Hi!
I just wanted to know: will FlowerChild make the powered axles spin around, like "real" axles? That would be REALLY great to watch. In the same topic, there can also be spinning turntables that really SPIN blocks, and not just switch between four different orientations.
After all, the windmill and the watermill can move, so why can't the axles? will it lag the computer? that will be sad.
Is this feature planned? Thanks!
Spinning Axles
Spinning Axles
You know what you should read? Worm. Here you go: https://parahumans.wordpress.com/catego ... tion/1-01/
- FurkeyRefills
- Posts: 482
- Joined: Wed Jul 06, 2011 11:49 am
- Location: England
Re: Spinning Axles
He has said he plans to do it eventually but not soon :)
FlowerChild wrote:I've made another decision... Fuck being a plug-in.
Re: Spinning Axles
Thanks for replying!
when did he say that? was there any other info about it?
when did he say that? was there any other info about it?
You know what you should read? Worm. Here you go: https://parahumans.wordpress.com/catego ... tion/1-01/
Re: Spinning Axles
No he didn't say that he'll do it, because for the axles and turntables and so on to really spin, they need to be converted to entities like the wind mill or water wheel. Given the mass amounts of axles in some contructions this would be a severe performance drain.
What FC said was that he is probably going to give the axles animated textures like water has. So they won't actually spin, but it will seem like they do.
What FC said was that he is probably going to give the axles animated textures like water has. So they won't actually spin, but it will seem like they do.
- FurkeyRefills
- Posts: 482
- Joined: Wed Jul 06, 2011 11:49 am
- Location: England
Re: Spinning Axles
Well, thats basically what I meant.
FlowerChild wrote:I've made another decision... Fuck being a plug-in.
Re: Spinning Axles
Hmmm... not really ;)FurkeyRefills wrote:Well, thats basically what I meant.
Or that's not what you said actually ^^
Whisp is 100% right