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Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Sun Jul 29, 2012 9:06 am
by Battosay
Ok, updated with the high-res version of the paintings :)
Image

Fell free to use and share it in your TP if you want, I took a good amount of time to run some custom filters to make them look better :)

Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Wed Aug 01, 2012 9:28 pm
by TayRae
Pleaseeeee tell me you're updating!!!? :3

Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Wed Aug 01, 2012 9:30 pm
by Ulfengaard
EAT PASTRY, BLASPHEMER!

Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Thu Aug 02, 2012 8:17 am
by Battosay
Dafuq ?!

Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Thu Aug 02, 2012 8:41 am
by Ribky
I think it was in response to the person asking if you're updating above him. His response, although utterly random, is simply to give the above poster instant gratification, which can not usually be attained by asking for an update. It also made me chuckle uncontrollably, as did your response.

Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Thu Aug 02, 2012 11:05 am
by Ulfengaard
Yes. I posted the above in accordance with FC's new policy of Pastries for Pesterers.

EDIT: VOILA! (in the spoiler)
Spoiler
Show
Image

Re: My texture pack mix (32x) (Update 1.2 - 3.91b) (BTW 3.91

Posted: Thu Aug 02, 2012 1:21 pm
by morvelaira
It's not new. And it's traditional to grant a photo of said tasty pastry.

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Sun Aug 19, 2012 11:07 am
by Battosay
Quick 1.3 - 3.92 update.
Pretty sure I missed some shtuff, but I don't know what yet :p
Creative inventory looks like crap, maybe I'll fix it, if I ever use creative mode one day ^^

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Sun Aug 19, 2012 11:18 pm
by Panda
are you having an issue with dirt half slabs not appearing with a texture too..?

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Mon Aug 20, 2012 7:10 am
by Battosay
Yeah, they don't work with textures higher than x16
And I don't think FC will want to look at that, so I probably won't use them ^^

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Mon Aug 20, 2012 6:13 pm
by JesterxMailMan89
You guys cant get them to work? I updated my TP and they work just fine (32x32)

Is it because of the dirt texture next to the wood plank in the top left? I noticed you didnt put one there and that might be the problem.

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Wed Aug 22, 2012 4:31 pm
by Gormador
Hey Batto ! I finally installed BTW for 1.3.2 (last version : 3.95) and get pretty fucked up textures (see below for example) with your texture pack (haven't tried with an other one, just default). After a bit of investigation, it seems to come from the connected texture mod (build into MC Patcher).

What I mean by "fucked up" : example 1 ; example 2

Now, as you know, MC Patcher allows for extensive customization of what a texture pack is allowed to change in game, including a few options for CTM. So I ran a few tests and got the following results :
- With all but the "Glass Blocks" CTM options disabled it works fine but as if CTM weren't installed (meaning my superbe glass roof is not one giant rectangular glass block).
- With all but the "Glass Blocks" and "Glass Panes" CTM options disabled everything is fucked up (see above for example).
- With all but the "Glass Panes" CTM options enabled it works fine, CTM textures included.

I found it strange so I decided to look into it more seriously and found out that you ctm.png has some what appears to be glass textures to the right and below the sandstone, as the ctm.png template doesn't.
I didn't tried to remove that part, as I lack the time to do so.

So, all in all, I would say MC patcher's options are a bit strange (not working very well) and/or those textures of yours are glitchy. But hey, I might be wrong !

Anyway, I hope it helps !

Last thing : I saw on the MC Patcher MCF topic that glass panes are now supported with the build in CTM. It may matter.

EDIT : Regarding half dirt block, they "half work"... What I mean is that when placed, half dirt block have that nasty general default texture. But when they get to grow grass, they render as half grass blocks.

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Wed Aug 22, 2012 8:43 pm
by Battosay
That's very strange, and makes no sense to me, as I'm using MCPatcher too and never had this issue.

