Search found 210 matches
- Mon Nov 19, 2018 7:17 pm
- Forum: BTW Bug Reports
- Topic: Players vanishing in SMP after travelling on boats
- Replies: 14
- Views: 5765
Players vanishing in SMP after travelling on boats
This is a problem that has been happening for a long time, but with the recent update it has become so prevalent that whenever we have to travel by boat, upon landing on shore we each have to log out and back in again because at least half of us are invisible. Boats have always had weird rubber band...
- Wed Oct 31, 2018 4:21 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.62 - BTW 4.ABCEE
Ahhhh ok. No thanks, I may do something along these lines in the future now that it's on my mind
- Tue Oct 30, 2018 7:18 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.62 - BTW 4.ABCEE
Did you just manually edit the textures or did you try my approach mentioned in the other thread?
- Tue Oct 30, 2018 7:17 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Changing Seasons Via texture packs.
- Replies: 4
- Views: 3379
Re: Changing Seasons Via texture packs.
Well yeah, but that's probably the least of the hurdles associated with it
- Mon Oct 29, 2018 4:49 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Changing Seasons Via texture packs.
- Replies: 4
- Views: 3379
Re: Changing Seasons Via texture packs.
I was about to make a reply to this to tell you that you'd need to make a mod to do it. HOWEVER, (and I just thought of this less than a minute ago), there's a distant posibility that you could "animate" the leaf/grass colours, as four frame animations and in the text file you could set th...
- Mon Oct 08, 2018 2:43 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.62 - BTW 4.ABCEE
What's New in v1.62: http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-162.jpg v1.62 [/u] Altered the font to a more Ye Olde English style Added some Spanish characters (Ñ,á,é,í,ó,ú,ü,ñ,¿,¡) to the font, someone will have to let me know if this has worked... Added CTM to upper Stone Sl...
- Thu Oct 04, 2018 4:17 pm
- Forum: BTW Feedback & Ideas
- Topic: Picks can be "placed" in Glass blocks
- Replies: 2
- Views: 767
Re: Picks can be "placed" in Glass blocks
Ahhh yeah I get what you mean. Well it felt like something I should bring to your attention in case it was something that just slipped through the cracks!
- Wed Oct 03, 2018 3:11 pm
- Forum: BTW Feedback & Ideas
- Topic: Picks can be "placed" in Glass blocks
- Replies: 2
- Views: 767
Picks can be "placed" in Glass blocks
I'm not sure if this is intentional but it certainly feels strange!
- Mon Sep 10, 2018 2:38 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.60 - BTW 4.ABCEE
I'm afraid I don't use the new launcher so I can't really help you with that as I've never used it. You're best off posting in one of the existing threads in the tech support forum if you can't find a solution in there already. I'm sure others have had problems and found solutions. Good luck
- Wed Aug 15, 2018 11:33 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.60 - BTW 4.ABCEE
Updated to BTW v4.ABCEEFABc What's New in v1.60: http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-160.jpg v1.60 [/u] Added Chicken Feed Added Bone Fish Hook Added Unfinished Fish Hook Added Burnt Food Added CTM for Unfinished Fish Hook (Carving Progression) Added CTM for Charred Stump...
- Wed Aug 15, 2018 9:23 pm
- Forum: Better Than Wolves Discussion
- Topic: A fungusy question (about mushroom spread mechanics)
- Replies: 4
- Views: 1438
Re: A fungusy question (about mushroom spread mechanics)
no they dont grow on half slabs, half slabs are there so mobs wont spawn in the dark since brown mushrooms need pitch black, the blocks u put the mushrooms on u make them one block high so the mushrooms can be planted but the ceiliing of the comes right down so mobs cant spawn on the blocks with the...
- Wed Aug 15, 2018 7:11 pm
- Forum: Better Than Wolves Discussion
- Topic: A fungusy question (about mushroom spread mechanics)
- Replies: 4
- Views: 1438
Re: A fungusy question (about mushroom spread mechanics)
Well, they can grow and as far as I know they don't intefere with each other's growth frequency directly. However, with that said with brown mushrooms filling up the spaces, it leaves less room for red mushrooms to spread, and vice versa. Personally I grow them separate, red mushrooms are easily gro...
- Sun Aug 12, 2018 2:57 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.59 - BTW 4.ABCEE
What's New in v1.59: http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-159.jpg v1.59 [/u] Added CTM to Netherrack Added StackSize CIT for Stone Item Altered Fire Enchant effect for both Iron and Diamond Armours Altered Stack Size CIT for Iron, Gold and Concentrated Hellfire Ingots to m...
