Unofficial mod compatibility list for BTW

A place to talk to other users about the mod.
rosstafan
Posts: 43
Joined: Thu Aug 11, 2011 6:58 am
Location: climbin in yo window

Re: Unofficial mod compatibility list for BTW

Post by rosstafan »

MC extended half works
just make sure to install BTW first
and MC extended is quite buggy and when i used it with my mods, i couldn't access the nether
The list I could make of all the things this mod is better than.
Solaris
Posts: 3
Joined: Mon Aug 22, 2011 5:39 am

Re: Unofficial mod compatibility list for BTW

Post by Solaris »

I have a question regarding BTW in combination with Mo' Creatures, since both of them make changes to the wolf. BTW uses the normal spawn-near-light tameable wolves, while Mo' Creatures has a hostile spawn-at-night-only wolf. So far I have only encountered these hostile wolves, so I'm wondering if these are overriding the original wolf, making it impossible for me to acquire dung?
Zaikantos
Posts: 91
Joined: Mon Aug 22, 2011 5:56 am

Re: Unofficial mod compatibility list for BTW

Post by Zaikantos »

Solaris wrote:I have a question regarding BTW in combination with Mo' Creatures, since both of them make changes to the wolf. BTW uses the normal spawn-near-light tameable wolves, while Mo' Creatures has a hostile spawn-at-night-only wolf. So far I have only encountered these hostile wolves, so I'm wondering if these are overriding the original wolf, making it impossible for me to acquire dung?
Try installing BTW after you install mo'creatures. That might fix it.
Solaris
Posts: 3
Joined: Mon Aug 22, 2011 5:39 am

Re: Unofficial mod compatibility list for BTW

Post by Solaris »

zaikantos wrote:Try installing BTW after you install mo'creatures. That might fix it.
That's what I did to begin with. I guess the question could be phrased,

Does the Mo' Creatures wolf conflict with the BTW wolf?
Banpower1
Posts: 32
Joined: Mon Aug 15, 2011 4:57 pm

Re: Unofficial mod compatibility list for BTW

Post by Banpower1 »

From another thread:
FlowerChild wrote:P.S. I was running the newest versions of BTW and Aether together last night without incident.
so i tried to install it, no luck first time, after trying some different ways, i found out how to make it work:

Install Aether first, then run the game (no need to open a world), after that install BTW (and forge) and run the game again and it works :P

i kept going, so i now also have TMI and zombe's modpack (although no flying cause of id.class conflict)

BUT there is a major bug with all 4 together, i cant create aether portals... haven't tested much though...
but you could build a aether portal with TMI, so I'll manage

EDIT: seems like Zombe isnt working, too bad :P
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sargunv
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Location: Seattle, WA, USA

Re: Unofficial mod compatibility list for BTW

Post by sargunv »

Solaris wrote:
zaikantos wrote:Try installing BTW after you install mo'creatures. That might fix it.
Does the Mo' Creatures wolf conflict with the BTW wolf?
No it doesn't. It's a totally different wolf. Both will coexist.
Solaris
Posts: 3
Joined: Mon Aug 22, 2011 5:39 am

Re: Unofficial mod compatibility list for BTW

Post by Solaris »

sargunster wrote:No it doesn't. It's a totally different wolf. Both will coexist.
Thanks a lot, then I don't have to worry, just been unlucky with wolf spawns =)
KriiEiter
Posts: 230
Joined: Wed Jul 06, 2011 4:33 pm

Re: Unofficial mod compatibility list for BTW

Post by KriiEiter »

Seems like Singleplayer Commands and World Edit both work with BTW.

Better Movement and Mystic Ruins also seem to work just fine with BTW.

Anyone Tested Xie's Farming Mod with BTW? Just want to know if hoeing still produces hemp seeds, because I know you can hoe all types of new seeds from grass in his mod.
TyberAlyx
Posts: 49
Joined: Wed Aug 10, 2011 10:32 am

Re: Unofficial mod compatibility list for BTW

Post by TyberAlyx »

Yeah, I am using all xie's mods with no problem, you could still get hemp and the new seeds :)
TyberAlyx
Posts: 49
Joined: Wed Aug 10, 2011 10:32 am

Re: Unofficial mod compatibility list for BTW

Post by TyberAlyx »

if this helps, I am playing all this at the same time except those with *, I removed them because I don't use the feature much but it works though

Better than wolves
airship mod
baitbox and motion detector made by djsolin
millenaire*
buildcraft
mo's creatures
all xie's mods
wireless redstone
baby animals
equivalent exchange
all redpower by eloraam
deathchest
spawnergui
crafting book of shockah and recipe book of risugami
friend mod by okushama
castle defenders
paeffs mods (allocator, jump pad etc.)*
somnia
mystic ruins*
corals by nanodalt
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Deepsniper
Posts: 682
Joined: Mon Jul 18, 2011 10:49 am
Location: Canada

Re: Unofficial mod compatibility list for BTW

Post by Deepsniper »

TyberAlyx wrote:if this helps, I am playing all this at the same time except those with *, I removed them because I don't use the feature much but it works though

-snip-
Ok and I thought I had a lot of mods on my client... did you have to do any config stuff for all this?
mr.creeper
Posts: 50
Joined: Sat Jul 09, 2011 12:43 am

Re: Unofficial mod compatibility list for BTW

Post by mr.creeper »

