Vanilla Minecraft News Discussion

A place to talk to other users about the mod.
Locked
User avatar
TheAnarchitect
Posts: 1010
Joined: Fri Jan 13, 2012 6:21 pm
Location: St. Louis

Re: Morvelaira's News Compilation

Post by TheAnarchitect »

That's not new. Regular villages look stupid too.

Though my take on that is that you can't have the game making better buildings than 90% of the players. Otherwise people will get sad that their buildings are so crappy and stop playing. Therefor since the villagers design standards have to be less than or equal to the average player, they have to look like shit.
The infinitely extendable Pottery system
Real Life is an Anarchy Server.
User avatar
Noshery
Posts: 44
Joined: Wed Aug 01, 2012 9:09 pm

Re: Morvelaira's News Compilation

Post by Noshery »

yeah, that makes sense, but do they have to keep the villages the same with different blocks? they could at least go crappier and make sandstone huts.

EDIT: why am I quoting people?
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Morvelaira's News Compilation

Post by FlowerChild »

Please take further discussion of his over to my off-topic 1.3 discovery thread. Was my mistake for posting an in-game discovery above, but it doesn't really qualify as news.
User avatar
SgtChuckle
Posts: 389
Joined: Thu Feb 23, 2012 12:55 pm

Re: Morvelaira's News Compilation

Post by SgtChuckle »

Caboose wrote:
SgtChuckle wrote:
Battosay wrote:Guess who'll be there ? ;)
You're going? What a trip that'll be. Damn, man, I wouldn't travel that far just for Minecon... :P
I don't remember where Battosay lives exactly, but at the very least I can say that this probably isn't as huge of a trip as you're thinking.
Note the :P. I was teasing. Damn you, lack of sarcasm in text!
Poppycocks wrote:Suggesting to hack the logo on all sides is akin to suggesting someone to take a crap out of a window if he doesn't like his toilet seat.
User avatar
Panda
Posts: 1472
Joined: Wed Nov 23, 2011 9:29 am
Location: Kanagawa

Re: Morvelaira's News Compilation

Post by Panda »

Image
this actually sounds interesting but will undo alittle bit of coding flower put into place to nerf iron drops :P
Never say no to Panda.
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Morvelaira's News Compilation

Post by FlowerChild »

Panda wrote: this actually sounds interesting but will undo alittle bit of coding flower put into place to nerf iron drops :P
Yup, that's what I was afraid of when I saw some of those screen-shots. Back to the drawing board I go.

Where's that changelog from btw?
User avatar
Panda
Posts: 1472
Joined: Wed Nov 23, 2011 9:29 am
Location: Kanagawa

Re: Morvelaira's News Compilation

Post by Panda »

FlowerChild wrote:
Panda wrote: this actually sounds interesting but will undo alittle bit of coding flower put into place to nerf iron drops :P
Yup, that's what I was afraid of when I saw some of those screen-shots. Back to the drawing board I go.

Where's that changelog from btw?
Dinner bones Twitter, great now i cant find it but heres his link: https://twitter.com/Dinnerbone
and here it is on the wiki http://www.minecraftwiki.net/wiki/Upcoming_features

Pics:
Spoiler
Show
Image
Never say no to Panda.
User avatar
Panda
Posts: 1472
Joined: Wed Nov 23, 2011 9:29 am
Location: Kanagawa

Re: Morvelaira's News Compilation

Post by Panda »

On a side note this really makes me want to adopt a baby steve :DD
Spoiler
Show
Image
Never say no to Panda.
User avatar
Poppycocks
Posts: 825
Joined: Thu Dec 22, 2011 2:11 pm

Re: Morvelaira's News Compilation

Post by Poppycocks »

Reddit usually has very amazing detailed changelogs.
User avatar
redrew89
Posts: 388
Joined: Mon Jul 04, 2011 11:38 pm

Re: Morvelaira's News Compilation

Post by redrew89 »

Panda wrote:On a side note this really makes me want to adopt a baby steve :DD
Spoiler
Show
Image
As many manliness points as I will sacrifice, I just have to say this:

OMG LOOKIT TEH BEBEH ZOMBIE! *squee*

Okay, I'm done.
FlowerChild wrote:Happiness is a warm and moist tentacle.
FlowerChild wrote:I just want to be loved.
Havok wrote: I'm so fucking psyched I could punch a kitten into the troposphere
User avatar
Elevatator
Posts: 573
Joined: Tue Jan 03, 2012 6:32 pm

Re: Morvelaira's News Compilation

Post by Elevatator »