- Thu Aug 09, 2018 3:34 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.58 - BTW 4.ABCEE
As an aside, I really like the ornate steampunk look of the piston shovel. I had a really hard time coming up with a somewhat decent texture for that thing. Yeah I spent a while on that one due to the way it had to look, considering the amount of angles it can be placed at. I ended up taking the ir...
- Thu Aug 09, 2018 3:10 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.58 - BTW 4.ABCEE
What's New in v1.58 (& v1.57): http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-158.jpg v1.58 - BTW 4.ABCEEEFA Added Piston Shovel Added CTM to Loose Cobblestone Fixed white pixels on Chunk of Iron/Gold ores Altered Chunk of Iron Ore; to look dirtier, to give more of a visual feel...
- Wed Aug 08, 2018 2:27 pm
- Forum: BTW Bug Reports
- Topic: Sheep locking against a fence
- Replies: 10
- Views: 2154
Sheep locking against a fence
I read the (now locked) thread in the Bug Reports forum about the sheep being locked against a fence post and I just wanted to come on and mention that this is a common problem with all animals, not just sheep. I'm not sure if it's more of a regular occurence in SMP, but we get it happening often an...
- Wed Jul 25, 2018 2:09 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.56 - BTW 4.ABCEE
Yeah I rushed that version up for my Monday night livestream. I've got a few things going on IRL right now, but I still have a few textures to get done so I figured I'd just do them and then release it "officially" (piston shovel, and a few other bits and bobs)
- Tue Jul 24, 2018 2:50 pm
- Forum: BTW Feedback & Ideas
- Topic: Fire Plough still not working on servers
- Replies: 19
- Views: 3779
Re: Fire Plough still not working on servers
Ohhhhh my bad then, because yeah I think I stopped mid way through. Now that I think of how a fire plough actually works it makes perfect sense. My apologies, I'll bear that in mindFlowerChild wrote:
I think there may be some confusion over how the fire plough works.
- Tue Jul 24, 2018 11:13 am
- Forum: BTW Feedback & Ideas
- Topic: Enchantment Table and Stone Tools
- Replies: 1
- Views: 481
Enchantment Table and Stone Tools
I'll do the TLDR first and then you can read the blurb if you like: 1. It felt a bit off to me (given this years changes to the mod) that we could use a stone pick to pick up an enchantment table 2. Enchanting stone tools with efficiency 1 feels too overpowered. Especially the pick (We never bothere...
- Tue Jul 24, 2018 10:57 am
- Forum: BTW Feedback & Ideas
- Topic: Fire Plough still not working on servers
- Replies: 19
- Views: 3779
Re: Fire Plough still not working on servers
Just a quick bit of feedback here, on my smp server, lighting a clay oven just now I went through half a fire plough, then a full one and then two thirds of a third plough before my oven lit.
- Sat Jul 21, 2018 6:06 pm
- Forum: BTW Feedback & Ideas
- Topic: Aesthetic Request for separate UIs for Anvil/Work Stump
- Replies: 6
- Views: 1246
Re: Aesthetic Request for separate UIs for Anvil/Work Stump
Ohhhhh does this mean I have to actually do the texture now? Cheers man :P
- Sat Jul 21, 2018 5:33 am
- Forum: BTW Feedback & Ideas
- Topic: Fire Plough still not working on servers
- Replies: 19
- Views: 3779
Re: Fire Plough still not working on servers
I'll be streaming again on Monday. I'll keep aware of it and ask the guys to use fire ploughs instead of bow drills to test it and we'll keep track of any out of the ordinary stuff
- Fri Jul 20, 2018 9:07 pm
- Forum: BTW Feedback & Ideas
- Topic: Fire Plough still not working on servers
- Replies: 19
- Views: 3779
Re: Fire Plough still not working on servers
Fire Ploughs are working fine on my server. We do have the occasional "rotten luck" though, I remember specifically one of the lads one night went through four full fire ploughs, ran out of wood (fresh spawn), gave up and logged off waited for day instead. Generally though it all works fin...
- Fri Jul 20, 2018 2:50 pm
- Forum: BTW Bug Reports
- Topic: Hamper looping sound
- Replies: 1
- Views: 563
Hamper looping sound
Having a hamper open, then closing it and quickly opening it again, gives you a constant looping of the "opening" sound until you close it again. Multiple people on my server have reprouced this, and the sound plays for everyone in the vicinity. Also happens in single player.
- Sun Jul 15, 2018 7:06 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91669
Re: [32x] Mesh's John Smith/Conquest Mix v1.55 - BTW 4.ABCEE
Updated to BTW 4.ABCEEEEF. What's New in v1.56: http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-156.jpg v1.56 - BTW 4.ABCEEEEF Added animated Millstone Added Metal Fragment Added CTM for Hamper Added GUI for Hamper Added GUI for an unknown storage Improved Cured Meat Altered the Kiln...