Just giving you the heads up that combat++ works, but does strange things to whatever you holding in you hand by grabbing textures from the wrong file. Still functions properly, just looks really weird.
Last edited by mr.creeper on Wed Aug 24, 2011 8:33 am, edited 1 time in total.
TyberAlyx
Posts: 49
Joined: Wed Aug 10, 2011 10:32 am

Re: Unofficial mod compatibility list for BTW

Post by TyberAlyx »

Deepsniper wrote:
TyberAlyx wrote:if this helps, I am playing all this at the same time except those with *, I removed them because I don't use the feature much but it works though

-snip-
Ok and I thought I had a lot of mods on my client... did you have to do any config stuff for all this?
Yeah, lots, I think I could upload the config files, if thats okay. I mean, its not the mods right? just the config files. If you want.
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Rugaard
Posts: 201
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Re: Unofficial mod compatibility list for BTW

Post by Rugaard »

the fossil/archeology link is broken
christonian
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Joined: Tue Jul 05, 2011 11:54 am
Location: Ontario Canada

Re: Unofficial mod compatibility list for BTW

Post by christonian »

anyone know if equivalent exchange would work

http://www.minecraftforum.net/topic/364 ... ange-v353/
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Urian
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Location: Finland

Re: Unofficial mod compatibility list for BTW

Post by Urian »

It uses Forge so I guess it should work.
FlowerChild: Ice in deserts is a good idea
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demo141
Posts: 18
Joined: Mon Aug 22, 2011 12:16 pm

Re: Unofficial mod compatibility list for BTW

Post by demo141 »

as of poste date version 2,95 just a fiar warning zombemod dosent work whit the mods req for BTW

if you whant to fly in your singelplayer i sugest singelplayer comands
Last edited by demo141 on Thu Oct 06, 2011 10:57 am, edited 2 times in total.
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the_fodder
Posts: 345
Joined: Tue Jul 05, 2011 12:21 am

Re: Unofficial mod compatibility list for BTW

Post by the_fodder »

Do you know if all of Zombe mod pack(v5.1) doesn't work with BTW(V2.95) or just part?

I love compass and wield.
It's FC mod, he just lets us play it.
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demo141
Posts: 18
Joined: Mon Aug 22, 2011 12:16 pm

Re: Unofficial mod compatibility list for BTW

Post by demo141 »

it did work 2.92 and preveus versions not sure if they fixt the clas file for 2.94
and it forge compatabuilety that mesis it upp i beleve compas mod might work havent tryd it only juse grow and fly in the mod pack and that make a black screen
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demo141
Posts: 18
Joined: Mon Aug 22, 2011 12:16 pm

Re: Unofficial mod compatibility list for BTW

Post by demo141 »

have tested abit and just having the class files in and not aktevating any off the mods i get saving chunks when trying to destroy blocks

this aplys for the 1.8.1 version of minecraft and i havent tested the 1.9 pre version sin BTW isent updated to that version
Brethern
Posts: 468
Joined: Sat Aug 13, 2011 6:31 pm

Re: Unofficial mod compatibility list for BTW

Post by Brethern »

Redpower2 seems to work. as does the no void fog though it does cause problems with the options menu it seems.
Husbag3
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Location: Behind you

Re: Unofficial mod compatibility list for BTW

Post by Husbag3 »

When using BTW 2.96 with TMI the craft all key stops working with the anvil so its not FULLY compatible.
If the minecraft world is infinite, why does the sun still rotate around it?
WarChicken
Posts: 19
Joined: Fri Oct 07, 2011 2:32 pm

Re: Unofficial mod compatibility list for BTW

Post by WarChicken »

My Installed and working Mods are:
Timber! (Already listed)
Black diamonds (needed a Block ID change)
Buildcraft (Is a forge mod, too and doesn't change base classes)
Somnia (Already listed)
Light Sensor and Recipe Book from Risugami.

Risugamis Spawner GUI does not work, but I can't say if it's due to BTW or another mod, since it doesn't have an obvious cause (like conflicting base classes)
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Kitty
Posts: 23
Joined: Tue Jul 05, 2011 12:19 pm

Re: Unofficial mod compatibility list for BTW

Post by Kitty »

I just wanted to offer some info here based upon my current and up to date mods:

Airship
BTW (naturally!)
Buildcraft with all optionals, installed using the installer LAST
Mo'Creatures (spawns seem a bit sparse in 1.8.1, but it definitely works)
Earthcraft*
Merchant Mod
Millenaire
More Creeps & Weirdos
Harvestcraft*
Recipe Book
Rei's Minimap
Shelf
Too Many Items

*Equivalent Exchange is compatible with all of the above except for Pam's Earth and Harvestcraft mods! There is an id conflict with the Onion plant and after limited testing you can't configure a shrub to play nicely! I will test more numbers when I have time but right now I haven't bothered.

Obviously I installed Modloader, Audio Mod, GUI and Minecraft Forge before installing the aforementioned mods :) Everything is working brilliantly at the mo, no missing or incorrect sprites, no crashes - just patience and reading every installation guide.
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elustran
Posts: 78
Joined: Tue Jul 05, 2011 11:17 pm

Re: Unofficial mod compatibility list for BTW

Post by elustran »

Just to put this out there, I'm not maintaining this list anymore. However, there are a couple of lists on the wiki so anybody can edit it:

Good Mixers

Compatibility List
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