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New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Sun May 05, 2019 6:25 pm
by FlowerChild
Version 4.B0000002 of Better Than Wolves is ready for download!

Download Link

This release contains the following changes:

-Changed the way dirt loosens its neighbors when dug with crappy tools to make for more interesting behavior, and so that dirt slabs loosen in the same manner as full blocks.

-Changed child animals to not grow into adults unless they have the space around them to do so. This fixes a bug where children would sometimes suffocate upon growing into adults, and puts another juicy nail in the coffin of quantum animal farms.

-Changed (rebalanced) desert and jungle temple loot to be more interesting, and less uber.

-Changed village blacksmiths to generate with water in their trough, rather than lava, as it is more thematically appropriate and a slightly less advantageous find given how powerful lava can be in the early game.

-Changed the way chunk generation works slightly, so that changes made to structures (temples, village buildings and strongholds) will no longer affect stuff like the distribution of ores within a chunk or other random "decorative" aspects. However, this necessitates that such things will be affected one last time for this one release. This will not affect biome distribution or the contour of terrain, or anything major that would cause seams in your world, but will affect minor aspects like where a particular veins of ore or trees may appear within a chunk. This was done so that changes can be more easily made to things like loot lists and structure details without having to worry about affecting too many other aspects of chunk generation.

-Changed cows to experience less knockback than other animals as befits their stature.

-Changed Mushrooms to be crushed by falling blocks.

-Fixed a problem where sheep were still breeding with Cookies rather than with Pumpkin Pie.

-Fixed a problem where cows wouldn't bestow their hoofsies while grazing.

-Fixed a problem where pistons would occasionally extend two arms when first placed by the player.

-Fixed a problem with the weeds texture not being reinitialized when a new texture pack is selected. This will hopefully fix rendering issues with weeds that players were experiencing.

Toroidal Poultry.

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If you'd like to say thanks for this release and help contribute to the further development of Better Than Wolves, please consider making a donation:

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Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Sun May 05, 2019 8:08 pm
by emptychild
Thanks for the update and all you do. I finally graduate this week so hopefully I'll have time to play again a little.

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Sun May 05, 2019 9:11 pm
by FlowerChild
emptychild wrote:I finally graduate this week
Congratulations! :)

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Mon May 06, 2019 5:19 am
by Whuppee
Oh! Thank you Flower! <3

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Mon May 06, 2019 7:16 am
by ko_teknik
Excited to catch a cow tonight !

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Tue May 07, 2019 2:27 pm
by Battosay
Thanks FC for all these years of free, high quality entertainment !
Eight (nine ?) years later and you're still at it, you rock !

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Tue May 07, 2019 7:05 pm
by FlowerChild
Thank you guys! I do not always know how to respond to them, but these thank you messages mean a great deal to me.

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Fri May 10, 2019 7:54 am
by karnak sam
FlowerChild wrote:Thank you guys! I do not always know how to respond to them, but these thank you messages mean a great deal to me.


Compliment: You have ruined all other games for me. Forever.
I check every single day, sometimes multiple times, for updates. For YEARS now. And when there is one, i know i'll either be excited or have to change my shorts...possibly both.

Comment: Thanks for plugging the texture issue with weeds and the Pumpkin pie / cookie bug.

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Sat May 11, 2019 5:22 pm
by Renegrade
Thanks for the update, man! I have yet to participate in Vegehenna due to starting a new job (my last version installed is 4.AFFFFFFFd), so I'm looking forward to trying it out!
karnak sam wrote: Compliment: You have ruined all other games for me. Forever.
I have to echo this sentiment. It goes (at least) double for Minecraft - vanilla seems so .. directionless and trivial in comparison to BTW.

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Mon May 13, 2019 11:19 pm
by Psion
likewise. i dunno if i'd ever have the cojones to develop a video game/mod/total conversion like you do, but if i did, i know for sure i'd be using every lesson i learned from you about what makes sense vs coding wankery, getting the biggest bang for your buck on developing time, and making everything tie into each other.

every time i encounter bad UI design, repetitive/pointless gameplay, or bugridden programs in life, whether it be from video games or something like the UI of a cash register or credit card reader, i feel myself asking "who was the idiot who designed this and can we have FC do this instead?"

it's maddeningly common enough for me to feel tempted to learn to program and design games, if only so i can beat down some of the insane decisions that go into such commonly used programs. heck, as a cashier i get no less than 2 dozen people a day saying "every one is different", in the exact same words, from customers who get confused by using a credit card machine. not to mention the amount of times i go insane trying to use the touchscreen of my cash register and having it randomly highlight part of the screen... for no reason. there's no way to cut and paste highlighted text, there's no REASON we would need to use that when it's all buttons, and then you spend like 20 seconds mashing the screen trying to get it to unselect and go back to letting you press buttons again.

maybe you should become like... some programmer guru who teaches people to code properly.

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Sun Jul 07, 2019 8:00 pm
by destineternel
Well shit...I used to be pretty good at this. But take a extended period away from it and wow. I really don't know how to play BTW anymore. But it is always appreciated the amount of effort and time you put into BTW FC.

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Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Sun Jul 07, 2019 9:01 pm
by FlowerChild
destineternel wrote:Well shit...I used to be pretty good at this. But take a extended period away from it and wow. I really don't know how to play BTW anymore. But it is always appreciated the amount of effort and time you put into BTW FC.
Lol! Yeah, it's gotten just a tad bit more difficult in the early game :)

Glad to see you're still playing Destin!

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Thu Aug 15, 2019 10:38 am
by CrimsonStorm
FlowerChild wrote: Toroidal Poultry.
Uh, what? ;)

Re: New Release! (BTW 4.B0000002) - NO SPOILERS

Posted: Fri Aug 23, 2019 12:35 pm
by Ancilangeli
been gone from MC for a looong time... good to see this is still a developing part of the universe. missed ya FC.