Search found 126 matches
- Wed May 01, 2013 7:10 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.69 Gameplay Balance Discussion Thread
- Replies: 67
- Views: 13105
Re: 4.69 Gameplay Balance Discussion Thread
Well, I've made a new game and I'm doing a play-through: default configs, normal difficulty, normal biomes, embarked in a forest. Here are my thoughts about the gameplay, after six MC days. The "nomadic phase" people often talk about here isn't really a necessity. I just settled after spaw...
- Wed Apr 24, 2013 5:59 pm
- Forum: Better Than Wolves Discussion
- Topic: How did you found weat seeds ?
- Replies: 4
- Views: 897
Re: How did you found weat seeds ?
Just as a tip, to add to what Stormweaver and kilgore said: you can search villages by foot, but there's an easier and more dangerous "shortcut"... [Seulement comme une pointe, à ajouter à ce que Stormweaver et kilgore ont dit: pouvez rechercher villages à pied, mais il y a un "raccou...
- Sat Apr 13, 2013 5:43 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Feature court - Session 1 - Analog Redstone
- Replies: 71
- Views: 19127
Re: Vanilla Feature court - Session 1 - Analog Redstone
I didn't see the thing from that PoV (diluting the package). Fair point.FlowerChild wrote:That's the thing: I think that any feature that doesn't add significant value serves to detract from quality by diluting the overall package.
Anyway, if you decide to axe it, I don't think I'll miss anything.
- Sat Apr 13, 2013 3:56 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Feature court - Session 1 - Analog Redstone
- Replies: 71
- Views: 19127
Re: Vanilla Feature court - Session 1 - Analog Redstone
Trying to be as succinct as possible. The concept isn't bad per se, but my question is... why ? Redstone always worked as a binary signal. Does changing this really add value to MC? And most new features in 1.5 that use it would work finely without it. I don't like mixing both signal strength (how m...
- Wed Apr 10, 2013 3:41 am
- Forum: Better Than Wolves Discussion
- Topic: Happy BTW day everyone!
- Replies: 74
- Views: 15098
Re: Happy BTW day everyone!
So, I've heard you were making a mod with six blocks better than wolves...
...oh wait, maybe I'm late in a year. Or two.
Time to crack a tin of beer to commemorate! :D
Hey, FC. Thank you for the mod and everything you put in it - your effort, creativity and humor included, obviously.
...oh wait, maybe I'm late in a year. Or two.
Time to crack a tin of beer to commemorate! :D
Hey, FC. Thank you for the mod and everything you put in it - your effort, creativity and humor included, obviously.
- Mon Apr 08, 2013 10:04 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.65 Spoiler Discussion
- Replies: 193
- Views: 38022
Re: 4.65 Spoiler Discussion
I'm not sure I like the direction that could be going in... lol. Don't get me wrong I like the play on the mechanic, I'm just picturing people overhauling defenses to be composed of chicken/cow bait boxes and and array of cats. Skeletons aside, it's like a passive creature force-field. Just throwin...
- Mon Apr 08, 2013 8:41 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.65 Spoiler Discussion
- Replies: 193
- Views: 38022
Re: 4.65 Spoiler Discussion
Isn't there that extraneous balls for fire type feature in vanilla as well that you can use to automatically power up a portal? I've never bothered with it myself, but I know I had a "well, I guess that's taken care of" reaction when it was included in the game. Yep, you craft them with [...
- Mon Apr 08, 2013 8:35 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.65 Spoiler Discussion
- Replies: 193
- Views: 38022
Re: 4.65 Spoiler Discussion
Defense concerns: guys, the creeper will only explode in those mob fights in one circumstance - when there is a spider, a chicken and a creeper aligned. So, as long as you're sure the area doesn't spawn chickens, you don't need to make triple walls or things like that. Which just gave me an idea to ...
- Sat Apr 06, 2013 6:55 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.65 Spoiler Discussion
- Replies: 193
- Views: 38022
Re: 4.65 Spoiler Discussion
After playing a bit more... there's something beautiful in the fact mobs eat other mobs. The concept was already in the game, but in an almost irrelevant way (cats and chickens, wolves and sheep). I guess this is even more meaningful than the spiders shooting webs - I mean, both are amazing, but the...
- Fri Apr 05, 2013 7:17 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.65 Spoiler Discussion
- Replies: 193
- Views: 38022
Re: 4.65 Spoiler Discussion
I can swear here, right? Fuck fuck fuck FUCK! FUCK YOU DAMN SPIDERS ! Sorry for the profanity, guys, but I needed that :D my first reaction with the shooting webs was that. Branch mine in my main world (already quite developed), I hit a ravine, decide to light it. The spider was stuck, trying to go ...
- Fri Apr 05, 2013 6:38 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3422292
Re: Vanilla Minecraft News Discussion
And like devak and Gunnerman21 point, well, they're invalidating a cool and unique concept - riding pigs as a clunky way of transport, AFAIK no game besides MC has that. I don't really share that point of view as I've never viewed pig riding to be anything other than a comical tangent that serves n...
- Fri Apr 05, 2013 6:03 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3422292
Re: Vanilla Minecraft News Discussion
I'm a *little* worried about the potential damage to minecart rail networks as a form of transport, but that's really my only concern here. Well, this' gonna to be a problem, since Mojang probably will make them fast enough to completely invalidate said rails, and requiring no upkeep (unlike furnac...
