Search found 135 matches

by kjbrona
Sun May 18, 2014 6:14 pm
Forum: Better Than Wolves Discussion
Topic: BTW - Video Series List and Discussion Thread
Replies: 574
Views: 1888977

Re: BTW - Video Series List and Discussion Thread

EP02 - Better Than Wolves - Rathan01's Let's Play EP02 - Zombie left me a present Video quality sucks but I didn't want to waste the footage. I have figured out what I was doing wrong and EP03 should be MUCH better. edit: EP03 - Better Than Wolves - Rathan01's Let's Play EP03 - Chicken Surprise Now ...
by kjbrona
Sat May 17, 2014 6:51 pm
Forum: Better Than Wolves Discussion
Topic: BTW - Video Series List and Discussion Thread
Replies: 574
Views: 1888977

Re: BTW - Video Series List and Discussion Thread

Figured I might try my hand at a BTW Let's Play. https://www.youtube.com/watch?v=oxNg3kErlz8 Wow. Much respect for you guys that do this on a regular basis. This is only the 2nd video I have ever done and I ended up having to redo the stupid thing about 8 times. If anyone has an idea why I have the ...
by kjbrona
Tue Dec 17, 2013 11:02 am
Forum: Off-Topic
Topic: Better Than Starting Manned (Flower's WIP KSP mod )
Replies: 1037
Views: 333380

Re: Better Than Starting Manned (Flower's WIP KSP mod )

.23 Preview
Scott Manley shows .23 changes
by kjbrona
Thu Dec 12, 2013 3:16 pm
Forum: Off-Topic
Topic: Better Than Starting Manned (Flower's WIP KSP mod )
Replies: 1037
Views: 333380

Re: Better Than Starting Manned (Flower's WIP KSP mod )

Kerbalcon Info on .23 - Tweakables Paracutes can have their partial and complete deployment height changed. Landing legs can start deployed or stowed, and have their suspension locked or unlocked. Landing gear can also start deployed or not and can be changed to be steerable. Engines (Including SRBs...
by kjbrona
Mon Dec 09, 2013 7:42 pm
Forum: Off-Topic
Topic: Better Than Starting Manned (Flower's WIP KSP mod )
Replies: 1037
Views: 333380

Re: Better Than Starting Manned (Flower's WIP KSP mod )

FYI - Upcoming .23 features from the KSPTV Squadcast: * more realistic spacesuit thrusters (wont be able to push your ships around) * Minmus biomes - about as many as Kerbin * SABRE Engines (Synergistic Air-Breathing Rocket Engine) - Air breathing in atmo - rocket in space; primarily for SSTO * Kerb...
by kjbrona
Tue Nov 19, 2013 7:43 pm
Forum: Off-Topic
Topic: Better Than Starting Manned (Flower's WIP KSP mod )
Replies: 1037
Views: 333380

Re: Better Than Starting Manned (Flower's WIP KSP mod )

Latest Icynewyear
by kjbrona
Thu Nov 14, 2013 11:23 pm
Forum: Off-Topic
Topic: Better Than Starting Manned (Flower's WIP KSP mod )
Replies: 1037
Views: 333380

Re: Better Than Starting Manned (Flower's WIP KSP mod )

That shouldn't happen man. The code that does that is contained in the BTSM directory, so if you deleted it, there's really no way it can be running :P I assume you aren't in violation of Rule #1 and restarted the game after deleting it? I did restart but apparently 1 dll didn't delete when I delet...
by kjbrona
Thu Nov 14, 2013 3:10 pm
Forum: Off-Topic
Topic: Better Than Starting Manned (Flower's WIP KSP mod )
Replies: 1037
Views: 333380

Re: Better Than Starting Manned (Flower's WIP KSP mod )

I have over 90 hours in KSP in the last 19 days so I am definitely a big fan of the game. I tried BTSM but want to wait for the next version before getting into it. When I removed the BTSM directory to go back to playing regular Career mode, my Kerbals still don't have space suits even in a new game...
by kjbrona
Wed Oct 23, 2013 10:08 am
Forum: Better Than Wolves Discussion
Topic: 4.8999999(+9...more 9's make it better) Spoiler Thread
Replies: 52
Views: 8367

Re: 4.8999999 (more 9's make it better) Spoiler Thread

BTW guys, if you could let me know if the changes I made in the release I just put out correct the problem with XP orbs coming from hoppers in your troublesome builds that you listed above, I'd be much obliged. I wasn't able to reproduce the issue after making the change, but it was rather sporadic...
by kjbrona
Wed Oct 23, 2013 10:03 am
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V4.89999999)
Replies: 51
Views: 21776

Re: New Release! (BTW V4.89999999)

