[Timing rodent b] New chicken egglaying rules, also fishing
Posted: Tue Dec 20, 2016 1:29 pm
Hey all, absent for a while but I returned. Same seed as before, regenerated world, as my former save was badly corrupted.
As before, main base at OS in a swamp biome, same food pressure. Some recollection of the lay of the land from previous playthrough, but enough differences (fractal rounding randomizations? Slight worldgen changes since Humped Camel?) and also the failings of memory keep it challenging.
Got a single chicken back to base, as is often the case. Managed to get pumpkins to parity on the recently-completed sub-lagoon farm.
Only one egg-cycle resulted in a hatchling, and the hatchling glitched into the wall of the pen and immediately died. :( That was about a dozen feedings ago. My meat stocks have depleted, and I estimate I have about three days of food left by resorting to eating surplus pumpkin seeds (each day only produces about ~28-30% of food needs.) A single fried egg daily will not get me over this hump.
I understand, as with hemp seed generation or fishing, that there's an RNG factor at play, but I'm asking what are the odds, specifically, that any given day's single egg will result in a new bird?
Relatedly: Is it necessary to immediately feed the hatchling with the new changes? Or will it mature to an adult on its own? Would feeding it upon hatching make its first egg come sooner? For that matter, will it even eat if fed?
I'm loathe to attempt a new hunting trip for two overlapping reasons. First, I have no satellite hidey holes with food cached, and the four inventory slots for pumpkins to eat the seeds will cut into my carrying capacity for tools or even spoils to bring home. Second, while it's questionable that my current food supply would even last me long enough to head out far enough to find food again (note that I haven't hunted since the day after I brought the chicken home) the farther out I go, the more difficult it'll be to manage to bring other livestock home.
I'm still solidly in the middle of the stone age, with a hoe and just shy of five ingots of iron on hand. I haven't had food enough to justify crafting the iron pick yet because I've been babysitting the chicken with its once-daily egglaying while I prepare the hemp-plot of the underground farm, while balancing wood and cobblestone needs to install the glass moonroof for the farm (fully laid out and completed by the way, just another stack of sand to smelt and it's done!) I also don't have the food supply enough to finish my cow pen or even a temp cow pen out in the hinterland where I can find cows -- I was hoping to build up two flocks of chickens first, one dedicated to egglaying and the second one for slaughtering for meat -- at one egg daily per bird, starting from a single apparently-barren rooster, that's why I hunted up the storm that I did before in anticipation of a long wait to build up. I had no plans, nor any knowledge of any need to plan, to subsist on pumpkin seeds as an emergency measure. If I had, I would've tilled every single seed I had past the bird's feeding needs, even temporarily expanding onto the surface if need be, simply to allow for greater yields now.
I know what I need to do, I have to prepare for HCS and head out with what I have in the hopes I can manage to find meat again -- which delays the egglaying while I'm out, no less. :(
But yes -- any word on what the percentages are for eggs hatching when thrown? (Same question for the fishing, in fact -- I know about http://sargunster.com/btw/index.php?tit ... re_Fishing, I'm specifically asking how long I need to let the hook dangle in the water before re-casting. Is there a cutoff, such as 5s or 10s, after which there is essentially no chance of a nibble if one hasn't occurred?)
As before, main base at OS in a swamp biome, same food pressure. Some recollection of the lay of the land from previous playthrough, but enough differences (fractal rounding randomizations? Slight worldgen changes since Humped Camel?) and also the failings of memory keep it challenging.
Got a single chicken back to base, as is often the case. Managed to get pumpkins to parity on the recently-completed sub-lagoon farm.
Only one egg-cycle resulted in a hatchling, and the hatchling glitched into the wall of the pen and immediately died. :( That was about a dozen feedings ago. My meat stocks have depleted, and I estimate I have about three days of food left by resorting to eating surplus pumpkin seeds (each day only produces about ~28-30% of food needs.) A single fried egg daily will not get me over this hump.
I understand, as with hemp seed generation or fishing, that there's an RNG factor at play, but I'm asking what are the odds, specifically, that any given day's single egg will result in a new bird?
Relatedly: Is it necessary to immediately feed the hatchling with the new changes? Or will it mature to an adult on its own? Would feeding it upon hatching make its first egg come sooner? For that matter, will it even eat if fed?
I'm loathe to attempt a new hunting trip for two overlapping reasons. First, I have no satellite hidey holes with food cached, and the four inventory slots for pumpkins to eat the seeds will cut into my carrying capacity for tools or even spoils to bring home. Second, while it's questionable that my current food supply would even last me long enough to head out far enough to find food again (note that I haven't hunted since the day after I brought the chicken home) the farther out I go, the more difficult it'll be to manage to bring other livestock home.
I'm still solidly in the middle of the stone age, with a hoe and just shy of five ingots of iron on hand. I haven't had food enough to justify crafting the iron pick yet because I've been babysitting the chicken with its once-daily egglaying while I prepare the hemp-plot of the underground farm, while balancing wood and cobblestone needs to install the glass moonroof for the farm (fully laid out and completed by the way, just another stack of sand to smelt and it's done!) I also don't have the food supply enough to finish my cow pen or even a temp cow pen out in the hinterland where I can find cows -- I was hoping to build up two flocks of chickens first, one dedicated to egglaying and the second one for slaughtering for meat -- at one egg daily per bird, starting from a single apparently-barren rooster, that's why I hunted up the storm that I did before in anticipation of a long wait to build up. I had no plans, nor any knowledge of any need to plan, to subsist on pumpkin seeds as an emergency measure. If I had, I would've tilled every single seed I had past the bird's feeding needs, even temporarily expanding onto the surface if need be, simply to allow for greater yields now.
I know what I need to do, I have to prepare for HCS and head out with what I have in the hopes I can manage to find meat again -- which delays the egglaying while I'm out, no less. :(
But yes -- any word on what the percentages are for eggs hatching when thrown? (Same question for the fishing, in fact -- I know about http://sargunster.com/btw/index.php?tit ... re_Fishing, I'm specifically asking how long I need to let the hook dangle in the water before re-casting. Is there a cutoff, such as 5s or 10s, after which there is essentially no chance of a nibble if one hasn't occurred?)