- BTW
- Buildcraft
- IndustrialCraft2
- Wireless Redstone
- Portalgun Mod
- Equivalent Exchange
So I was inspired by some discussion in the BC-BTW mod crossover add-on thread by Gilberreke.
I'm not quite fit to mod any sort of progression into the combination of these mods, even for personal use, but what I can do is use TMI to imagine my own tech tree, which puts each mod in a smooth progression of power. This would work perfect if each mod easily allowed adding/removing of recipes through an API, but they don't for now at least, so I"m going to try to tweak some recipes myself (or just simulate it with TMI) to get this:
- BTW will work exactly as intended, through every currently existing age.
- Buildcraft gears could require hafts.
- Refined iron (from IC2) will have to be made in a crucible.
- wireless redstone objects will require refined iron instead of just iron
- Equivilant exchange philosopher's stone (necessary for most EE stuff) will require UU matter (end game IC2).
- portal gun mysterious substance will require Iridium plates (end game IC2) and dark matter (end game EE) to create