Search found 348 matches

by Flesh_Engine
Fri Sep 02, 2011 4:48 am
Forum: Off-Topic
Topic: An alternative approach to prevent tedium in Minecraft
Replies: 23
Views: 3627

Re: An alternative approach to prevent tedium in Minecraft

This is an interesting concept. Liken it with medieval times; everyone lives in a shack, one guy builds a wall to protect him and his family from animals, other people want to live inside the pallisade instead of in the wild; you have a town. Town have valubles, food and eventually renown which lead...
by Flesh_Engine
Thu Sep 01, 2011 10:08 am
Forum: Better Than Wolves Discussion
Topic: Notch is back at It again Better than food eating animation
Replies: 79
Views: 5310

Re: Notch is back at It again Better than food eating animat

TBH; the food eating animation paired with the immobility is actually a good move; makes the game harder.
by Flesh_Engine
Thu Sep 01, 2011 9:42 am
Forum: Off-Topic
Topic: Can we tone the Notch-Bashing down please?
Replies: 62
Views: 4601

Re: Can we tone the Notch-Bashing down please?

I just typed like a giant wall of text to reply to various things in this thread and my session seems to have timed out so i'll rephrase in a nutshell since i'm not typing all that again... @FC: 40k: DoW is imo an enjoyable series, some titles were rehased, others were a bit more entertaining. Space...
by Flesh_Engine
Fri Aug 12, 2011 1:42 pm
Forum: Better Than Wolves Discussion
Topic: Riveter's BTW re-texture requests
Replies: 69
Views: 7017

Re: Riveter's BTW re-texture requests

Looks nice Riveter :-)

The curly details on the doors & glass could be changed to an arrow motif (ie thick triangle sorta deal); i'm not sure but it might seem more "medieval" like that.
by Flesh_Engine
Fri Aug 12, 2011 1:40 pm
Forum: Off-Topic
Topic: what seed is needed for a flat world
Replies: 8
Views: 667

Re: what seed is needed for a flat world

Check here; (selectable per world terrain generator)

http://www.minecraftforum.net/topic/511 ... r-mod-ssp/

Seems to be nice, haven't installed it *yet* so i can't attest to its quality but it's made by Hippoplatimus from Piston fame so looks ok :)
by Flesh_Engine
Thu Aug 11, 2011 2:50 am
Forum: Better Than Wolves Discussion
Topic: Riveter's BTW re-texture requests
Replies: 69
Views: 7017

Re: Riveter's BTW re-texture requests

So euh, Riveter, you're going to collect these into 1 texture pack right?
by Flesh_Engine
Wed Aug 10, 2011 4:07 pm
Forum: Better Than Wolves Discussion
Topic: BTW + Buildcraft
Replies: 30
Views: 7475

Re: BTW + Buildcraft

Personally i like the pipe system of Buildcraft but not the quarries and the Engines are too out there imo.

But the pipes are nice :)
by Flesh_Engine
Tue Aug 09, 2011 5:10 am
Forum: Better Than Wolves Discussion
Topic: New Release! (Version 2.91!)
Replies: 98
Views: 9871

Re: New Release! (Version 2.91!)

Pretty nice :) Pottery, didn't expect that one. Tested it out quickly; seems nice to be able to repair iron tools now :) Still feels iffy to have the Steel Tools be better then Diamond tools atm although i love the speed up :p^ I did have a good laugh about the vase being included though after you w...
by Flesh_Engine
Fri Jul 29, 2011 7:24 am
Forum: Better Than Wolves Discussion
Topic: Mob limit
Replies: 19
Views: 2366

Re: Mob limit

Well i just realized that the whole concept of my house is fubar since i build it 16 spaces away from where i wanted it so i'm restarting my world & copying my items with invedit since i can't be bothered doing all that *again*. I know where to get wolves there so i suppose it isn't so bad. Mayb...
by Flesh_Engine
Wed Jul 27, 2011 11:02 am
Forum: Better Than Wolves Discussion
Topic: Mob limit
Replies: 19
Views: 2366

Mob limit

Ello chaps, While constructing my own animal farm (read processing plant :p) i made the error of building it too close to my spawnpoint so i relocated it yet it's not really doing much atm. So i started checking things and turns out that the camping family of squids and my 15 wolves are taking up mo...
by Flesh_Engine
Fri Jul 08, 2011 9:30 am
Forum: Better Than Wolves Discussion
Topic: A New Age!
Replies: 86
Views: 8206

Re: A New Age!

