Scrappy?
*smacks*
Search found 401 matches
- Wed Oct 26, 2011 8:22 pm
- Forum: BTW Suggestions & Ideas
- Topic: Better than Powered Carts!
- Replies: 79
- Views: 11328
- Wed Oct 26, 2011 8:16 pm
- Forum: Better Than Wolves Discussion
- Topic: Epic setting in next release :)
- Replies: 102
- Views: 6215
Re: Epic setting in next release :)
Change the amount of light it emits from (14?) to 0 <.<
- Wed Oct 26, 2011 8:01 pm
- Forum: Better Than Wolves Discussion
- Topic: Epic setting in next release :)
- Replies: 102
- Views: 6215
Re: Epic setting in next release :)
My guess is permanent night anyway. When you first start a map you'll have to deal with creepers stalking you when you're punching trees, and you won't be able to just hide in a little hole. Will make underground farming a necessity. My second guess is that torches will be nerfed or not work at all ...
- Wed Oct 26, 2011 7:16 am
- Forum: Better Than Wolves Discussion
- Topic: Epic setting in next release :)
- Replies: 102
- Views: 6215
Re: Epic setting in next release :)
It's possible FC is just getting lazy and started this thread so that we could think up an epic setting for him :P
- Wed Oct 26, 2011 5:16 am
- Forum: BTW Suggestions & Ideas
- Topic: Better than Powered Carts!
- Replies: 79
- Views: 11328
Re: Better than Powered Carts!
Arg people are deliberately ignoring my posts. I bumped this purely to mention there's a mod that now does this and there is no need for FC to do it, but everyone just keeps responding to the OP -.- Oh but the one person who did see my post completely ignored the point in it and suggested the thread...
- Wed Oct 26, 2011 5:11 am
- Forum: Off-Topic
- Topic: RTS goodness
- Replies: 49
- Views: 3736
Re: RTS goodness
If anyone was considering getting Stronghold 3, go read their official forums first. Basically it's a giant piece of crap even worse than Stronghold 2, and those forums will tell you just how bad it is :( http://www.fireflyworlds.com/index.php?option=com_fireboard&Itemid=271&func=showcat&...
- Tue Oct 25, 2011 6:47 am
- Forum: BTW Suggestions & Ideas
- Topic: Effigy: Mob Decoy
- Replies: 30
- Views: 1771
Re: Effigy: Mob Decoy
Well yeh that would be pushing it. But if all it does it sit there and attract mobs, making it semi alive through magic and able to talk wouldn't be that bad.
- Tue Oct 25, 2011 5:52 am
- Forum: Off-Topic
- Topic: Easily Find Wolves
- Replies: 13
- Views: 1225
Re: Easily Find Wolves
I posted the Mo Creatures spawning fix a week ago but everyone ignored it :( I did not ignore it, I installed it and was very happy with the results, until the world where my awesome mob trap was broken and had to be deleted D: but you didn't post and me was sadpanda :( I need attention lol <.<
- Tue Oct 25, 2011 5:48 am
- Forum: BTW Suggestions & Ideas
- Topic: Effigy: Mob Decoy
- Replies: 30
- Views: 1771
Re: Effigy: Mob Decoy
Eh it could easily enough be magic. I mean extracting souls from the materials of the underworld isn't exactly science <.<jorgebonafe wrote:I don't think so... You're talking a robot almost, something difficult to do even today in the real world. Totally out of Steve's tech level.
- Tue Oct 25, 2011 5:36 am
- Forum: BTW Suggestions & Ideas
- Topic: A way of more easily exploring late tech-tree
- Replies: 38
- Views: 2059
Re: A way of more easily exploring late tech-tree
It isn't the first time someone has gotten...zealous...and put words in your mouth that weren't there. *ears burn* Still, that was awesome. Anyway, I remember someone from this forum made a scaffold mod. Basically it was a block you can climb on any side and is easily destroyable. I don't have the ...
- Tue Oct 25, 2011 5:26 am
- Forum: BTW Suggestions & Ideas
- Topic: Ocean Transports / Cargo Haulers
- Replies: 32
- Views: 2153
Re: Ocean Transports / Cargo Haulers
Well I really don't see the point in FC wasting time on something that's already been done, when he could be designing something original and interesting.
