Search found 357 matches

by devak
Mon Sep 15, 2014 4:14 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

I respect that man to hell and back. I also feel kinda sorry for him. I think minecraft kinda ruined his life. Making him a millionaire aside. He seems like a very down to earth guy that really loves doing what he loves doing. And he had to find out the hard way what big groups of people can do. Th...
by devak
Fri Sep 12, 2014 1:08 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

my opinions about Mojang as a company (that they are a stagnating one trick pony, at least apart from Notch) do not line up with purchasing them for 2 billion dollars. Actually i've seen the one-trick-pony argument a number of times already. Mojang makes money in the order of 100 million. for 2 bil...
by devak
Tue Aug 12, 2014 8:25 am
Forum: Off-Topic
Topic: 7 Days to Die - and How I'm now Spoiled
Replies: 348
Views: 122532

Re: 7 Days to Die - and How I'm now Spoiled

Oh on the blog: http://joelhuenink.tumblr.com/post/90414229248/8-7-on-the-way Another feature we’re doing for A9 is zombie gore blocks. Basically when a zombie dies his corpse will degrade into a pile of meat. Meat biodegrades to bones and bones into dirt. The interesting part here is if a zombie di...
by devak
Tue Aug 12, 2014 4:32 am
Forum: Off-Topic
Topic: 7 Days to Die - and How I'm now Spoiled
Replies: 348
Views: 122532

Re: 7 Days to Die - and How I'm now Spoiled

There are a couple of more things in 7Days that are cool/weird/annoying *zombie hordes can be derpy. I'm hiding underground, crouching, not making any noise. Suddenly, zombies (without detecting me!) start digging at my entrance. The entrance is built such that they don't get stuck (so i think) so i...
by devak
Mon Aug 11, 2014 5:59 pm
Forum: Off-Topic
Topic: 7 Days to Die - and How I'm now Spoiled
Replies: 348
Views: 122532

Re: 7 Days to Die - and How I'm now Spoiled

The glass jar thing is more a balance thing than a 'believable' thing. I agree it throws you when you down some water and suddenly your jar is gone, however if jars were to persist there would be no point scrounging glass or sand and creating them. i do know why it's there. It's the immersion that'...
by devak
Mon Aug 11, 2014 4:11 pm
Forum: Off-Topic
Topic: 7 Days to Die - and How I'm now Spoiled
Replies: 348
Views: 122532

Re: 7 Days to Die - and How I'm now Spoiled

Played it a bit. Thankfully i watched your LP series with Icy as it helped a LOT. However, torches do not seem to slow down the undead. I checked the wiki and it said so too. I actually kind of like this. Only forges and campfires now slow the undead. The glass jar thing ("real men smash their ...
by devak
Fri Aug 08, 2014 2:49 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

Sarudak wrote:I almost wonder why we even have this thread anymore considering the irrelevancy of VMC to BTW...
I think flowerchild still needs his "hah noob" moments ;p
by devak
Fri Aug 08, 2014 2:49 pm
Forum: Off-Topic
Topic: Robocraft
Replies: 5
Views: 1552

Re: Robocraft

For a few points you make, i agree. However, on others i cannot say that i do. Recent updates actually added value to the type of armored block that youre building your bot with. they also decreased that area of effect railguns used to do which means that they only punch holes through (and not take...
by devak
Fri Aug 08, 2014 3:16 am
Forum: Off-Topic
Topic: Yogventures blows a cool half mil
Replies: 41
Views: 9130

Re: Yogventures blows a cool half mil

From where i'm standing, it looks like a classic failure of experience. If winterkewl pays 35K for an artist but has no clause to prevent it from moving over....those are beginner mistakes. This whole "who has the money?" deal is a red flag that no proper budget planning was made. It's jus...
by devak
Fri Aug 08, 2014 2:47 am
Forum: Off-Topic
Topic: Robocraft
Replies: 5
Views: 1552

Re: Robocraft

I played it. It's fun, it's cool, it's also short and very much unbalanced. It's good to boot up, play a couple of games and make a wacky design, then go do something else. It's a snack game. They recently overhauled the Tech tree (partially for the better) so now you start with only 1 gun type. How...
by devak
Sun Aug 03, 2014 1:53 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

Ahh, I didn't realize this was possible. Of course, I've hardly use comparators, I still don't honestly 100% understand them. I've used analog for a few things, but nothing big or complicated. if they had been actual comparators, it would've been easy to understand them. Unfortunately, Mojang cramm...
by devak
Fri Aug 01, 2014 11:33 am
Forum: Off-Topic
Topic: RPG by Committee! Suggest your feature today!
Replies: 19
Views: 3177

Re: RPG by Committee! Suggest your feature today!

somebody added lens flares.

