[BUG] Sand not falling in front of detector block
[BUG] Sand not falling in front of detector block
Im pretty sure this has the same cause as the one i reported where a piston wouldnt push a block in front of a detector block, but just to be safe: Sand blocks won't fall in front of detector blocks, they just sit on top of what i assume is the "detector logic" block
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Re: [BUG] Sand not falling in front of detector block
Different cause, but valid bug. Thanks.BinoAl wrote:Im pretty sure this has the same cause as the one i reported where a piston wouldnt push a block in front of a detector block, but just to be safe: Sand blocks won't fall in front of detector blocks, they just sit on top of what i assume is the "detector logic" block
Re: [BUG] Sand not falling in front of detector block
So is it a bug in 2.64? I'm on 2.63 and it fell.FlowerChild wrote:Different cause, but valid bug. Thanks.BinoAl wrote:Im pretty sure this has the same cause as the one i reported where a piston wouldnt push a block in front of a detector block, but just to be safe: Sand blocks won't fall in front of detector blocks, they just sit on top of what i assume is the "detector logic" block
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Re: [BUG] Sand not falling in front of detector block
Ah. BinoAI, have you overwritten the world.class with that from another mod?sargunster wrote: So is it a bug in 2.64? I'm on 2.63 and it fell.
If so, then that's why this is happening. As I've mentioned before, doing so will prevent the Detector Block from functioning 100% properly, and this is just one such example.
Thanks for verifying sargunster. Saved me some time there.
Re: [BUG] Sand not falling in front of detector block
How could you use a piston in 2.63 ?sargunster wrote:So is it a bug in 2.64? I'm on 2.63 and it fell.
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Re: [BUG] Sand not falling in front of detector block
Just tested it myself.
What's happening is that sand placed more than 1 block above the detector block is falling properly. If it's place directly above the invisible detector block though, it isn't beginning to fall to begin with.
Valid bug, will fix.
What's happening is that sand placed more than 1 block above the detector block is falling properly. If it's place directly above the invisible detector block though, it isn't beginning to fall to begin with.
Valid bug, will fix.
Re: [BUG] Sand not falling in front of detector block
So basically the detector's logic block winds up acting like a torch?FlowerChild wrote:Just tested it myself.
What's happening is that sand placed more than 1 block above the detector block is falling properly. If it's place directly above the invisible detector block though, it isn't beginning to fall to begin with.
Valid bug, will fix.
Abracadabra, you're an idiot.
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Re: [BUG] Sand not falling in front of detector block
...and fixed.
Re: [BUG] Sand not falling in front of detector block
Doesn't this bug have to do with detectors? Not pistons?Battosay wrote:How could you use a piston in 2.63 ?sargunster wrote:So is it a bug in 2.64? I'm on 2.63 and it fell.
Re: [BUG] Sand not falling in front of detector block
Ahh whoops, should have checked for that, sorry hahaFlowerChild wrote:Just tested it myself.
What's happening is that sand placed more than 1 block above the detector block is falling properly. If it's place directly above the invisible detector block though, it isn't beginning to fall to begin with.
Valid bug, will fix.
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Re: [BUG] Sand not falling in front of detector block
BinoAl was the one who was talking about pistons in a previous bug report. Sargunster is the one who you're quoting here, and he was talking about the bug in this thread which has to do with falling sand, and not pistons.Battosay wrote:How could you use a piston in 2.63 ?sargunster wrote:So is it a bug in 2.64? I'm on 2.63 and it fell.
FlowerChild wrote:Remain ever vigilant against the groth menace my friends. Early detection is crucial in avoiding a full-blown groth epidemic.
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Re: [BUG] Sand not falling in front of detector block
No need to discuss it further, I've fixed the problem.
Thread closed.
Thread closed.