Okt. 30.
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Okt. 29.
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Okt. 28.
11:30 AM
in minecraft 1.9.5 creepers and zombies. ect dont att is this a bug
in Antwort auf @MCpinksheep ↑
Jens Bergensten
No it's intentional so you will be able to build in peace... Unfortunately the spiders didn't get the hint
http://twitter.com/#!/jeb_/status/129852533970702336
11:20 AM
Jens Bergensten
Yeah, I think I'll revert the water physics to the pre-4 version
http://twitter.com/#!/jeb_/status/129850105158311936
10:51 AM
Jens Bergensten
The cam controls of pre-5 were not supposed to be left in, but since you are asking: To reset, hold both buttons at the same time (e.g. N+M)
http://twitter.com/#!/jeb_/status/129842830993653760
09:21 AM
Markus Persson
We've reached a decision. The "cloaks" will no longer be called "cloaks" because they're not. They're capes. Sorry about that. [there's another one saying chickens are now ducks ... I have no idea wether this is relevant/a joke; EDIT: it was a joke ... i think]
http://twitter.com/#!/notch/status/129820017863819265
Okt. 27.
05:48 PM
Jens Bergensten
As you know I always forget at least one thing when upload a release... The "camera controls" (F6 etc) are not supposed to be there =/
http://twitter.com/#!/jeb_/status/129585294214299648
05:35 PM
why jumps are "timed" ? (eg. you can't jump continuously under a roof, there is delay)
in Antwort auf @shellgratuit ↑
Markus Persson
Because it was silly. Release and press space if you need to jump faster than the autojump
http://twitter.com/#!/notch/status/129582115422609408
05:30 PM
Jens Bergensten
Yes, hostile mobs will now ignore you in creative mode, unless you hit them ofc
http://twitter.com/#!/jeb_/status/129580815502942210
04:41 PM
Jens Bergensten
So here is Beta 1.9 pre-release 5: assets.minecraft.net/1_9-pre5/minec… (server is minecraft_server.jar)
http://twitter.com/#!/jeb_/status/129568296600219648
04:38 PM
Jens Bergensten
We are not ready for a "release candidate" yet, but there will be a pre-release 5. We've mainly worked on bug fixing since pre-4.
http://twitter.com/#!/jeb_/status/129567608872767488
08:44 AM
Markus Persson
There isn't a lot of interesting minecraft news these days because of the feature freeze, so I will just say one thing: egg. [he's talking about ender dragon eggs]
http://twitter.com/#!/notch/status/129448393880780800
Okt. 26.
03:35 PM
When are NPC villagers going to actually do something? ;P
in Antwort auf @ArbiterLogan ↑
Jens Bergensten
Unfortunately we didn't implement them before the feature freeze
http://twitter.com/#!/jeb_/status/129189512529190912
... Which means "after Minecon"
http://twitter.com/#!/jeb_/status/129189559463456770
02:37 PM
BUG MC 1.9.pr4: When returning from The Nether via portal far underground. If it's raining, the rain shows up in air blocks undergrnd
in Antwort auf @TheRaXaR ↑
Jens Bergensten
Yep, fixed that
http://twitter.com/#!/jeb_/status/129174717612556288
02:27 PM
Markus Persson
Jens is crushing bugs. I'm trying to make the boss fight better. Not much time left. :D :D
http://twitter.com/#!/notch/status/129172276804452352
01:46 PM
So i swam in lava down in the nether under a potion effect, and when I reached the ground I died from hitting the ground too hard...
in Antwort auf @MonsieurTow ↑
Jens Bergensten
Yep, I've fixed that now
http://twitter.com/#!/jeb_/status/129162037711474688
12:40 PM
Jens Bergensten
Found a severe bug thanks to a modest bug report ("can't block with enchanted items in SMP")... The server was spamming item data =(
http://twitter.com/#!/jeb_/status/129145289658470401
10:47 AM
Jens Bergensten
I've fixed three bugs today... I should be able to reward myself with some feature creep, right? ;) [NO! not Jeb, too :( ]
http://twitter.com/#!/jeb_/status/129116881297739776
Okt. 25.