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Wed Aug 22, 2012 9:32 pm
by bmanfoley
@Gormador, I've had exactly the same issue

Re: My texture pack mix (32x) (Update 1.3 - 3.92)

Posted: Thu Aug 23, 2012 2:43 am
by Gormador
Battosay wrote:That's very strange, and makes no sense to me, as I'm using MCPatcher too and never had this issue.
Yeah you seemed perfectly fine during your stream. I don't know where from the issue comes, then. Are you using the last version of MC Patcher too ? (currently 2.4.2)
Wait, it's definitely MC Patcher : http://www.minecraftforum.net/topic/232 ... ry17533310 (what's spoilered)
bmanfoley wrote:@Gormador, I've had exactly the same issue
Then uncheck "Glass Panes" under the Connected Textures section of the Options tab in MC Patcher and you'll be fine.

Re: My texture pack mix (32x) (Update 1.3 - 3.96)

Posted: Thu Aug 23, 2012 8:33 pm
by Battosay
3.96 :)
Stole Panda's Eggs, just to go faster, and because they look tasty :)
Tried to shape the wolf food like a dog :p

Re: My texture pack mix (32x) (Update 1.3 - 3.96)

Posted: Thu Aug 23, 2012 10:58 pm
by Ribky
Thanks for the update Batto :)

Re: My texture pack mix (32x) (Update 1.3 - 3.96)

Posted: Fri Aug 24, 2012 10:01 am
by Gormador
Thanks a lot ! I won't have to eat purple squares anymore ^^

Re: My texture pack mix (32x) (Update 1.3 - 3.96)

Posted: Fri Aug 24, 2012 2:33 pm
by Battosay
Purple squares sounds delicious though ;)
And you're welcome :)

Re: My texture pack mix (32x) (Update 1.3 - 3.96b)

Posted: Sat Aug 25, 2012 10:21 am
by Battosay
Very small update :
- Fixed creative inventory (from JS)
- Changed enchanting/brewing/trading/enderchest/(AndOneMoreIForgot^^) GUI (from JS)
- Fixed emerald block (tweaked from Faithfull)
- Fixed my paintings, the small 1x1 ones, to all have the same frame
- Re-aligned some items
- Added 2 of Tekei's amazing paintings, thanks a ton to him :)
Spoiler
Show
Image
Check his TP if you want to see what a real artist can do :)
viewtopic.php?f=12&t=927

Re: My texture pack mix (32x) (Update 1.3 - 3.96b)

Posted: Sat Aug 25, 2012 2:53 pm
by sky_demon
Ya i really like that blue painting with BD and battosay written. :) but what about that bottom one?

Re: My texture pack mix (32x) (Update 1.3 - 3.96b)

Posted: Sat Aug 25, 2012 2:55 pm
by Tekei
sky_demon wrote:Ya i really like that blue painting with BD and battosay written. :) but what about that bottom one?
The ones he got from my pack is the blue "Battosay blueprint" and the big one with the gimp on the right. You know, the one that I have as avatar. The one below the blueprint is not from my pack.

Re: My texture pack mix (32x) (Update 1.3 - 3.96b)

Posted: Sat Aug 25, 2012 2:57 pm
by sky_demon
Tekei wrote:
sky_demon wrote:Ya i really like that blue painting with BD and battosay written. :) but what about that bottom one?
The ones he got from my pack is the blue "Battosay blueprint" and the big one with the gimp on the right. You know, the one that I have as avatar. The one below the blueprint is not from my pack.
lol :D it seems my pc cutted off a bit of picture so i didnt saw that right one :D lol. damn your really good at this shiz mate :)

Re: My texture pack mix (32x) (Update 1.3 - 3.96b)

Posted: Sat Aug 25, 2012 3:13 pm
by Battosay
sky_demon wrote:Ya i really like that blue painting with BD and battosay written. :) but what about that bottom one?
It's written in my patch note just above you know ;)
In the spoiler there's even the pics

Re: My texture pack mix (32x) (Update 1.3 - 3.96b)

Posted: Sat Aug 25, 2012 3:51 pm
by FoShizzle
What's up with the Pumpkin texture? the sides are oak logs and the top is stone brick and the front is the pumpkin face.