BTW Tutorial/Introduction World
Posted: Fri Apr 24, 2015 10:58 pm
A while back I worked on a tutorial/introduction world for BTW (here). Since then the mod has changed so much that it's hard to keep everything in mind. I feel like the vast amount of changes might intimidate new players so I set out to make a world which demonstrates what BTW has to offer in detail. I took the tech tree visualization I made and started work on a new tutorial/introduction world. It's still a work in progress. I'm currently working on the Stoked Fire room.
Here's the World Download - BTW V4.99999A0F Marsupial!?!?
http://www.mediafire.com/download/vvivl ... s_Demo.zip
Some Screenshots:
http://imgur.com/a/Am0C0
The map was originally set up in MCEdit and each room is exactly a chunk (and the walkway is a chunk wide). In this way I don't have to worry about needing to expand or drop sections since things are easy to move around. If anyone is interested in contributing, either by improving an existing chunk or working on one of the empty ones please feel free and re-post the world and I'll incorporate it. If enough people are interested I might set up a server to work on it, but we'll see.
You should spawn inside the starting big room, the intro world is intended to be done in survival (not creative) mode. Two of the branches form a small loop with a number of rooms which will demonstrate various vanilla tweaks and hardcore modes. The other path is the long road through the BTW tech tree. There are some paths off the side which cover some details. Let me know what you think and any suggestions you have.
Here's the World Download - BTW V4.99999A0F Marsupial!?!?
http://www.mediafire.com/download/vvivl ... s_Demo.zip
Some Screenshots:
http://imgur.com/a/Am0C0
The map was originally set up in MCEdit and each room is exactly a chunk (and the walkway is a chunk wide). In this way I don't have to worry about needing to expand or drop sections since things are easy to move around. If anyone is interested in contributing, either by improving an existing chunk or working on one of the empty ones please feel free and re-post the world and I'll incorporate it. If enough people are interested I might set up a server to work on it, but we'll see.
You should spawn inside the starting big room, the intro world is intended to be done in survival (not creative) mode. Two of the branches form a small loop with a number of rooms which will demonstrate various vanilla tweaks and hardcore modes. The other path is the long road through the BTW tech tree. There are some paths off the side which cover some details. Let me know what you think and any suggestions you have.