Show us your builds!

A place to talk to other users about the mod.
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

As always ion those look pretty amazing :). I think I may have to steal that fence design in the last photo.

Mob farm in my new world: https://imgur.com/a/VFma6. I decided that I would try and make the area getting to it actually look good. Usually if my mob farm is above ground I put a building around it but then it looks ugly on the inside, or I build it underground (like this one) and never add anything. So this time I fixed that.
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ion
Posts: 550
Joined: Sat Jan 05, 2013 2:56 pm

Re: Show us your builds!

Post by ion »

finished my nether gold farm. made it in the middle of a lava ocean with the main room under it and all netherrack covered by demon spawn. help from a lvl 3 fire beacon and lots of invisibility potions.
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spawning pads
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smelting room
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SterlingRed
Posts: 1466
Joined: Tue Jul 05, 2011 11:02 am

Re: Show us your builds!

Post by SterlingRed »

The world I started playing after the recent update trend had an extreme hills nearby with several floating islands. One has a high water source block. I've made it my base and I'm trying to integrate a castle aesthetic. I'm not super far along yet. And yes, my structure has caught on fire a few times.

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jorgebonafe
Posts: 2714
Joined: Mon Sep 19, 2011 3:22 am
Location: Brasil

Re: Show us your builds!

Post by jorgebonafe »

This isn't a build, it's more like an interesting occurrence I came across while walking around my world. It's kinda funny, makes me wonder how did this happen... Ravine party...
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Better Than Wolves was borne of anal sex. True Story.
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ion
Posts: 550
Joined: Sat Jan 05, 2013 2:56 pm

Re: Show us your builds!

Post by ion »

finished a really big plot of farms and some burial mounds above some easy access mob spawners.
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SterlingRed
Posts: 1466
Joined: Tue Jul 05, 2011 11:02 am

Re: Show us your builds!

Post by SterlingRed »

This is how I start my mob farms typically if I have a high enough water source. I laid out my spawn pads and central gathering point and built an aqueduct system to match. This lets me build my processing center at the height I want first and work my way up from there.
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Taleric
Posts: 772
Joined: Sun Apr 07, 2013 8:37 pm
Location: Okinawa

Re: Show us your builds!

Post by Taleric »

Ion and Sterling beautiful work!

Ion has the prize for fantasy build with that texture and design but Sterlings build into location and scale are very impressive!

Thanks for sharing!
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

Been a while since I've posted here. My most recent world (I changed the biome colors because I didn't like the blueish color). Warning: Very large images.

Overview:
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Left to right:
Top row: Enchanting/brewing, Mob farm (with added jungle trees for aesthetics), Windmill, Sawmill/turntables, Millstones.
Middle: Cauldron (Starting hovel is to the left of the cauldron, hidden from view, which contains animals).
Bottom: Hemp farm, Storage + crucible/kiln/stoked cauldron.

From the other direction:
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Hemp farm front:
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Fret
Posts: 126
Joined: Thu Apr 18, 2013 5:54 pm

Re: Show us your builds!

Post by Fret »

Really cool stuff guys!
Niyu
Posts: 265
Joined: Tue Mar 20, 2012 7:15 pm

Re: Show us your builds!

Post by Niyu »

I just made an album with the auto pottery setup of my previous world.(pre-AAAAAAAAHHHH) it needed some tinkering to make it work again, but there it is.

Auto Pottery
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MoRmEnGiL
Posts: 1728
Joined: Sat Oct 08, 2011 5:29 pm
Location: Bosom Higgs

Re: Show us your builds!

Post by MoRmEnGiL »

So after a couple of years I finally decided to finish the skin of that old monstrosity that is my wool farm.

It is a gargantuan project, at least for my standards. The sheer amount of right clicking to orientate mouldings sidings and corners alone is staggering. I have the left and right side more or less done, but I realised I'm just making a huge flat rectangle, which is very boring, so I'm trying to spice it up a bit on the front and rear sides, taking some inspiration from art deco architecture and general aesthetics (of which I am a huge fan)

Meanwhile the actual farm is switched off because I simply can't store all that wool :P
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And yes, I'm old school :P

EDIT: for reference this is what I originally had in mind, which I find boring
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War..
War never changes.

Remember what the dormouse said
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

I built a new stable for animals, which currently only holds cows. Eventually it will also have pigs and sheep, once I go and get them. https://imgur.com/a/jMlwHDG
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Wibbles
Posts: 118
Joined: Sat Nov 03, 2012 3:45 pm
Location: Norway

Re: Show us your builds!

Post by Wibbles »

That is a fine barn you've built. I'd share mine but it's shit. You've encouraged me to build a better one :)
EtherealWrath
Posts: 298
Joined: Sun Dec 23, 2012 1:37 pm

Re: Show us your builds!

