FlowerChild's Dev Diary (Week of September 17th)

A place to talk to other users about the mod.
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MrLemon
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by MrLemon »

MoRmEnGiL wrote:
FlowerChild wrote:Must remember to backup my save, as things may explode :)
I foresee obsidian being the building block of choice for our bases in the near future of btw :P
Please, this is clearly Hardcore Gimp Suits, revamping a existing feature, as cool and game changing as HCB, he may as well have just said it.
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FlowerChild
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by FlowerChild »

Ooooo! I have a hint for you guys!

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DxPanxD
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by DxPanxD »

Anything to do with the floating wood bit? Platforms floating in water perhaps? idk.

The focus on the witch seems a bit too obvious, and I doubt FC would work on an incomplete vmc feature anyway.

Also DAMN YOU! I must now go rewatch Monty Python because you've made me realize just how long it's been since I last saw it.
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simanick
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by simanick »

my bet is on hardcore priests :)
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walker_boh_65
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by walker_boh_65 »

floating in water seems to be a big part of that scene. . .which means. . .probably very little in the way of a hint.
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dawnraider
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by dawnraider »

Maybe a duck mob? :p
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Rianaru
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by Rianaru »

Hardcore wood?
FlowerChild wrote: -----

A short while later:

FlowerChild: What is this pussy shit?
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FlowerChild
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by FlowerChild »

Rianaru wrote:Hardcore wood?
I'm tempted just for the name, but no :)
Psion
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by Psion »

perhaps certain objects will float in water, while others sink, allowing for a new form of filtration?
okmatt
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by okmatt »

Villagers have the uncontrollable urge to burn other villagers. Or perhaps things that aren't meant to burn won't burn and things that are will.
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FlowerChild
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by FlowerChild »

Ok, I just finished the new mode, and it's so fucking cool, I must release post-haste :)
Svartwolf
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by Svartwolf »

does it relates with scales? and "duckograms"?
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XboxAddict77
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by XboxAddict77 »

Maybe its Hardcore hostile mobs? Who cares 4.13 was unstickied so its coming fast!
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DocHussey
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by DocHussey »

MoRmEnGiL wrote:
FlowerChild wrote:Must remember to backup my save, as things may explode :)
I foresee obsidian being the building block of choice for our bases in the near future of btw :P
You mean to tell me it's not the block of choice already?
FlowerChild wrote:I'm drawing a line in the soul sand.
finite8 wrote:Give me all your diamonds and your enchanted gear or your base is going to resemble a Chunk Error.
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Extreme Boyheat
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Re: FlowerChild's Dev Diary (Week of September 17th)

Post by Extreme Boyheat »

This is a HUGE change to how we automate things, I love it!
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