04:16 PM
Hey Jeb, me and most of my friends cant play Minecraft now because the FogToggleKey was removed, we play Minecraft on laptops btw.
in Antwort auf @Ridley_Kovach ↑
Jens Bergensten
Use F3+F
http://twitter.com/#!/jeb_/status/128837299558563842
04:12 PM
Hey Jens. Do you plan on updating/fixing the few remaining bugs with pistons, or are they considered "done"? (i.e. vertical power bug)
in Antwort auf @BackFlipp ↑
Jens Bergensten
Sorry, accidental tweet... I've seen examples where people use that problem to their favor, so I'm not sure it's still a bug =)
http://twitter.com/#!/jeb_/status/128836361200484356
04:11 PM
have you considered fine tweaking boats to work more smoothly on multiplayer? Currently quite delayed in response with general moving!
in Antwort auf @Sarkology ↑
Jens Bergensten
Yeah there are plenty of boat bugs... I'll look at them before Minecon
http://twitter.com/#!/jeb_/status/128836041120563200
04:12 PM
Are there any textures that will be in the game at release that aren't in 1.9pre4? The texture pack guys may want to know.
in Antwort auf @XiremaXesirin ↑
Jens Bergensten
I think we may add some more stuff for the ending of the game, otherwise it's final
http://twitter.com/#!/jeb_/status/128835090934530048
03:59 PM
If I make a 1.9pre4 server right now, will I have to replace the world for the release version of the game? please say no :P
in Antwort auf @TomRMarks ↑
Jens Bergensten
I don't *think* so, but we might want to change it to fix some beach edges etc
http://twitter.com/#!/jeb_/status/128832935930507264
03:52 PM
I've always wanted to leave a note in a chest. like this video: SkyBlock - Minecraft Animation
http://www.youtube.com/watch?v=fsk7uZI4 ... ture=share via @youtube
in Antwort auf @ChronicBit ↑
Jens Bergensten
With the added item info for enchantments, it will be possible to add features such as notes and books, but after Minecon
http://twitter.com/#!/jeb_/status/128831284511379457
03:33 PM
So what is there to do in the end? In the last pre release, the only way out of the end was your death. Is it still that way?
in Antwort auf @Mitchell145 ↑
Jens Bergensten
Notch is working on it
http://twitter.com/#!/jeb_/status/128826424315486209
Okt. 24
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Okt. 23
...
Okt. 22.
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Okt. 21.
04:55 PM
how's the code freeze going?
in Antwort auf @Mr_RexZ ↑
Markus Persson
It's more of a "chill" than a "freeze", but we're working on it. ;D
http://twitter.com/#!/notch/status/127397554299211776
Okt. 20.
...
Okt. 19.
09:57 AM
Jens Bergensten
Finally fixed the long due "not getting resource for last tool use" bug in SMP. Yes, "I'll do it later" actually happened
http://twitter.com/#!/jeb_/status/126565008724332545
Okt. 18.
07:58 PM
I think some mobs are not affected by splash potions
in Antwort auf @Yukutren ↑
Jens Bergensten
Yes, that's a bug, sorry... Totally failed at writing an if-statement. Undead are supposed to be harmed by healing, as expected
http://twitter.com/#!/jeb_/status/126356497927114752
07:55 PM
Has the potion system been expanded upon? I'd like to be able to throw Napalm at my enemies, or have a temp defense boost. =3
in Antwort auf @XiremaXesirin ↑
Jens Bergensten
I think it possible to do a Splash Potion with Harm II atm, which deals a lot of damage
http://twitter.com/#!/jeb_/status/126355812640763904
05:31 PM
Markus Persson
Now one month of polish and bug fixed and performance tweaks and optimizations. "Fun!"
http://twitter.com/#!/notch/status/126319481160081408
05:30 PM
Markus Persson
Feature freeze! The boss fight is technically in the game. The fact that it sucks can be considered a bug, right? =D (right?)
http://twitter.com/#!/notch/status/126319345054924800
Okt. 17.
06:18 PM
PLEASE REPLY Jeb, are new sounds effects for shears, minecarts are planned for the 1.9?
in Antwort auf @Moliuj ↑
Jens Bergensten
Not sure, but we plan to add more sfx in general
http://twitter.com/#!/jeb_/status/125969032850579456
06:14 PM
bilbobx182 Ciaran Nolan
I think @notch or @jeb_ nerfed swords that or I have reverted back into a MC noob!
in Antwort auf @bilbobx182 ↑
Jens Bergensten
Yes swords are weaker now
http://twitter.com/#!/jeb_/status/125968035189239808
02:09 PM
Jens Bergensten
I found the problem, CPU usage is now (in my build) back to normal levels!
http://twitter.com/#!/jeb_/status/125906275983826945
10:38 AM
Is this a bug? I died after spending five levels of XP on enchantments, went back and collected my XP and got my 5 levels back.
in Antwort auf @Layered_ ↑
Jens Bergensten
Yep that's a bug =)
http://twitter.com/#!/jeb_/status/125853054342934528
Okt. 16.
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Okt. 15.
…
Okt. 14.
…
Okt. 13.