Panda, that Baby Zombie is old news: viewtopic.php?f=3&t=2964&start=1650#p82359
⠀⠀⠀⢀⣀⣠⣤⣤⣤⣶⣶⣶⣦⡀
⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦
⠀⢀⣾⣿⣿⠟⠉⠀⠀⠀⠀⠈⠻⣿⣿⣷⣄
⠀⣼⣿⣿⠏⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣧
⣰⣿⣿⣿⡀⠀⢀⣴⣾⠿⣵⣦⠀⠀⣿⣿⣿⠇
⠙⢿⣿⣿⣇⠀⠈⠛⠁⠀⠈⠁⠀⣠⣿⣿⡏
⠀⠀⠻⣿⣿⣷⣤⣀⣀⢀⣀⣠⣾⣿⣿⡿
⠀⠀⠀⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡥⠤⠒⣢
⠀⠀⠀⠀⣀⣽⣿⣿⡿⠿⠿⠛⠉⠁⣀⣤⣶⠟⠁
⠀⠀⢴⣭⣥⣶⣾⣿⡇⠀⠀⠀⠀⢸⣿⣿⠁
⠀⠀⠀⠀⢀⣿⣿⣿⡷⠀⠀⠀⠀⢸⣿⣿⣧⡀
⠀⠀⠀⠀⢾⣿⣿⣿⣤⣤⣤⣤⣤⣼⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⠉⠉⠉⠉⠉⠉⠉⠉⠉⠁
User avatar
Battlecat
Posts: 499
Joined: Tue Jul 05, 2011 2:04 pm

Re: Morvelaira's News Compilation

Post by Battlecat »

Notes about the drop rules pulled out of Dinnerbone's tweets on the subject. It was said a few days ago now. I've linked to the tweets for confirmation.

Q: Do the mobs with armour drop the armour/weapons that they're wearing?
A: Sometimes

Q: is this going to be limited on lower difficulty?
A: It'll be rare in hard, very rare in normal, and nonexistant in easy

Q: Which kinds armour can zombies spawn with? (zombie villagers should have leather armour)
A: They "can" spawn with all, but with increasing rarity - leather will be most common

Also mentioned: And weapons. It's entirely possible you'll find a skeleton with some knockback arrows ;)

Anyhow, hope this is useful for planning. If I read that first tweet right, the won't drop all the items they're wearing every time. So the rare item drop rules might still apply. He also mentioned that item drops will only come from mobs that are actually equipped.

I'm not particularly thrilled about the idea of them dropping higher quality armors, although I like the added danger of a diamond wearing skeleton wielding a flaming bow.
User avatar
FlowerChild
Site Admin
Posts: 18753
Joined: Mon Jul 04, 2011 7:24 pm

Re: Morvelaira's News Compilation

Post by FlowerChild »

The problem is not so much the quantity of drops, as much as the nature of them. As just a rough guess, what I'll probably do is restrict the armor types for mobs to iron to once again prevent gold-farming in the overworld.

Anyways, 1.4 is probably still a very long way off, so this is both the wrong place for such a discussion, and it's also premature.
User avatar
morvelaira
Posts: 2406
Joined: Tue Jul 05, 2011 1:56 am
Location: Seattle

Re: Morvelaira's News Compilation

Post by morvelaira »

This is not news. Please keep it out of this thread.
She-who-bears the right of Prima Squee-ti
I make BTW videos! http://www.youtube.com/user/morvelaira
The kitten is traumatized by stupid. Please stop abusing the kitten.
User avatar
Urian
Posts: 1691
Joined: Tue Jul 05, 2011 3:11 am
Location: Finland

Re: Morvelaira's News Compilation

Post by Urian »

Moved the off-topic posts into the 1.3 discoveries thread. Sorry 'bout that :)
FlowerChild: Ice in deserts is a good idea
User avatar
STrRedWolf
Posts: 154
Joined: Wed Oct 26, 2011 9:23 pm

Re: Morvelaira's News Compilation

Post by STrRedWolf »

Would related mod tools be relevant for this thread? Because Risugami just updated ModLoader, and I didn't see it in previous replies in the thread.
User avatar
Elevatator
Posts: 573
Joined: Tue Jan 03, 2012 6:32 pm

Re: Morvelaira's News Compilation

Post by Elevatator »

