Re: New Release! (BTW 4.ABCFEFE) - NO SPOILERS
Posted: Fri Dec 28, 2018 2:15 am
Just changed the link in the OP to a new 'c' version:
-Changed (refactored) the changes the mod makes to Snowmen to simplify the related code somewhat.
-Changed some vanilla pathfinding code to provide improved performance and more accurate outcomes.
-Changed Netherwart to make sounds more appropriate for vegetation.
-Fixed a problem with Netherwart's collision volume that made it impossible to harvest.
-Fixed a vanilla AI problem that was causing mobs and animals to tend to favor wandering towards the northwest.
-Changed (refactored) the changes the mod makes to Snowmen to simplify the related code somewhat.
-Changed some vanilla pathfinding code to provide improved performance and more accurate outcomes.
-Changed Netherwart to make sounds more appropriate for vegetation.
-Fixed a problem with Netherwart's collision volume that made it impossible to harvest.
-Fixed a vanilla AI problem that was causing mobs and animals to tend to favor wandering towards the northwest.