1.9 pre-release4 changelog (thanks Battosay!)
http://www.reddit.com/r/Minecraft/comme ... changelog/
06:17 PM
Jens Bergensten
Melons are not supposed to drop just one slice, it's a bug =)
http://twitter.com/#!/jeb_/status/124519169122254849
05:09 PM
Jens Bergensten
The exit from the End is the end ;) And then you respawn...
http://twitter.com/#!/jeb_/status/124501957841920000
04:28 PM
Jens Bergensten
Pre-release 4 with correct version number: assets.minecraft.net/1_9-pre4/minec… (same URL as before)
http://twitter.com/#!/jeb_/status/124493891431960576
02:20 PM
I NEVER criticize your choices about Minecraft... until now. Round Sun/Moon is a terrible idea. Their squareness adds a ton of charm.
in Antwort auf @MinecraftTeachr ↑
Markus Persson
It's because this: imgur.com/2iFRw
http://twitter.com/#!/notch/status/124459419072348160
11:21 AM
Markus Persson
Aaaand now the sun rises in the east. #breakallthesunrises
http://twitter.com/#!/notch/status/124414532847284224
10:19 AM
Markus Persson
I'm making the moon and the sun round. I am very sorry.
http://twitter.com/#!/notch/status/124398932376817664
Okt. 12.
09:53 PM
Jens Bergensten
Got lots of Qs about the 'world type'. Not sure, but what has been mentioned is to have flatlands, and I loved the idea of a 'caves world'
http://twitter.com/#!/jeb_/status/124211184223272960
09:38 PM
What is the "World Type" tab for in create a world section? At the moment, its greyed out. What is it eventually going to be used for?
in Antwort auf @Mitchell145 ↑
Jens Bergensten
It will be used for different world types =) Except no other world types have been implemented yet
http://twitter.com/#!/jeb_/status/124207381138771969
09:37 PM
Do you know, if the biome code is finished or will notch add something more. I want my ferns back ! :-(
in Antwort auf @EEBKiller ↑
Jens Bergensten
I think we still need to tweak biomes
http://twitter.com/#!/jeb_/status/124207132978585602
09:16 PM
will be added a way to collect huge mushroom blocks ( survival mode) ? is very hard move the blocks using pistons =(
in Antwort auf @welogad ↑
Jens Bergensten
Yes, sort of =) Actually thanks for asking, I need to test something...
http://twitter.com/#!/jeb_/status/124201881663836160
09:15 PM
so the sky realm has been sacked?
in Antwort auf @JPwanabe ↑
Jens Bergensten
It has been rebranded to be The End realm
http://twitter.com/#!/jeb_/status/124201530856452096
06:09 PM
Markus Persson
After release, I will totally work on slightly less dangerous dragons that don't destroy terrain and can land and whatnot. They will be red.
http://twitter.com/#!/notch/status/124154763351818240
06:07 PM
Markus Persson
The End now kind of sort of works in multiplayer, yay! Tomorrow, I make the ender dragon work in MP.
http://twitter.com/#!/notch/status/124154266276470784
Okt. 11.
10:42 PM
you know I just realized that no ones payed any attention to the NPCs forr awhile, have u made them do things yet?
in Antwort auf @Temghis ↑
Jens Bergensten
I don't think there's enough time to work on the NPCs before the feature freeze :/
http://twitter.com/#!/jeb_/status/123860977287565312
02:21 PM
Jens Bergensten
Enchantments are 'done' for the time being. Now on to why there are so many bad potions... *dun dun dun*
http://twitter.com/#!/jeb_/status/123734916918804480
02:14 PM
What about repairing enchanted tools? Will a normal tool be enough to repair an enchanted one?
in Antwort auf @Degi3000 ↑
Jens Bergensten
will remove the enchantment
http://twitter.com/#!/jeb_/status/123733323817295872
01:38 PM
Markus Persson
Yep, I'm going to have to let mobs have multiple hit boxes.. Crap. Much crap. This is going to be horrible to implement. First: MvC3!!
http://twitter.com/#!/notch/status/123724207661137920
01:15 PM
Markus Persson
imgur.com/BNitw
http://twitter.com/#!/notch/status/123718429906714625
09:23 AM
Markus Persson (blog)
Pre releases and Adventure Updates
The adventure update is going great! We’re adding features and cramming in content, and then started feature creeping and content creeping. What we’ve got on our hands now is somewhere in between a finished Adventure Mode update and a version of the game we’d be proud to call just “Minecraft”. Not “Minecraft Beta” or “Minecraft Alpha”, but just plain and simple “Minecraft”.