HAHAHA 88 miles minecraft, brilliant :p
by Flesh_Engine
Fri Jul 08, 2011 7:03 am
Forum: Better Than Wolves Discussion
Topic: A New Age!
Replies: 86
Views: 8206

Re: A New Age!

Maybe some sort of railgun setup that runs on nuclear power and uses the dungfactory for ammo?
by Flesh_Engine
Fri Jul 08, 2011 3:07 am
Forum: Better Than Wolves Discussion
Topic: Battosay's video corner
Replies: 239
Views: 45598

Re: Battosay's video corner (Update 07/07 : The Screen)

Nicely done Battosay :)
by Flesh_Engine
Thu Jul 07, 2011 5:15 am
Forum: BTW Suggestions & Ideas
Topic: Unofficial Suggestions List
Replies: 307
Views: 66720

Re: Un-Offical Suggestions List

This mod seems to have a lot of good ideas. -snip- Ziplines and rope bridges. How hard do you think it would be to get these two working together? All you'd have to do is change the rope item to use BTWs instead, I think. That is awesome! If FC doesn't do something like this, then I'll mod that mod...
by Flesh_Engine
Thu Jul 07, 2011 4:36 am
Forum: Better Than Wolves Discussion
Topic: Adventure update
Replies: 21
Views: 2234

Re: Adventure update

strikes me as odd. Either he means that after the 1.8 there will be only some more tweaks for the adventure update to be considered "finished" or that the adventure update is the last content update to be added before MC goes release. From what he's said earlier, I think it's the latter i...
by Flesh_Engine
Thu Jul 07, 2011 4:20 am
Forum: Better Than Wolves Discussion
Topic: BTW: Design Philosophy
Replies: 289
Views: 53562

Re: BTW: Design Philosophy

PatrickSJ, that's an excellent post and i tend to agree with you on most items. I think that the eXploit area might currently be the one where BTW is defining its Ages; like FC said; once you have the pulley and saw blocks you have most of the other tech mastered, that you could harness at that time...
by Flesh_Engine
Wed Jul 06, 2011 8:08 am
Forum: Better Than Wolves Discussion
Topic: Adventure update
Replies: 21
Views: 2234

Re: Adventure update

the Once this update is out, there will only some tweaks, optimizations and code cleanups left to the core game before we can call it a full release. strikes me as odd. Either he means that after the 1.8 there will be only some more tweaks for the adventure update to be considered "finished&quo...
by Flesh_Engine
Tue Jul 05, 2011 10:17 am
Forum: Better Than Wolves Discussion
Topic: Fracture's Build
Replies: 33
Views: 3022

Re: Fracture's Build

Take off 4 layers of the inner walls and make a mobtrap? seems like a good location as well :)
by Flesh_Engine
Tue Jul 05, 2011 5:55 am
Forum: BTW Suggestions & Ideas
Topic: Unofficial Suggestions List
Replies: 307
Views: 66720

Re: Offical Suggestions List

I'd love it if FC made the Companion Cube be able to produce Dung like the Wolves :p

Another reason to turn those foul beasts into nicely packed, completely immovable shit producers :)

But make them whimper instead of the ghast sound, bwhaha :p

(Companion Slab should *not* make Dung)
by Flesh_Engine
Tue Jul 05, 2011 5:07 am
Forum: Better Than Wolves Discussion
Topic: BTW: Design Philosophy
Replies: 289
Views: 53562

Re: BTW: Design Philosophy

I think that what FC has done is provide a clear and actual use for the concepts he adds that feels natural to MC. If we take the analogy to plasticraft or industrialcraft, those mods just lack that MC feeling. During the time that the wolf update was released there was a drought of additions to the...
by Flesh_Engine
Tue Jul 05, 2011 3:11 am
Forum: Better Than Wolves Discussion
Topic: Your Best Design Pics and Vids
Replies: 34
Views: 5182

Re: Your Best Design Pics and Vids

It might be a good idea to have someone make a sticky that's locked with certain vids or pics that illustrate a certain concept so others can benefit.
by Flesh_Engine
Tue Jul 05, 2011 3:06 am
Forum: BTW Suggestions & Ideas
Topic: Unofficial Suggestions List
Replies: 307
Views: 66720

Re: Offical Suggestions List

While i have started typing multiple ideas and then deciding not to post since ultimately the idea wasn't that good or could be already accomplished i thought it might be worth muling about or that it might ignite an idea somewhere. Problem with suggestions is that our frame of reference is, atm, a ...
by Flesh_Engine
Tue Jul 05, 2011 2:38 am
Forum: Better Than Wolves Discussion
Topic: Say hello!
Replies: 109
Views: 12888

Re: Say hello!

Present to lurk :)