This may well be off-topic, but Dawn of War was (and, to some extent, still is) one of my favourite RTS games. The placement of units in-world, with cover and the like, essentially making you think about unit placement just made sense. Interesting quirks such as this do, in my opinion, help the enjoyability of a game. I mean, I once lost a skirmish against a mate, because he had units in cover, and i had the same units out of cover (in water, iirc).FlowerChild wrote:EvanT wrote: One of the most tragic examples by far though, is Relic, that went from intelligent games like Homeworld, Dawn of War & Company of Heroes, to Dawn of War II (which couldn't even be called an RTS), then to Space Marine, all in the attempt at pursuing the mass market. Basically, all the way from super-interesting RTS design to severely dumbed down linear third person hack and slash.
Constraints like this, that make players think rather than just simply do, really make games much more enjoyable. Yeah sure, the mass market just wants pretty explosions and massive armies (or heaps of resources for little to no cost, to use a minecraft example), but this is not what makes a good game. Having to think, plan out and then act, like you do in BTW comes across as far better thought out than simply handing the endgame to players on a silver platter.
Like you've said FC, it seems like Mojang has been caught up in it's own success and popularity (which is awesome, don't get me wrong), but has begun to cater and pander to the 'lowest common denominator' the players who want to be handed a car with all the bells and whistles, without having to work for it. This is what I love about Better Than Wolves.
It is so much sweeter finishing a massive mob trap, or an automatic soul urn factory than building a castle or defeating one of the bosses in vMC. While many people just want everything handed to them - and they are the ones who call loudest - there is still a small group of people who enjoy the challenge, the nitty-gritty achievements of building some massive, complex thing, but their voices seem to get drowned out by the masses.