And we’re going to release that version of the game live on stage in Vegas at MineCon! Woooo!
Up until then, instead of trying to squeeze in another real release, we’re going to do weekly (or so) pre releases, aimed at advanced players. We release these via twitter, so make sure to follow me (@notch) and Jens (@jeb_) if you’re interested in those.
Also, we’re finally adding a dragon.
http://notch.tumblr.com/post/1130988431 ... re-updates
Okt. 10.
09:58 AM
Jens Bergensten
At today's meeting @notch suggested that should keep doing prereleases all the way to Minecon, so my previous tweet about 1.9 is obsolete :)
http://twitter.com/#!/jeb_/status/123306381427220480
Okt. 9.
11:55 PM
low head = evil. Right now it's a bit "petes' dragon", which is cute. I don't know what your aiming for. Both are good.
in Antwort auf @carnalizer ↑
Markus Persson
legroom, Batman, you're right! i.imgur.com/FMAhp.jpg Thanks! :D
http://twitter.com/#!/notch/status/123154557630038016
10:14 PM
Markus Persson
Made the wings bigger, and made them make sense: imgur.com/a/vk1pf
http://twitter.com/#!/notch/status/123129273899941888
07:30 PM
Markus Persson
Base texture done. Now to add character. imgur.com/a/5PnQS
http://twitter.com/#!/notch/status/123087840946040832
06:48 PM
Jens Bergensten
Yes 1.9 should be out before oct 18th, ie. next week... Not that we've ever missed deadlines before, right? ;)
http://twitter.com/#!/jeb_/status/123077293148082177
05:21 PM
Can you please make the ingredient for Health Potions be something more common instead of Ghast tears?
in Antwort auf @Dragonchampion1 ↑
Jens Bergensten
Yeah I think Ghast Tears are a little too hard to get
http://twitter.com/#!/jeb_/status/123055515864543232
12:22 PM
Markus Persson
Some people requested the tool, so here: pastebin.com/0AcY6YV2
http://twitter.com/#!/notch/status/122980209958981632
12:14 PM
Markus Persson
It takes a model, and spits out a png image with all the textures, and a mapping from cube id to texture offset. Very handy!
http://twitter.com/#!/notch/status/122978238594154496
12:13 PM
Markus Persson
Finally gave up on doing it manually and wrote a texture packer tool. imgur.com/a/CT78i
http://twitter.com/#!/notch/status/122978062143979522
Okt. 8.
02:47 PM
What happened to quests?, We heard some about them at PAX. Were they dropped?
in Antwort auf @MCIseden ↑
Jens Bergensten
They're not added yet
http://twitter.com/#!/jeb_/status/122654465273769984
10:11 AM
Markus Persson
We need to separate mobs from their AIs so we can do behaviors easier. Getting wolves to reproduce is a mess at the moment.
http://twitter.com/#!/notch/status/122584835196854272
Okt. 7.
06:38 PM
Jeb, please answer, is the new dimension will be in 1.9? Will it worked in multiplayer?
in Antwort auf @Moliuj ↑
Jens Bergensten
That's the plan
http://twitter.com/#!/jeb_/status/122350195768954881
05:31 PM
Dear Jeb. Strongholds better have redstone puzzles and treasure chests. -Sincerely, a fan
in Antwort auf @FadyFTJ ↑
Jens Bergensten
I've added more treasure chests, but no redstone puzzles
http://twitter.com/#!/jeb_/status/122333248322936832
05:14 PM
Jens Bergensten
Added a way to locate strongholds without cheating... Will be available in the next update!
http://twitter.com/#!/jeb_/status/122328934015696896
04:51 PM
Markus Persson
It's animated and flies around now! Here's an album: imgur.com/a/59H3o
http://twitter.com/#!/notch/status/122323222497730560
01:00 PM
Markus Persson
And texturing this dragon is going to be.. interesting.. I'll keep working on this way into this weekend, probably. :-D
http://twitter.com/#!/notch/status/122265009052061697
12:59 PM
Markus Persson
I started tweaking some code. Model parts can now contain child model parts! Minecraft is almost becoming a modern game. :D
http://twitter.com/#!/notch/status/122264742755696640
11:59 AM
Markus Persson
Our internet connection is very, VERY slow, so uploading images takes ages. But here's the progress so far: i.imgur.com/xj6us.jpg
http://twitter.com/#!/notch/status/122249624407916544
Okt. 6.
