysse...
- Tue Jan 17, 2017 5:52 pm
- Forum: Better Than Wolves Discussion
- Topic: Hardcore Stumping (Spoiler Thread)
- Replies: 42
- Views: 14265
Re: Hardcore Stumping (Spoiler Thread)
Can't stump the president elect. No no no no no no no. Just no. "Stumping" is the process of traveling around the country making speeches during the campaign season. You constantly hear it being referred to as "on the stump" when they give such a speech. No reference to any part...
- Tue Jan 17, 2017 10:54 am
- Forum: Better Than Wolves Discussion
- Topic: Hardcore Stumping (Spoiler Thread)
- Replies: 42
- Views: 14265
Re: Hardcore Stumping (Spoiler Thread)
So I'm confused, is there any gameplay aspect to stumps aside from making you feel like the tree hugging hippies may have had a smidgen of a point? Supposed to make you aware of your environment, since it restricts the amount of land you can clear for building in the early game, as well as slightly...
- Tue Dec 27, 2016 9:56 am
- Forum: Off-Topic
- Topic: RimWorld Alpha 16 – Wanderlust released!
- Replies: 10
- Views: 6349
Re: RimWorld Alpha 16 – Wanderlust released!
So far I've been playing it and I haven't felt the urge to form a caravan, it seems as a huge risk with a little potential reward - you could get some good items in trade, provided the target colony has them, and for a decent price." So far I haven't felt the urge to actually play the update. ...
- Mon Aug 08, 2016 3:18 pm
- Forum: Better Than Wolves Discussion
- Topic: Squid Fighting Tips
- Replies: 12
- Views: 3520
Re: Squid Fighting Tips
Squid not flinging you around in shallow water may be an oversight Well they definitely will swing you around if you let them but they have a harder time doing so when in shallow water. They won't though. They only pull you in if you're on dry land or in a boat. If you are in the water they will ju...
- Mon Aug 08, 2016 12:52 pm
- Forum: Better Than Wolves Discussion
- Topic: Squid Fighting Tips
- Replies: 12
- Views: 3520
Re: Squid Fighting Tips
Anyone else have tips fighting squids or protecting oneself from them? Get a really good helmet. When you absolutely have to fight squid do so while in the shallows or even while swimming, they won't throw you around and instead swim directly up to you to try and couple with your face. Back-pedalin...
- Fri Jul 08, 2016 1:10 pm
- Forum: Better Than Wolves Discussion
- Topic: What happened to automation?
- Replies: 11
- Views: 3555
Re: What happened to automation?
To answer your final question: yes, but it's very rudimentary.
- Sat Dec 26, 2015 2:38 pm
- Forum: Better Than Wolves Discussion
- Topic: [spoilers] Mushroom farm designs
- Replies: 18
- Views: 5211
Re: [spoilers] Mushroom farm designs
For a reliable 10 minute timer I set up n item decay to a T flip flop with a pulse limiter so it only pulses once every 10 minutes. It's only a repeater and a bit of redstone more expensive but it'll give you a lot more time to grow. this works for short input harvesting like piston-based farming l...
- Sat Dec 26, 2015 2:23 pm
- Forum: Off-Topic
- Topic: Strange ways to play BTW
- Replies: 6
- Views: 1769
Re: Strange ways to play BTW
Wait, I thought that was the default way of playing BTW.Wafflewaffle wrote:Also i only play pantless. Results are undeniable.
- Sun Nov 22, 2015 2:25 pm
- Forum: Better Than Wolves Discussion
- Topic: Mobfarm platform design
- Replies: 29
- Views: 7972
Re: Mobfarm platform design
I went with 3x3 platforms with a single block in the center to prevent spiders from spawning, one block spaces between platforms and a complete uninterrupted walk-around where mobs can spawn. The idea was to save on vinetraps and build a chicken-powered spider trap on a different occasion because sp...
- Wed Sep 30, 2015 3:27 am
- Forum: Better Than Wolves Discussion
- Topic: Nether piston pigman trap
- Replies: 12
- Views: 3909
Re: Nether piston pigman trap
Has anyone tried building a straight piston trap using tripwires? Or is there something about tripwires that makes this unfeasible?
- Sun Sep 13, 2015 5:37 am
- Forum: Off-Topic
- Topic: Apple is at it again
- Replies: 11
- Views: 3136
Re: Apple is at it again
Yeah no, WACOM comes with pressure sensitive stylusses since whenever.
- Mon Jun 22, 2015 6:28 am
- Forum: Off-Topic
- Topic: Star Wars Episode 1 Review
- Replies: 2
- Views: 1339
- Wed May 13, 2015 4:08 pm
- Forum: Better Than Wolves Discussion
- Topic: Hardcore Caste System
- Replies: 4
- Views: 2004
Re: Hardcore Caste System
There are three castes: farmer blacksmith+butcher librarian+priest. It doesn't really matter which caste is above the other, as long as you see them as distinct. To start a "complete" village (provided you have enough diamonds) you'll need one Testificate from each caste; breeding a black...
- Fri May 08, 2015 2:09 am
- Forum: Better Than Wolves Discussion
- Topic: Can't figure out a low-tech item detector
- Replies: 20
- Views: 6079
Re: Can't figure out a low-tech item detector
There are several options really. None of them are completely efficient, but they do guarantee a steady generation of food for a minor cost. Most simple: dispense seed onto a pressure plate. When the chicken eats it, or the seed despawns the dispenser resets by producing another seed. Somewhat more ...
- Fri May 08, 2015 1:52 am
- Forum: Better Than Wolves Discussion
- Topic: Can't figure out a low-tech item detector
- Replies: 20
- Views: 6079
Re: Can't figure out a low-tech item detector
I hope I'm not spoiling too much, as figuring out how to make stuff work is possibly the most important part of the fun, but you can go a long way using decay timers. It's definitely not automated or as convenient but enables some interesting solutions.
- Wed Apr 08, 2015 3:39 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3632808
Re: Vanilla Minecraft News Discussion
Four comments in and I've hit the first "Make it optional!" response. Amazing really.MoRmEnGiL wrote:ROFL, ok if you want to get a good laugh read the suggestions in that reddit thread. Priceless.
- Fri Mar 13, 2015 3:08 pm
- Forum: Off-Topic
- Topic: City Skylines
- Replies: 25
- Views: 7934
Re: City Skylines
That is one of the smartest spambots (or maybe not even a bot?) I have ever seen.jorgebonafe wrote:wtf...
- Thu Feb 26, 2015 9:01 am
- Forum: Better Than Wolves Discussion
- Topic: First Iron Tool: Pick or Hoe?
- Replies: 24
- Views: 14411
Re: First Iron Tool: Pick or Hoe?
The last time I started a new world (which should be well over a year ago now) I opted to go for hoe first. The idea was that I could secure food and kick-start my hemp farm while gathering more materials for a pick. A factor may have been the access to two ravines which gave me a good supply of eas...