Omni Move
- Gilberreke
- Posts: 4486
- Joined: Thu Jul 14, 2011 3:12 pm
- Location: Belgium
Omni Move
Come join us at Vioki's Discord! discord.gg/fhMK5kx
- Tsugumi Henduluin
- Posts: 92
- Joined: Wed Aug 24, 2011 4:01 pm
Re: Omni Move
Take that thing, combine it with this and we're eerily close to having something resembling a holodeck.
I can already taste the world-wide drama.
I can already taste the world-wide drama.
Re: Omni Move
The suit looks way too dorky to get much traction. I know I would not be interested in wearing something like that while gaming. The omni move though has some real potential IMO.
-
- Posts: 185
- Joined: Sat Jan 12, 2013 10:49 am
Re: Omni Move
Add the occulus rift and some sort of controller (possibly even something like a wii controller) and you have pretty much a perfect VR set-up. I love living in the future :p
- Gilberreke
- Posts: 4486
- Joined: Thu Jul 14, 2011 3:12 pm
- Location: Belgium
Re: Omni Move
The Omni already does Kinect-like motion capture, but you can always add a Kinect and a Razer Hydra (wii like controller).eternal8phoenix wrote:possibly even something like a wii controller
Come join us at Vioki's Discord! discord.gg/fhMK5kx
Re: Omni Move
It be cool to play a first-person shooter designed to take advantage of that human trackball thing. It'd be cool to get excersize while playing and feel like I'm actually there. I'm worried it would be easy to trip while using it, though. And just from glancing at it, I imagine it would have to be designed around a particular leg length, and people with longer or shorter legs may have a bit more trouble with it.
That thick suit looks like it might get hot and sweaty quickly. I want a black spandex suit.
That thick suit looks like it might get hot and sweaty quickly. I want a black spandex suit.
Re: Omni Move
It's fully adjustable height and width wise and I don't think it'd be possible to trip considering the support you have around your waist.jecowa wrote: I'm worried it would be easy to trip while using it, though. And just from glancing at it, I imagine it would have to be designed around a particular leg length, and people with longer or shorter legs may have a bit more trouble with it.
I think they might be going a bit far with the ARAIG and other peripherals. I'd rather the industry focused on getting the VR headset done well and refined before taking it a step further. I am excited about these kind of things as they seem to have a lot of backing. I just hope I'm in the generation that will see their potential reached.
- Gilberreke
- Posts: 4486
- Joined: Thu Jul 14, 2011 3:12 pm
- Location: Belgium
Re: Omni Move
I just think it would be fun to go jogging around Skyrim, like the video says :)
Come join us at Vioki's Discord! discord.gg/fhMK5kx
- TheGatesofLogic
- Posts: 511
- Joined: Tue Nov 06, 2012 5:35 pm
Re: Omni Move
Hmmm... The suit? Meh... The omni? Good. But I know of something that would be even crazier. If we can receive signals from the brain in the use of prosthetics today, why can't we do the same with muscle commands in a game? A single plug in the base of the spinal cord should be able to receive ALL muscle commands necessary to a gaming environment, it's only a matter of differentiating between them, and also not paralyzing someone receiving the plug...
Add in an oculus rift and a realistic gaming environment, and also a local anesthetic of course, and you have the ultimate virtual reality machine!
Add in an oculus rift and a realistic gaming environment, and also a local anesthetic of course, and you have the ultimate virtual reality machine!
Two feet standing on a principle
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
Two hands longing for each others warmth
Cold smoke seeping out of colder throats
Darkness falling, leaves nowhere to go
Re: Omni Move
I think that may be the issue there :)TheGatesofLogic wrote:only... not paralyzing someone receiving the plug...
I'm gutted all the early adopter bonuses have gone but realistically I think I'm going to wait until both the Rift and the Omni are retail so I can at least try before I buy.
- darahalian
- Posts: 578
- Joined: Mon Jul 04, 2011 9:57 pm
Re: Omni Move
Now why does this sound so familiar...TheGatesofLogic wrote:...A single plug in the base of the spinal cord should be able to receive ALL muscle commands necessary to a gaming environment, it's only a matter of differentiating between them, and also not paralyzing someone receiving the plug...
Add in an oculus rift and a realistic gaming environment, and also a local anesthetic of course, and you have the ultimate virtual reality machine!
FlowerChild wrote:Remain ever vigilant against the groth menace my friends. Early detection is crucial in avoiding a full-blown groth epidemic.
- DaveYanakov
- Posts: 2090
- Joined: Sat Jul 23, 2011 5:17 am
Re: Omni Move
Some call it virtual entertainment, others call it a virtual reality plague.
eXistenZ would be a better example than the Matrix on the spinal jack thing.
eXistenZ would be a better example than the Matrix on the spinal jack thing.
Better is the enemy of Good
- Pucc
- Posts: 184
- Joined: Sat Sep 01, 2012 2:13 pm
- Location: In a swamp with some flolpping Mattresses
Re: Omni Move
The Omni will make PvP games not just about skill but fitness that could make things interesting. The obese gamers will have nothing on the skinny ones but yeah running around questing in a game like Skyrim or MC would be awesome but what happens when you get exhausted from all the running and fighting/placing blocks, heroes/evil Steve need time-outs too?
Re: Omni Move
You take a break from the game? Eventually your body would catch up and you would be able to handle it.