05:44 PM
Markus Persson
The weird black stuff in 1.9 pre 3!
http://t.co/AQE6xgdO
http://twitter.com/#!/notch/status/121974152998567936
04:28 PM
Jens Bergensten
Step one to potion brewing is to fill the glass bottles with water...
http://twitter.com/#!/jeb_/status/121955061634056193
04:16 PM
Jens Bergensten
Ah LOL! I forgot to remove the debug pillars from the strongholds. Oh well, it's not severe enough for another update
http://twitter.com/#!/jeb_/status/121951968389369857
04:11 PM
Jens Bergensten
Server is minecraft_server.jar as usual. Changelog is: simplified potion system, added some new items and enchantment table (wip) + babies
http://twitter.com/#!/jeb_/status/121950830864760832
04:08 PM
Jens Bergensten
Third time's the charm! Minecraft Beta 1.9 Prerelease 3:
http://t.co/dt3IlVp6
http://twitter.com/#!/jeb_/status/121950027227734016
Okt. 5.
09:45 PM
Jens Bergensten
It's not about inventory space, it's an interface interaction problem. Similar potions can have different meta data -> unstackable
http://twitter.com/#!/jeb_/status/121672449547960320
09:41 PM
notch Markus Persson
I think we should do another prerelease tomorrow. 1.9 pre 3!
in Antwort auf @notch ↑
Jens Bergensten
I agree!
http://twitter.com/#!/jeb_/status/121671348106960897
09:39 PM
Jens Bergensten
At home trying to work out what to do with the potions. Even when I simplify it greatly, I end up with duplicate, unstackable potions
http://twitter.com/#!/jeb_/status/121670811194114048
09:12 PM
Markus Persson
As usual, it doesn't work too great in screenshots: imgur.com/kE8FP
http://twitter.com/#!/notch/status/121664078308577280
09:01 PM
Markus Persson
Well, that effect ended up being a LOT of work for something you will almost never see, and it doesn't even stand out that much. ;D
http://twitter.com/#!/notch/status/121661236600504321
11:18 AM
Markus Persson
Me and @jeb_ decided to just get started on something epic. This is going to be fun. :D #enchantmentdelayed
http://twitter.com/#!/notch/status/121514698469421056
Okt. 4.
12:47 AM
when is the complete version of minecraft coming out?
in Antwort auf @soccerlp77 ↑
Markus Persson
We'll keep on developing it for a long time. But the "beta" flag goes away November 18.
http://twitter.com/#!/notch/status/120993339137998848
Okt. 3.
11:04 PM
BUG 1.9 Pre 2! Killing someone with a dispenser will crash the server.
in Antwort auf @Lladar ↑
Jens Bergensten
Ok thanks, fixed it
http://twitter.com/#!/jeb_/status/120967470646439936
08:28 PM
Markus Persson
Don't ask me why chicken (or whatever they are) lay eggs when they breed by being fed wheat..
http://twitter.com/#!/notch/status/120928109729034240
08:17 PM
xNotch
The hitboxes are the same size as adult animals to stop them from getting caught in small areas when they grow up.
http://www.reddit.com/r/Minecraft/comme ... ?context=3
08:00 PM
Is there an easy way to herd animals into a fenced area?
in Antwort auf @MattGartzke ↑
Markus Persson
yes.
http://twitter.com/#!/notch/status/120921085804949504
07:41 PM
Markus Persson
Baby animals don't drop loot or xp, have a faster animation, and higher pitched sounds. Also, they eventually grow up.
http://twitter.com/#!/notch/status/120916455469490176
07:06 PM
Markus Persson
Baby animals!! imgur.com/0h6Wt?full
http://twitter.com/#!/notch/status/120907656918601728
03:56 PM
Markus Persson
It looks way better ingame. In screenshots, it just looks pink! imgur.com/ZZxej?full
http://twitter.com/#!/notch/status/120859830339637249
03:33 PM
Markus Persson
Ack, making the armor glossy is more difficult than I thought.
http://twitter.com/#!/notch/status/120854052396466176
02:18 PM
Jens Bergensten
The problem was that similar-looking potions could have different "hidden" ingredients, so they couldn't stack. Very confusing!
http://twitter.com/#!/jeb_/status/120835210408505344
02:18 PM
Jens Bergensten
Not even a new GUI could save the potion brewing system. I need new inspiration, so I'll work on something else for a while now =)
http://twitter.com/#!/jeb_/status/120835040849567744
11:36 AM
Markus Persson
Haha, I just enchanted my first sword! It doesn't DO anything yet, but it works. It's all glossy now.
http://twitter.com/#!/notch/status/120794377718206464
Okt. 2.
