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Re: Deco Addon v4.1.1 (BTW CE 2.0.2+)

Posted: Mon Aug 28, 2023 2:37 am
by Xenocore
Found a bug with red sand: crafting red sand slabs out of piles produces 4 slabs instead of 1 as it is for all other similar recipes. Which allows infinite red sand.
Also idk if its bug or intended behavior, but mobs(creepers, zombies and skeletons at least) spawn freely on redwood and fir leaves letting them drop on your head at day or shoot from safe distance for a whole day.

THEY"RE ON TREES AAAAAAAAAAA

By the way, thanks for all the work done, it is a great addon, especially together with better terrain!

Re: Deco Addon v4.1.1 (BTW CE 2.0.2+)

Posted: Fri Sep 08, 2023 11:32 pm
by dawnraider
Both bugs fixed for next release :)

Re: Deco Addon v4.1.2 (BTW CE 2.1.0+)

Posted: Sat Sep 09, 2023 12:17 am
by dawnraider
Version 4.1.2 has been released!
Download here

- Updated to BTW CE 2.1.0
- Fixes for mobs spawning on deco leaves, as well as jungle spiders *not* spawning on deco leaves, have been incorporated through changes made in CE 2.1.0.
- Fixed an issue where work stumps made from deco trees had a missing texture and did not function.
- Fixed an issue where iron ladders dropped oak ladders.
- Fixed an issue where red sand piles combined into too many slabs.
- Fixed an issue where the crafting recipe for bone pillar blocks only produced one block instead of two.

Re: Deco Addon v4.1.2 (BTW CE 2.1.0+)

Posted: Sat Sep 16, 2023 11:06 pm
by Pot_Tx
Hey Dawn, just wanted to remind you that you misspelled source as "souce".

Re: Deco Addon v4.1.2 (BTW CE 2.1.0+)

Posted: Wed Nov 08, 2023 2:40 pm
by wobdoc
Hi,

i'm playing BTW with MultiMC. How do I include Deco?

WobDoc

Re: Deco Addon v4.1.2 (BTW CE 2.1.0+)

Posted: Wed Nov 08, 2023 9:18 pm
by dawnraider
Just put deco in the loader mods of the instance