Search found 4319 matches
- Wed Jul 04, 2018 1:06 pm
- Forum: Better Than Wolves Discussion
- Topic: [WIKI] A comprehensive guide to editing the BTW wiki
- Replies: 128
- Views: 131786
Re: [WIKI] A comprehensive guide to editing the BTW wiki
I was looking at recent changes to the wiki and saw that. Didn't realize you already knew about it. I reverted the change, it's very unhelpful to remove all the content to replace it with "same as in vanilla".
- Wed Jun 27, 2018 1:56 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Conflict between mcpatcher CTM and Version 4.AAHHHHHHhhh
- Replies: 12
- Views: 3128
Re: Conflict between mcpatcher CTM and Version 4.AAHHHHHHhhh
It seems to throw an error with smoldering logs, so it's probably a newly introduced incompatibility.
- Sat Jun 23, 2018 7:45 am
- Forum: Off-Topic
- Topic: Hacking games - Hacknet and Bitburner
- Replies: 6
- Views: 3248
Re: Hacking games - Hacknet and Bitburner
The gameplay actually reminds me a lot of Uplink, which is a good thing IMO. Maybe a little more text than GUI based, but I definitely get a similar vibe off of it. My favorite parts are when they don't hold your hand and you have to go sleuthing around PCs looking for random text files where a mor...
- Fri Jun 22, 2018 4:33 pm
- Forum: Off-Topic
- Topic: Hacking games - Hacknet and Bitburner
- Replies: 6
- Views: 3248
Re: Hacking games - Hacknet and Bitburner
It's definitely a cool game. A little too repetitive in early game maybe, but the final two or three missions are amazing.FlowerChild wrote:Started playing Hacknet tonight btw. Just a few hours in, but really enjoying it so far, so just wanted to thank you for turning me onto it.
- Mon Jun 04, 2018 9:39 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW 4.ABBBBURNBABYBURNAHAHAHAHA) - NO SPOILERS
- Replies: 20
- Views: 21472
- Mon Jun 04, 2018 6:36 pm
- Forum: Off-Topic
- Topic: Some cool game animation talks
- Replies: 0
- Views: 1713
Some cool game animation talks
All these talks deal with dynamic animation instead of static animation. With static animation I mean: you press button X, animation Y plays. First off, a video about complex animation from simple blocks, using just a few keyframes: LNidsMesxSE Next up, an introduction to Ubisoft Toronto's talented ...
- Tue May 29, 2018 9:09 pm
- Forum: BTW Feedback & Ideas
- Topic: Fat is non-obvious in use
- Replies: 12
- Views: 2119
Re: Fat is non-obvious in use
It's an interesting topic for sure. Just out of curiosity I looked up the guide I got my info from. This was posted I think a day after campfires: camp fire no fuel 2 minutes once campfire goes to small version you have 20 seconds until fire dies once campfire goes to medium version you have 3 minut...
- Tue May 29, 2018 8:51 pm
- Forum: BTW Feedback & Ideas
- Topic: Fat is non-obvious in use
- Replies: 12
- Views: 2119
Re: Fat is non-obvious in use
Holy huge reply Batman :) I think some wires got crossed here. My observation was that it's non-obvious without doing the math, what fat actually does. It's fairly evident from my post that I never did the math or I would've realized Sarudak's simple method of dealing with it. It just felt strange t...
- Tue May 29, 2018 12:41 pm
- Forum: BTW Feedback & Ideas
- Topic: Fat is non-obvious in use
- Replies: 12
- Views: 2119
Re: Fat is non-obvious in use
AFAIK you never want to store fat early game. It always represents waste. I would say that you might find storing fat to be of some value once you've reached the cauldron and sustainable food. At that point some fat reserves can serve as a buffer to keep you from hitting Hungry so easily. So the la...
- Tue May 29, 2018 12:21 pm
- Forum: BTW Feedback & Ideas
- Topic: Fat is non-obvious in use
- Replies: 12
- Views: 2119
Fat is non-obvious in use
Thordan and I were trying to explain to a new player how fat works and it suddenly struck me that I don't really know how it works or in which situations it renders a benefit. Sure, whenever I run into this issue, I crunch some numbers and figure out a rule of thumb, but it makes it so I don't gener...
- Tue May 29, 2018 4:35 am
- Forum: Better Than Wolves Discussion
- Topic: water acting weird... flow keeps stopping
- Replies: 4
- Views: 1565
Re: water acting weird... flow keeps stopping
You should try if you can reproduce the behavior in creative on a small scale build so you can share a picture of the whole thing.
- Sat May 26, 2018 4:55 pm
- Forum: Off-Topic
- Topic: Hacking games - Hacknet and Bitburner
- Replies: 6
- Views: 3248
Re: Hacking games - Hacknet and Bitburner
Don't forget Uplink, the grand-daddy of this genre. I still go back and give it a playthrough every few years. Yeah, Uplink is fun. It's the least "realistic" of the three, but probably the most polished. Uplink: more of a Hollywood-style hacking game. If you'd like the game to look a bit...
- Sat May 26, 2018 12:37 pm
- Forum: Off-Topic
- Topic: Hacking games - Hacknet and Bitburner
- Replies: 6
- Views: 3248
Hacking games - Hacknet and Bitburner
I know that a few people picked up Hacknet for free with Humble. I thought I'd open a thread to talk about it, as we play through. Also, I have another game in the genre (it's free) I've been meaning to share. https://danielyxie.github.io/bitburner/ It's geared a bit more towards programmers. This g...