05:49 PM
Markus Persson
Very useful runtime performance profiling with PIE CHARTS: i.imgur.com/ZuJXC.png
http://twitter.com/#!/notch/status/120525867045765120
05:27 PM
Jens Bergensten
In the prerelease, there are 161 brewable unique potions. Unless we change it, there will be 2,653 with all ingredients added.
http://twitter.com/#!/jeb_/status/120520408792432641
04:48 PM
so what's the point of NPCs?
in Antwort auf @rippledshark ↑
Jens Bergensten
They will trade items
http://twitter.com/#!/jeb_/status/120510487724163072
04:46 PM
Jens Bergensten
The cheapest enchantments cost 3 experience levels
http://twitter.com/#!/jeb_/status/120509987679248385
04:35 PM
can you explain what enchantment tables do?
in Antwort auf @Baconbits15 ↑
Jens Bergensten
They will add a random upgrade to an item for an experience orb cost
http://twitter.com/#!/jeb_/status/120507260668620800
04:32 PM
When you guys say you will make mod support, do you mean you will make mods, make a mod-thing to help run mods, or what?
in Antwort auf @Zulveeric_MC ↑
Jens Bergensten
I honestly don't know at the moment...
http://twitter.com/#!/jeb_/status/120506488279154688
04:31 PM
I'm gonna throw the lawnmower idea out there again :P
in Antwort auf @Itsmrrda ↑
Jens Bergensten
Heh, in the future I think the sheep will be your lawnmowers
http://twitter.com/#!/jeb_/status/120506280191328256
04:30 PM
will cacao beans be able to harvest in 1.9/1.10?
in Antwort auf @siperdellyeer ↑
Jens Bergensten
Not sure when I'll get around to add the cocoa trees...
http://twitter.com/#!/jeb_/status/120506003199508480
04:22 PM
when i'm on my 1.9 pre release 2 server and i teleport using an enderpearl, it tells me i moved too fast and that i was hacking
in Antwort auf @TomFromAppCafe ↑
Jens Bergensten
Yeah we know
http://twitter.com/#!/jeb_/status/120503901161144320
04:13 PM
can you make a cauldron or can it only be hacked in? Cant say ive seen it in the creative mode inventory =/
in Antwort auf @StormKitten_1 ↑
Jens Bergensten
It has to be hacked in... I removed it because I wasn't finished with the brewing system
http://twitter.com/#!/jeb_/status/120501597389340672
Okt. 1.
08:50 PM
DUDE YOU PROMISED BETTER THAN WOLVES MOD THINGS IN 1.9 NOW WE GET THIS CR*P!
in Antwort auf @Mauwers ↑
Markus Persson
I never promised that.
http://twitter.com/#!/notch/status/120209092416520192
08:45 PM
Markus Persson
An enchantment table imgur.com/yA2DD?full
http://twitter.com/#!/notch/status/120207632228298753
12:02 PM
potions are cool, but night vision doesn't work...
in Antwort auf @dadato2 ↑
Jens Bergensten
Yeah I know... It's hard to implement, so currently I've removed it from the list of effects
http://twitter.com/#!/jeb_/status/120076149895340032
11:43 AM
Will you change golden apples to be crafted using gold nuggets rather than gold blocks? It's far too costly for what it is.
in Antwort auf @Sir_Malchior ↑
Jens Bergensten
Golden apples are kind of a joke... I don't think it will be cheaper in the future, but replaced by potions
http://twitter.com/#!/jeb_/status/120071319013433344
_______________________________________________________________________________
September
Sept. 30.
08:35 PM
Don't forget milk!
in Antwort auf @Nexusdog_UK ↑
Jens Bergensten
I haven't! In beta 1.9 pre2 milk works like a clear-everything drink
http://twitter.com/#!/jeb_/status/119842906528944129
05:35 PM
Markus Persson
It's an enchantment table! imgur.com/YOlhm?full
http://twitter.com/#!/notch/status/119797462222385152
04:24 PM
Jens Bergensten
The cauldron is still in the game, but it doesn't really DO anything at the moment. You can still add water to it, though
http://twitter.com/#!/jeb_/status/119779696236969984
03:39 PM
Markus Persson
Working on Item Enchantments. It costs experience points. It's totally random. It has three tiers. What does an enchantment table look like?
http://twitter.com/#!/notch/status/119768400129044482
03:20 PM
Jens Bergensten
I'm fully aware the potions are very thin (diet?), but it looks cute: i.imgur.com/cNX6J.png (Always work in progress, of course)
http://twitter.com/#!/jeb_/status/119763532312096769
03:17 PM
Jens Bergensten
Look back at me! Your Cauldron is now a Brewing Stand. Anything's possible when working with interaction design.
http://twitter.com/#!/jeb_/status/119762786619359232
11:51 AM
Jens Bergensten
A quick discussion with @notch led me in on a new way of doing the potion brewing. Cauldron is out...
http://twitter.com/#!/jeb_/status/119710836469149697
Sept. 29.