Post by EtherealWrath »

Got a sorting machine for the mob grinder.
Quickly "throw something together and get it working" snowballed into building a monster bigger than the mobfarm itself.
Designing everything to fit together in a 3-D puzzle was quite a lot of fun, and this thing barely fits in the height limit- with the lowest floor anchored onto bedrock.
Added bonus of everything being parkour friendly and being able to climb almost anywhere in the machine.
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Starting from the top; the fancy pile of stonework (top right) was the only thing needing a soulforge.
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After the saws, EXP is first filtered out and carried off to a separate room (under the main entrance).
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Next stop is the bellows.
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Redstone timer/controller for the bellows (releases the pistons)
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The lightweight items are split off into the upper storage units.
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The remaining items go down this double canal. Rotted arrows in the left channel, everything else in the right.
The drops which don't require rendering are split off into the central storage units
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This is below the waterfalls
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Finally the arrows, bows, and ironware makes it to the smelting plant.
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Lower storage units. From left to right: Heads/Skulls, Flints, Strings, Shafts, Iron
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How the smelting plant works
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Each item type has its own hopper- which is used as a buffer to batch process items.
A full hopper emits a redstone signal to control the mechanics. A full hopper signal empties the cauldron/crucible and switches the gearbox driving the hopper. The hopper then empties itself, switches off the signal and the now empty cauldron/crucible rights itself before the items get there. This is the first time I've used the tipping feature for automation.
Space limitations mean the iron and bows operate off a single control circuit
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Digging this deep allows for some spectacular waterfalls.
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Main entrance into the sorting room
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I quite like this little alcove for the 3rd waterwheel
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Thanks for sticking with me.
Also could you guys poke me if think of a name for this machine? She needs something better than 'Sorting Room' and I'm stuck for ideas.

Texturepack is Soartex Fanver.
Phantom screams echo through the ruined facility
A horrible silence builds an eerie tranquility
The souls of many innocent fill the air
The hope they all died with scattered down there
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ion
Posts: 550
Joined: Sat Jan 05, 2013 2:56 pm

Re: Show us your builds!

Post by ion »

made a full auto mossycobble farm around a skellie spawner that i had under my base.
i can fill some more in the space but the design would take a hit. anyway i have 28 buddy blocks detecting the changes.
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

Tried messing around with a bit of different building styles for my windmill:
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Large image, smaller one posted below.
Last edited by dawnraider on Mon May 28, 2018 9:21 pm, edited 1 time in total.
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FlowerChild
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Re: Show us your builds!

Post by FlowerChild »

dawnraider wrote:Tried messing around with a bit of different building styles for my windmill:
Can you upload a smaller version of that pic somewhere? It's coming in line by line like Drew Barrymore on a 14.4K modem :)
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

50% resolution:
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FlowerChild
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Re: Show us your builds!

Post by FlowerChild »

dawnraider wrote:50% resolution:
I don't know what's going on. Still feels like waiting for boobies in the 90s.
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jorgebonafe
Posts: 2714
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Location: Brasil

Re: Show us your builds!

Post by jorgebonafe »

FlowerChild wrote:I don't know what's going on. Still feels like waiting for boobies in the 90s.
I hated it when someone turned on the shower and the connection dropped...
Better Than Wolves was borne of anal sex. True Story.
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

Huh weird. The second one is 1720x720. Might be imgur's servers are serving it slow, though my connection loads it fine. I guess another 50% smaller to 860x360? Also trying a different image host.
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EDIT: Just for good measure, here's a link instead of embedding: https://imgur.com/u2PyEt8
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jadedragonette
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Joined: Wed Aug 29, 2012 4:48 pm

Re: Show us your builds!

Post by jadedragonette »

Idk why or if it's even actually connected in any way, but the first two images wouldn't load for me initially. Went to the third, loaded just fine. Went back up and both of the larger images then loaded just fine for whatever reason.

But anyways. Oddities with images doesn't matter in the long run: I really like your windmill design! Hopefully soon I can actually manage to survive long enough to make it that far (not a single problem with the mod to be honest, just my own lack of time to play and the silly mistakes I make because of that thanks to trying to rush when I should be taking it safer and easier).
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

Finished my nether portal, easily one of the sketchiest experiences building I've ever had. I only almost fell twice though, surprisingly. https://imgur.com/a/nU2IFN9
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dawnraider
Posts: 1876
Joined: Sun Dec 11, 2011 7:00 pm

Re: Show us your builds!

Post by dawnraider »

Finally got around to actually making a proper storage building that didn't just have stuff thrown in randomly. https://imgur.com/a/6i7p4oo
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Egger3rd
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Joined: Wed Jan 15, 2014 5:01 pm

Re: Show us your builds!

Post by Egger3rd »

I'm making progress, but I still don't have a sustainable food source. I've eaten all the nearby animals, and I want to save the ones further out to bring back once I can breed them.

Photo Album:
https://imgur.com/a/JmaY4nq

Edit: I maybe should have put this in the Early Game Discussion thread. Your guys' builds are intense and glorious.
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