Automating Mid Game Pottery

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Ozziie
Posts: 128
Joined: Tue Sep 11, 2012 2:41 am

Automating Mid Game Pottery

Post by Ozziie »

I'm not yet prepared for the End but would like to automate uncooked urn production using pistons and turntables for timing.

Once I have an anvil I will be using Block Dispensers to count in half blocks and then a full block will create the pulse to dispense and clear the current urn.

This is as far as I've got pre-anvil:



As you can see, it would be fine if I wanted Planters, but not so great if I'm after Urns.

My question is, how can I extend the timing mechanism to 2 full rotations of the turntables to allow the clay to become uncooked urns?
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the_fodder
Posts: 345
Joined: Tue Jul 05, 2011 12:21 am

Re: Automating Mid Game Pottery

Post by the_fodder »

Very nice. I would try adding another turntable into the timing. have the collection turntable be off by default (redstone to gearbox) and pulse it on using another turntable. Should be able to get the right timing with 4 settings on each turntable and different torch placement for longer on/off.
It's FC mod, he just lets us play it.
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ko_teknik
Posts: 268
Joined: Thu Dec 26, 2013 4:16 am

Re: Automating Mid Game Pottery

Post by ko_teknik »

look this machine

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