09:30 PM
Markus Persson
Me and Jens have only two more major features we want to implement before the release in November. The plan it to stop all new development on October 18, and resume them again after the release on November 18. That will give us one month to focus on just fixing bugs, cleaning up the code, and optimizing the performance to make sure the release will be as good as possible.[...][minecon and scrolls stuff left out]
http://notch.tumblr.com/post/1081462318 ... -documents
07:41 PM
Jens Bergensten
Potions are delayed because *add to cauldron, pick up, look at tooltip, pour back into cauldron, repeat* was extremely tedious
http://twitter.com/#!/jeb_/status/119466949708222465
06:50 PM
Jens Bergensten
In 1.9 pre2 there's a hardcore tooltip remaining in the world options menu. Please ignore it, hardcore is a game mode, not world option :)
http://twitter.com/#!/jeb_/status/119453918173466624
05:47 PM
Markus Persson
There are two more major things we want to add to Minecraft. We'll do a code freeze on the 18'th, then polish for a month before MineCon.
http://twitter.com/#!/notch/status/119438214527336448
02:57 PM
Jens Bergensten
So @notch did the last commit for the 1.9 prerelease 2, get it here:
http://t.co/4bhb6ie6
http://twitter.com/#!/jeb_/status/119395358135693312
02:07 PM
if a server is set to hardcore, will the server be deleted once every player on it is dead?
in Antwort auf @Terrorcell ↑
Jens Bergensten
hardcore doesn't work in multiplayer
http://twitter.com/#!/jeb_/status/119382886133678080
01:45 PM
i think water breating and resistance on amour should be more and zombies need more health and attack
in Antwort auf @CampbellHaynes1 ↑
Jens Bergensten
I've added some armor points to the zombies, so they're slightly tougher now
http://twitter.com/#!/jeb_/status/119377281796935680
01:33 PM
Any news on the Stronghold bosses for 1.9 or will we have to wait for 1.10
in Antwort auf @MiniMunch117 ↑
Jens Bergensten
They will have to wait
http://twitter.com/#!/jeb_/status/119374207888011264
11:52 AM
Markus Persson
What it means? It means we can do item enchantments, item naming, more than "just" 65k possible maps per level, and all sorts of nonsense.
http://twitter.com/#!/notch/status/119348747254767616
11:50 AM
Markus Persson
Yeeesss!! Arbitrary NBT Data per Item Instance is done! Works in both single player and multi player. :D :D
http://twitter.com/#!/notch/status/119348272514076672
Sept. 28.
02:52 PM
Markus Persson
Proof: imgur.com/sejBR?full [... for no respawning in hardcore mode]
http://twitter.com/#!/notch/status/119031614553587713
02:23 PM
Markus Persson
Oh snaaaaaaaap! I broke a long lasting tradition in minecraft by making each experience orb equal one score point. :-o :-O :-( )
http://twitter.com/#!/notch/status/119024329550856192
06:21 AM
Markus Persson
Endermen suck because they're annoying, and because I nerfed them [in 1.9] and made them too easy. I shall fix this.
http://twitter.com/#!/notch/status/118903247212773376
Sept. 27.
09:12 PM
Jens Bergensten
The reason why I don't think the potion effects will be in 1.9 is because there's not enough time to add the brewing system
in Antwort auf @jeb_ ↑
Markus Persson
.. and because I still vote against the proposed system. ;)
http://twitter.com/#!/notch/status/118765050059169792
06:55 PM
Markus Persson
If item 1 has 10 uses left, and item 2 has 10 uses left, you'll end up with something like 25 uses in the final product.
http://twitter.com/#!/notch/status/118730403774332928
06:43 PM
Markus Persson
There's currently a 20% remaining uses bonus when repairing, but it doesn't work well as it encourages you to repair at exactly 40% damage.
http://twitter.com/#!/notch/status/118727507011837953
06:39 PM
Jens Bergensten
Omw home I realized there's a really simple way for me to implement the "blindness" potion effect. Guess I'll continue from home tonight...
http://twitter.com/#!/jeb_/status/118726472696475648
06:38 PM
Markus Persson
To prevent feeling like you're missing out by not repairing, it's ultra easy. Combine two damaged items to get a new item with less damage.
http://twitter.com/#!/notch/status/118726317247172609
05:58 PM
Jens Bergensten
[...] Btw, we haven't added skills yet
http://twitter.com/#!/jeb_/status/118716198480384000
05:40 PM
Awesome :D Breeding still in?