*honest trailer for Star Trek (2009)*

*dramatic voice*
AND
EVEN
MORE
LENS
FLARES!
by devak
Thu Jul 31, 2014 12:29 pm
Forum: Off-Topic
Topic: RPG by Committee! Suggest your feature today!
Replies: 19
Views: 3177

Re: RPG by Committee! Suggest your feature today!

add an item shop where you can buy game time with real money!
by devak
Tue Jul 29, 2014 2:48 am
Forum: Off-Topic
Topic: Space engineer
Replies: 150
Views: 60068

Re: Space engineer

I came across some cool mods, while hanging around the mod scene a bit: [..] Radiation (WIP): http://forums.keenswh.com/post/7012685 i like the radiation idea. I do feel like Space Engineers is a box of lego, but nobody figured out what to build with it. It contains all sorts of pieces but nothing ...
by devak
Thu Jul 24, 2014 4:47 pm
Forum: Off-Topic
Topic: Space Engineers - Hardcore Mode
Replies: 54
Views: 12863

Re: Space Engineers - Hardcore Mode

Can you remove dissassembly recipes? Then its not a problem
by devak
Thu Jul 24, 2014 4:41 pm
Forum: Off-Topic
Topic: Space engineer
Replies: 150
Views: 60068

Re: Space engineer

I wish they would make these things easier to use. Like how weapons and tools are used
by devak
Thu Jul 24, 2014 6:00 am
Forum: Off-Topic
Topic: Space Engineers - Hardcore Mode
Replies: 54
Views: 12863

Re: Space Engineers - Hardcore Mode

I assumed they targeted you if you were moving too quickly, but something Gil said in the chat after I captured the escort made me think they might not attack you at all. i believe the magic value was 3m/s. Below that they don't target you. maybe the civil and military ships need editing too, if th...
by devak
Thu Jul 24, 2014 5:05 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

i know charged creepers occur when a lightning bolt hits one but... how on earth are you supposed to get a head then, since it's so rare?


EDIT: mark my words: in a couple of days, somebody makes a charged creeper farm and blows up a glitchmob of 20 0000 0000 mobs with 1 charged creeper.
by devak
Wed Jul 23, 2014 11:21 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

kjbrona wrote:"Made Creeper, Skeleton and Zombie Heads available in survival. How? Don’t ask me!" - from the new snapshot
all you need is the new Butcher enchantment ;p

(that's a joke)
by devak
Tue Jul 22, 2014 5:52 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

Well... Mostly useless. This will be useful for adventure maps and factions and such. But thats what wool blocks are for, sure they may be a lot bigger and more pixelated but they worked. And block flags are something you build and take down, not something pre-made. it follows mostly the paintings ...
by devak
Fri Jul 18, 2014 4:01 pm
Forum: Off-Topic
Topic: KSP .24 Feedback
Replies: 12
Views: 2012

Re: KSP .24 Feedback

Yeah I agree the particulars of the missions can be too specific. The speed requirement simply makes no sense and is the one i hate most. Especially the upper values. I saw I had one for activating a jet engine on the Mun. Obviously nothing will happen but getting it there for testing cheaply is an...
by devak
Fri Jul 18, 2014 10:35 am
Forum: Off-Topic
Topic: KSP .24 Feedback
Replies: 12
Views: 2012

Re: KSP .24 Feedback

Yeah even with nixing the ability to save/load it is pretty easing going so far. I am liking the versatility of the contracts, some with very specific parameters. I was going to do mission reports but it just does not have the daunting feel of BTSM. You can get away with criminal exploits like OP r...
by devak
Mon Jul 07, 2014 3:07 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 3470831

Re: Vanilla Minecraft News Discussion

So...does that evil rabbit really do 4 hearts of damage on normal?

i mean, that thing looks like an average white bunny. I get the whole killer rabbit joke but surely it could be a little less "IMMA BLOWUP YUR FACE" and confusing with regular bunnies?
by devak
Mon Jul 07, 2014 2:36 am
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (March 31st) - Cold hard truth edition
Replies: 167
Views: 134514

Re: Flower's Dev Diary (March 31st) - Cold hard truth editio

Rawny wrote:They'll fix you. They fix everything.
FIX ALL THE THINGS

(edited on purpose)
by devak
Sun Jul 06, 2014 7:41 am
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (March 31st) - Cold hard truth edition
Replies: 167
Views: 134514

Re: Vanilla Minecraft News Discussion

Losing my vision is only second on my list of fears next to losing my cognitive abilities. Yeah, you and me both man :) We'll see. I'm trying to avoid panicking about it until the specialist has a look and can give me a better idea of what's going on. Guess that's part of why I've been reluctant to...