FlowerChild wrote: -Fixed a problem with how the Hopper was outputting XP orbs that was sometimes causing them to appear in the wrong locations.
That fixed my problem from the other thread! :)
Thanks!
by kjbrona
Fri Oct 18, 2013 11:20 pm
Forum: Better Than Wolves Discussion
Topic: 4.8999999(+9...more 9's make it better) Spoiler Thread
Replies: 52
Views: 8367

Re: 4.8999999 (more 9's make it better) Spoiler Thread

I actually moved south 10 blocks then up a ladder 18 blocks then south 22 blocks the first time. Then farther the second time. I just tested again from about 42 blocks south. Bunch of xp orbs scattered around the floor. 1 orb came out when I tilted it.. If I am close enough that the orbs are visible...
by kjbrona
Fri Oct 18, 2013 10:59 pm
Forum: Better Than Wolves Discussion
Topic: 4.8999999(+9...more 9's make it better) Spoiler Thread
Replies: 52
Views: 8367

Re: 4.8999999 (more 9's make it better) Spoiler Thread

You sure those orbs on the floor are actually coming from the Hopper and not elsewhere in your system? They are definitely coming from the hopper. So I tried moving the hoppers out of the way and just collecting dragon orbs in the vessel. That works perfectly. Is the vessel supposed to hold both ty...
by kjbrona
Fri Oct 18, 2013 10:49 pm
Forum: Better Than Wolves Discussion
Topic: 4.8999999(+9...more 9's make it better) Spoiler Thread
Replies: 52
Views: 8367

Re: 4.8999999 (more 9's make it better) Spoiler Thread

http://www.rathan.com/minecraft/vessel1.png I moved 18 blocks up a ladder and 22 blocks straight south of the vessel. Waited 4 minutes, then ran back and took a pic. Tipped the vessel and nothing was inside. http://www.rathan.com/minecraft/vessel2.png Tried to funnel the orbs into the vessel by sur...
by kjbrona
Fri Oct 18, 2013 6:50 pm
Forum: Better Than Wolves Discussion
Topic: 4.8999999(+9...more 9's make it better) Spoiler Thread
Replies: 52
Views: 8367

Re: 4.8999999 (more 9's make it better) Spoiler Thread

Quick question: is your vessel tilted by mechanical power at any point in this? Obviously it's not going to be picking up orbs if it is. No mechanical power is applied until I hit the hand crank next to it to tip it. I can post a screenshot of my setup as soon as I get home from work (roughly 45 mi...
by kjbrona
Fri Oct 18, 2013 6:05 pm
Forum: Better Than Wolves Discussion
Topic: 4.8999999(+9...more 9's make it better) Spoiler Thread
Replies: 52
Views: 8367

Re: 4.8999999 (more 9's make it better) Spoiler Thread

Using version c of the vessel ... most(90%) of my exp orbs are rolling off the top and onto the floor. I placed it below my xp hopper with a 1 air block gap.(tried it directly below the hopper and the xp didn't move when the hopper was powered.) When I power the hopper the xp orbs just hit the top o...
by kjbrona
Thu Oct 10, 2013 5:28 pm
Forum: Better Than Wolves Discussion
Topic: answer to automated clay (wip)
Replies: 9
Views: 1143

Re: answer to automated clay (wip)

Looking good. I almost have my version done (I will post it in my thread when done). Should be this weekend. My first version is specifically for urns but I am building it with the intention of being able to make another one to make planters, vases, and urns when needed. Mine runs constantly so it d...
by kjbrona
Sun Sep 29, 2013 12:12 pm
Forum: Better Than Wolves Discussion
Topic: Clay ball recycling builds? [SPOILERS]
Replies: 9
Views: 1754

Clay ball recycling builds? [SPOILERS]

Not sure if spoilers tag was needed but better safe then sorry. Since we now have to compact clay balls into blocks with pistons, has anyone come up with a decent compacting/collecting/recycling build yet? I can compact them back to blocks but the collecting and getting back to the turntable is real...
by kjbrona
Mon Sep 09, 2013 11:33 pm
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of July 22nd)
Replies: 119
Views: 32958

Re: Flower's Dev Diary (Week of July 22nd)

Sadly the sticky wall glitch isn't completely gone. It is VASTLY reduced which is still great.
by kjbrona
Sun Sep 08, 2013 1:42 am
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of July 22nd)
Replies: 119
Views: 32958

Re: Flower's Dev Diary (Week of July 22nd)

You know that annoying glitch where you'll be walking through a narrow tunnel and Steve will momentarily get caught as if he's collided with an invisible block? Well, I believe that may be gone as a result of these changes. I can definitely confirm that I am no longer getting caught in what I had p...