- Fri Apr 05, 2013 5:31 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW 4.65) [*** NO SPOILERS ***]
- Replies: 90
- Views: 25324
Re: New Release! (BTW 4.65) [*** NO SPOILERS ***]
PS: Better Than Wolves, bringing people World Restart Syndrome three versions in a row? YOU HAVE BECOME WHAT YOU LOATHED MOST! :) Well, nothing forces you to delete your main world... It's the way I'm using to check the new features. Although the Fun (yeah, that one, [whispers until the sound becom...
- Fri Apr 05, 2013 5:23 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3422292
Re: Vanilla Minecraft News Discussion
Well at least the model looks pretty good, worst case scenario we just have to ignore them/flowerchild rips their functionality and they just become ambiance in our Rohan biome. Nah. I don't think FC would either leave them alone or just rip their functionality - see what he did with wolves: they'r...
- Mon Apr 01, 2013 2:06 am
- Forum: Better Than Wolves Discussion
- Topic: Speculating on BTW's story and narrative.
- Replies: 61
- Views: 7602
Re: Speculating on BTW's story and narrative.
Endermen's routine is: grab block in overworld, transform into endstone, go back to the end, profit. They take relatively little time in the OW because things age there, while time doesn't flow in The End. I wonder if Endermen were born there; what if they were born in Overworld, then moved to The E...
- Sun Mar 24, 2013 9:53 pm
- Forum: Better Than Wolves Discussion
- Topic: 4.62 Balance Observations & Discussion
- Replies: 146
- Views: 16025
Re: 4.62 Balance Observations & Discussion
Before the recent changes, my approach to iron was something like that: Mine some ore. If I find a village around, that's nice, but it's not really a pressing issue - if I did find, I would just spam some doors until a walking piece of iron ore (golem) appeared. Even so, I needed a stack or so of or...
- Sat Mar 23, 2013 5:59 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.62)
- Replies: 100
- Views: 20944
Re: New Release! (BTW V4.62)
Man, I honestly have no idea how long the overall tech tree would take to play through after these changes. Definitely longer, and yeah, I get the impression it's at least doubled over the past couple of months. It's really interesting how much this combos well with your "no world breaking&quo...
- Tue Feb 12, 2013 3:28 am
- Forum: Better Than Wolves Discussion
- Topic: RTH Q&A thread
- Replies: 130
- Views: 49569
Re: RTH Q&A thread
I was curious about your ideas for villagers. You had mentioned that you had plans that could, if used, take a month+ of your time to implement. That sounds like a huge idea set and its been one of the main things I've been waiting to hear about, if at all. Are these ideas compelling enough to carr...
- Sat Feb 09, 2013 1:49 am
- Forum: Better Than Wolves Discussion
- Topic: Place your bets : rampant speculation on the new feature
- Replies: 49
- Views: 5622
Re: Place your bets : rampant speculation on the new feature
I'm feeling like a stupid noob now. I only realized now that walking speed was different in pathways. Checking the bets here (mine included), I think we thought in things that would affect lots of gameplay aspects, FC wouldn't simply put a feature like that without taking his time to analyze the imp...
- Sat Feb 09, 2013 1:37 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.55)
- Replies: 69
- Views: 18898
Re: New Release! (BTW V4.55)
Hardcore Movement? This looks really cool. (I'm quite relieved it's not the Grue! :P)
But I'm specially curious with the changes regarding The End and silverfish
Thank you for yet another amazing release!
But I'm specially curious with the changes regarding The End and silverfish
Thank you for yet another amazing release!
- Fri Feb 08, 2013 6:54 pm
- Forum: Better Than Wolves Discussion
- Topic: Place your bets : rampant speculation on the new feature
- Replies: 49
- Views: 5622
Re: Place your bets : rampant speculation on the new feature
Well, quite a lot of things are possible... and speculating is fun - so why not? Tree growing mechanics. I find this improbable, there's no way to set "stages" for tree growing in MC like in DS. Traps play a huge role in DS, but we can already set some sorts of traps in BTW... specially fo...
- Thu Jan 31, 2013 7:40 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of Jan 28th)
- Replies: 55
- Views: 7208
Re: Flower's Dev Diary (Week of Jan 28th)
I'm totally stealing FC's mob grinder idea of using saws' smaller hitbox to let items through for my own - simple, yet brilliant. The obsidian beacon has me completely flummoxed. I can't imagine what it could possibly be for or what it might have to do with a mob trap... Best suggestion I can give w...
- Fri Jan 25, 2013 4:25 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3422292
Re: Vanilla Minecraft News Discussion
What i don't understand is... what makes mobs scared of tracks? what outlandish thing would've caused each and every mob ever to be afraid of it? it makes no sense. cats i get. A creeper is afraid of fluffyness. but a 2D combo of wood and iron? they'd have to be afraid of every goddamn tree and pie...
- Fri Jan 25, 2013 3:08 am
- Forum: Better Than Wolves Discussion
- Topic: Whatever the Wither?
- Replies: 12
- Views: 1843
Re: Whatever the Wither?
this talk about the why of creating the wither made me think: do you think withers and golems have any relation? I think both snow golems and Wither are previous knowledge Steve had from Home, but he learned about Iron Golems with Testificates (by observation or by teaching). Gold is a great conduc...
- Fri Jan 04, 2013 5:03 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (Week of December 31st)
- Replies: 180
- Views: 58419
Re: Flower's Dev Diary (Week of December 31st)
Just dropping by to say: hey man, you know you're great at what you do. Be it a new mod or a separated game, you have my trust.