in Antwort auf @ShortandSmartie ↑
Markus Persson
Yeah, but no baby animals yet.
http://twitter.com/#!/notch/status/118711627158781952
05:39 PM
Markus Persson
The plan now is to do another pre release of 1.9 this week. Yeah, it's a beta of a beta. :D It will have item reparing!
http://twitter.com/#!/notch/status/118711323029811200
03:39 PM
Jens Bergensten
This will probably ->NOT<- be included in Beta 1.9, but it's a nice screenshot: t.co/5DuSLsfb
http://twitter.com/#!/jeb_/status/118681103350501376
11:14 AM
Markus Persson
Ender Pearls have a unique ability now. They're fun.
http://twitter.com/#!/notch/status/118614580539826176
Reddit
Sept. 26.
06:16 PM
Jens Bergensten
Received Magma Cube sound effects from @C418 :) Implementing them tomorrow
http://twitter.com/#!/jeb_/status/118358373853966336
08:26 AM
Markus Persson
Also, the "food" isn't what the player eats. It's specific to the animals. Right now, it's bundles of wheat for all of them.
http://twitter.com/#!/notch/status/118209756707028992
Sept. 25.
05:03 PM
thanks :D love what you guys are doing to minecraft :P anything you dont like about it thats in it at the moment?
in Antwort auf @as311 ↑
Jens Bergensten
I can't think of anything I don't like, but there are lots of unfinished stuff
http://twitter.com/#!/jeb_/status/117977592396652545
05:00 PM
Right now fencegates don't respond to redstone and torches are not placeable on netherrack fenceposts. Did you
intend this?
in Antwort auf @Acejebediah ↑
Jens Bergensten
Intend and intend... I was lazy =)
http://twitter.com/#!/jeb_/status/117976688092135426
04:52 PM
Hey @jeb_ & @notch, did the mob spawn rate change when set to "peaceful"? I don't see any wolves anymore...
in Antwort auf @strredwolf ↑
Jens Bergensten
Yes wolves are more uncommon now
http://twitter.com/#!/jeb_/status/117974845769252865
04:48 PM
will the snow biomes get snow again in 1.9?
in Antwort auf @tinfoilchef ↑
Jens Bergensten
Yeah
http://twitter.com/#!/jeb_/status/117973675524894720
04:42 PM
any future plans on adding more stuff to the strongholds?
in Antwort auf @fatcat1314 ↑
Jens Bergensten
Yes
http://twitter.com/#!/jeb_/status/117972223003852800
04:22 PM
Are we going to get a bugfix patch for 1.9 pre-release again like you did with 1.8?
in Antwort auf @Kryynism ↑
Jens Bergensten
Probably
http://twitter.com/#!/jeb_/status/117967301990547456
04:21 PM
Please answer one of my 501 tweets about whether or not you will include crafting pumpkins into pumpkin seeds. I
hope it is yes.
in Antwort auf @DavidPeterBalen ↑
Jens Bergensten
Aha, I'll ask Notch what he thinks tomorrow
http://twitter.com/#!/jeb_/status/117967001003102208
09:58 AM
Markus Persson
You know what would be fun? If every single animal in minecraft came from eggs. Breeding would involve moving egg
blocks around.
http://twitter.com/#!/notch/status/117870458904387585
09:40 AM
Markus Persson
If you hold food in your hand, they follow you around. If you feed them, they enter "love mode". Two animals in
love mode = babies.
http://twitter.com/#!/notch/status/117866152771846145
08:40 AM
Markus Persson
As thanks for that cheer-up, I will try to add animal breeding. On my laptop. In bed. :D
http://twitter.com/#!/notch/status/117850986554474497
01:02 AM
Jens Bergensten
Ok going to sleep now... Last change I did was to let F5 toggle between 3 states, as suggested (1st person, 3rd
person back and 3rd front)
http://twitter.com/#!/jeb_/status/117735694859907073
12:26 AM
Hey, are you still taking questions? Because I'm wondering where the heck the F6/F7 feature went. Can't you at
least add it for ops?
in Antwort auf @eplemosen ↑
Jens Bergensten
They weren't meant to be included... they didn't actually change time, but only moved the sun, so we got lots of
"bug" reports
http://twitter.com/#!/jeb_/status/117726738930335744
12:12 AM
can you say if there are still plans to make SSP simply a native SMP? That dumb client thing Notch has mentioned
before I think?
in Antwort auf @robbiealexandr ↑
Jens Bergensten
Yeah... but it's getting tight to do everything before Minecon
http://twitter.com/#!/jeb_/status/117723055555485696