- Thu May 24, 2018 5:19 pm
- Forum: Better Than Wolves Discussion
- Topic: Question about regenerating vs respawning
- Replies: 12
- Views: 5773
Re: Question about regenerating vs respawning
I will try not to use these newfound powers for evil. That was super interesting, thanks!FlowerChild wrote:I'm really not sure if I should have said all that, as I know I'll hear it echoed in various mutated forms for years to come, but there you go :)
- Thu May 24, 2018 11:44 am
- Forum: Better Than Wolves Discussion
- Topic: Question about regenerating vs respawning
- Replies: 12
- Views: 5773
Re: Question about regenerating vs respawning
HCS points There's supposed to be no such thing as "HCS points", we've been over this ad nauseam on this forum. You spawn in a completely random location within HCS range, not a pregenerated list of points. It does seem like there's a loss of entropy somewhere that makes certain areas mor...
- Wed May 23, 2018 10:52 am
- Forum: Better Than Wolves Discussion
- Topic: No more creepers? (Spoilers?)
- Replies: 18
- Views: 7318
Re: No more creepers? (Spoilers?)
During the sunday multiplayer event, the first night all 6 of us only had trouble with a single zombie and nothing else. There was a forest so vision was hazy but I'm sure only that one zombie spawned near enough to our work area to see us. At least 3 of us were above ground the whole night. Hypoth...
- Mon May 21, 2018 11:56 pm
- Forum: BTW Feedback & Ideas
- Topic: Hardcore Sinkholes... again
- Replies: 8
- Views: 2316
Re: Hardcore Sinkholes... again
The only time I've cheated in recent years is due to a sinkhole. There was this one patch of maybe 3 blocks of sand, I accidentally walked across it and it plummeted me down to 3rd strata (ravine on top of ravine). The resulting death made me ragequit as this patch of sand was right outside of my ba...
- Mon May 21, 2018 11:43 pm
- Forum: Better Than Wolves Discussion
- Topic: Version 4.AAAAAAAAAAHHHH Hints/Help Request (MILD SPOILERS)
- Replies: 60
- Views: 29129
Re: Version 4.AAAAAAAAAAHHHH Hints/Help Request (MILD SPOILE
Hand crank doesn't have cobblestone in its recipe, neither does anything else.
Spoiler
Show
Every recipe (I think) that used to require cobblestone now requires either smooth stone or rocks
- Mon May 21, 2018 6:16 am
- Forum: BTW Feedback & Ideas
- Topic: Brutality Check (Hard Spoilers)
- Replies: 4
- Views: 1012
Re: Brutality Check (Hard Spoilers)
You're doing super if you're already able to sustain campfire-living in any case. It's just about figuring out the next hump. And the next. And the next.
- Sun May 20, 2018 6:16 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Livestreamers
- Replies: 577
- Views: 575979
Re: BTW Livestreamers
Here's a multi stream for those wanting to check everything at once:
https://multistre.am/alyxdelunar/electr ... o/layout7/
https://multistre.am/alyxdelunar/electr ... o/layout7/
- Sat May 19, 2018 12:06 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.AAHHHHHHhhhhhh) - NO SPOILERS
- Replies: 11
- Views: 3856
Re: New Release! (BTW V4.AAHHHHHHhhhhhh) - NO SPOILERS
I have to say, this is my favorite post-AAAAH update so far :). The Bone Club is giving me a bone club.
Nope nope nope nope nope... * goes into the rocking back and forth corner again *FlowerChild wrote:-Added some Reeds to newly generated Jungle biomes to provide additional sources of them in the early game.
- Sun May 13, 2018 3:55 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [32x] Mesh's John Smith/Conquest Mix
- Replies: 54
- Views: 91004
Re: [32x] Mesh's John Smith/Conquest Mix - BTW 4.AABBBbbb
This is... wow.
Epic doesn't quite cover it.
Epic doesn't quite cover it.
- Tue Apr 24, 2018 10:58 am
- Forum: Better Than Wolves Discussion
- Topic: Share your memorable deaths?
- Replies: 40
- Views: 26601
Re: Share your memorable deaths?
Not a death, but I was walking home to base around dusk, when a creeper snuck up on me. I hear the hiss, I jump away, it explodes as I'm in mid-air and it launches me on top of a tree. Here I'm sitting on top of a tree with one heart, no way to jump down from the tree without dying, as the world slo...
- Tue Apr 24, 2018 10:54 am
- Forum: Off-Topic
- Topic: The Mist on Rabb.it (Kachoochoo Vape Stream) [Ended]
- Replies: 8
- Views: 1559
Re: The Mist on Rabb.it (Kachoochoo Vape Stream) [Ended]
Maybe I should make another thread to keep track of the Sunday streams. The idea is that there's not a lot of BTW streams on Sunday (except Whuppee lately, but still, it seems to be the best day to do it). We usually watch some shitty 70's and 80's anime, but I've been wanting to open it up to more ...
- Sun Apr 22, 2018 3:06 pm
- Forum: Off-Topic
- Topic: The Mist on Rabb.it (Kachoochoo Vape Stream) [Ended]
- Replies: 8
- Views: 1559
Re: The Mist on Rabb.it (Kachoochoo Vape Stream)
Next up: 30 minute horror intermission, the we start the series :)