Search found 204 matches
- Sat Sep 29, 2012 1:06 pm
- Forum: Better Than Wolves Discussion
- Topic: nether chickens: ideas?
- Replies: 35
- Views: 3997
nether chickens: ideas?
I just got to the point where I'd like to make an egg farm in the nether as I did in a previous world. That way I have a food source without needing to head back to the overworld when I get low on food. However, the one I had before was before HC chickens. From what I can tell from the wiki every fi...
- Fri Sep 28, 2012 2:15 am
- Forum: Better Than Wolves Discussion
- Topic: Upcoming design change: The Endermen are coming
- Replies: 70
- Views: 10281
Re: Upcoming design change: The Endermen are coming
In FC's lore, the overworld is one giant mobtrap to feed the ender dragon, if I'm not mistaken. Oh right. I seem to remember that now that you mention it. Guess I was going the wrong direction with it. So, maybe they're going to rip roofs off of buildings since the mobtrap's killing mechanism is th...
- Fri Sep 28, 2012 1:11 am
- Forum: Better Than Wolves Discussion
- Topic: Upcoming design change: The Endermen are coming
- Replies: 70
- Views: 10281
Re: Upcoming design change: The Endermen are coming
Flowerchild wrote: ... They've recovered now, and are rather pissed that Steve has been defiling their pristine world and griefing their mob-trap . ... Am I the only one considering what FC may have meant by that second part? What is the mobtrap? Is it the random dungeons you find, the strongholds,...
- Fri Sep 28, 2012 1:03 am
- Forum: BTW Bug Reports
- Topic: Block Detector Pulse too short for falling items
- Replies: 1
- Views: 540
Block Detector Pulse too short for falling items
I have noticed this for about a week or so. I can't recall which update caused this but I do know that falling items used to cause the block detector to pulse long enough to activate the block dispenser. This is no longer the case. I thought it might have been on my end and I just added a pulse leng...