⠀⠀⠀⢀⣀⣠⣤⣤⣤⣶⣶⣶⣦⡀
⠀⠀⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦
⠀⢀⣾⣿⣿⠟⠉⠀⠀⠀⠀⠈⠻⣿⣿⣷⣄
⠀⣼⣿⣿⠏⠀⠀⠀⠀⠀⠀⠀⠀⠘⣿⣿⣿⣧
⣰⣿⣿⣿⡀⠀⢀⣴⣾⠿⣵⣦⠀⠀⣿⣿⣿⠇
⠙⢿⣿⣿⣇⠀⠈⠛⠁⠀⠈⠁⠀⣠⣿⣿⡏
⠀⠀⠻⣿⣿⣷⣤⣀⣀⢀⣀⣠⣾⣿⣿⡿
⠀⠀⠀⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡥⠤⠒⣢
⠀⠀⠀⠀⣀⣽⣿⣿⡿⠿⠿⠛⠉⠁⣀⣤⣶⠟⠁
⠀⠀⢴⣭⣥⣶⣾⣿⡇⠀⠀⠀⠀⢸⣿⣿⠁
⠀⠀⠀⠀⢀⣿⣿⣿⡷⠀⠀⠀⠀⢸⣿⣿⣧⡀
⠀⠀⠀⠀⢾⣿⣿⣿⣤⣤⣤⣤⣤⣼⣿⣿⣿⠇
⠀⠀⠀⠀⠀⠀⠉⠉⠉⠉⠉⠉⠉⠉⠉⠁
User avatar
Catox
Posts: 237
Joined: Fri Jan 06, 2012 9:54 am

Re: Morvelaira's News Compilation

Post by Catox »

https://twitter.com/jeb_/status/232453860017467392
Jeb wrote:Used to kill villagers because you don't like what they offer? Well, in the future you will have to face the consequences of your actions
Well, FINALLY !!
User avatar
Urian
Posts: 1691
Joined: Tue Jul 05, 2011 3:11 am
Location: Finland

Re: New Release! (BTW V3.91)

Post by Urian »

Seems like killing villagers will have some form of consequence in the future:
@jeb_ wrote:Used to kill villagers because you don't like what they offer? Well, in the future you will have to face the consequences of your actions
Source

Edit: ninja'd
FlowerChild: Ice in deserts is a good idea
User avatar
Ribky
Posts: 965
Joined: Thu Dec 01, 2011 12:08 am
Location: CONFIDENTIAL

Re: Morvelaira's News Compilation

Post by Ribky »

But... but it's okay if they go through my people farm, right?

Anyway, this should be interesting. I thought I remembered hearing something like that ages ago and figured they gave up on it... or just made the consequence that the iron golem would fight you up. I look forward to this addition actually.
The spice must flow...

[03:28] <Detritus_> Weird, I'm still logged in her
User avatar
Ferrus.Manus
Posts: 413
Joined: Thu Jul 14, 2011 7:53 pm

Re: Morvelaira's News Compilation

Post by Ferrus.Manus »

Ribky wrote:But... but it's okay if they go through my people farm, right?

Anyway, this should be interesting. I thought I remembered hearing something like that ages ago and figured they gave up on it... or just made the consequence that the iron golem would fight you up. I look forward to this addition actually.
I imagine you would have to choose between trading or human farm.
User avatar
Gormador
Posts: 713
Joined: Mon Dec 26, 2011 1:09 pm
Location: France

Re: Morvelaira's News Compilation

Post by Gormador »

I don't see any choice to make here...

Anyway, that's good news !
FlowerChild wrote:If you have a suggestion, I recommend that it have pure manna from heaven flowing forth from its vagina to warrant posting it at this point in time.
User avatar
Battosay
Posts: 2043
Joined: Mon Jul 04, 2011 7:37 pm

Re: Morvelaira's News Compilation

Post by Battosay »

Such a hard choice ... ;)
fearofshorts
Posts: 38
Joined: Thu Jan 19, 2012 5:51 am

Re: Morvelaira's News Compilation

Post by fearofshorts »

Am I the only one who thinks that this could be fantastic for BTW?

FC has stated for a while that he wants the game to become more difficult as you progress. Progressing in BTW involves becoming a little unhinged and evil. Mojang is setting up consequences for being evil.

Vanilla MC's going to tie in even more with BTW!

Sidenote:
It always makes me happy when this happens. One of my greatest fears when updates arrive is always that vanilla will drift violently away from the direction BTW takes you, forcing a large change to BTW's design and/or changing of vanilla mechanics.
natchu96
Posts: 37
Joined: Thu Aug 02, 2012 4:59 am

Re: Morvelaira's News Compilation

Post by natchu96 »

fearofshorts wrote:Am I the only one who thinks that this could be fantastic for BTW?

FC has stated for a while that he wants the game to become more difficult as you progress. Progressing in BTW involves becoming a little unhinged and evil. Mojang is setting up consequences for being evil.

Vanilla MC's going to tie in even more with BTW!

Sidenote:
It always makes me happy when this happens. One of my greatest fears when updates arrive is always that vanilla will drift violently away from the direction BTW takes you, forcing a large change to BTW's design and/or changing of vanilla mechanics.
Can we not bring up "evil" again?
Locked