Obviously not all the mods suggested will fit with BTW's tech tree, but we can't have everything.
Obviously not all the mods suggested will fit with BTW's tech tree, but we can't have everything.
- Mon Oct 24, 2011 7:36 pm
- Forum: BTW Suggestions & Ideas
- Topic: Ocean Transports / Cargo Haulers
- Replies: 32
- Views: 2153
Re: Ocean Transports / Cargo Haulers
Yeh the zeppelin people are very hypocritical. They yell at peeps in the thread for not reading the OP, when half the time they havn't updated it and that information isn't in the OP xD
- Mon Oct 24, 2011 7:29 pm
- Forum: Off-Topic
- Topic: Easily Find Wolves
- Replies: 13
- Views: 1225
Re: Easily Find Wolves
I posted the Mo Creatures spawning fix a week ago but everyone ignored it :(
- Mon Oct 24, 2011 7:28 am
- Forum: BTW Suggestions & Ideas
- Topic: Ocean Transports / Cargo Haulers
- Replies: 32
- Views: 2153
Re: Ocean Transports / Cargo Haulers
The zeppelin mod is what you want. You can build a ship, put a bunch of chests on it, then make it fly or float. Even works (sometimes) with blocks from other mods, a lot of people use it to make oil tankers for buildcraft. However do backups before experimenting with mod blocks, if you pick a block...
- Sun Oct 23, 2011 5:15 pm
- Forum: Off-Topic
- Topic: Weekly Poll: #11 How many(double)chests do you have?
- Replies: 388
- Views: 24723
Re: Weekly Poll: #3 How old are you?
Needs to be more brackets for the teenage years, since a year or 2 can make a big difference in that stage. And I don't like being grouped with 16 year olds when I'm a week away from turning 20 <___<
- Sun Oct 23, 2011 5:12 pm
- Forum: BTW Suggestions & Ideas
- Topic: A New Sub forum?
- Replies: 7
- Views: 455
Re: A New Sub forum?
I don't really know if this is needed, it would be kinda nice to have one place to go for a designs (such as some of Battosay's stuff) and builds (such as M!C's build). I am kind of torn on the subject. I like it, but I think it may clutter things up too much, and overwhelm new users. I guess I don...
- Sun Oct 23, 2011 5:09 pm
- Forum: BTW Suggestions & Ideas
- Topic: Cable or hanging rail car
- Replies: 26
- Views: 1423
Re: Cable or hanging rail car
Don't really see the point in it being user controlled, it can only do forward and reverse. Much easier to just hit a button at the terminal and zoom off instead of holding down W.
- Sun Oct 23, 2011 4:00 am
- Forum: BTW Suggestions & Ideas
- Topic: Name change of mod
- Replies: 30
- Views: 2062
Re: Name change of mod
His email did sound half intelligent though, which is always a nice change. There's plenty of people dumber than him who have yet to be banned, mainly the thread creators in the suggestion forums. While I'm not sure how he missed the splash screen text, I'm sure it wouldn't hurt to change his ban to...
- Sun Oct 23, 2011 3:52 am
- Forum: BTW Suggestions & Ideas
- Topic: Better than Powered Carts!
- Replies: 79
- Views: 11328
Re: Better than Powered Carts!
<.< you guys really should read at least a few of the more recent posts before opening your mouth. It's already been made clear FC won't be implementing any of this, not when there's several mods that already do it. If you want this kind of stuff ingame, just download the mod I linked in my last pos...
- Sat Oct 22, 2011 1:23 pm
- Forum: BTW Suggestions & Ideas
- Topic: Name change of mod
- Replies: 30
- Views: 2062
Re: Name change of mod
What the hell..that can't be the cat making that sound o.ODaveYanakov wrote:
I think this pretty much sums up the reaction of the community at this point.
And the poor thing looks super stressed out and seems to be hyperventilating :'(
- Sat Oct 22, 2011 1:21 pm
- Forum: BTW Suggestions & Ideas
- Topic: Better than Powered Carts!
- Replies: 79
- Views: 11328
Re: Better than Powered Carts!
Necro, but meh. For anyone who was interested in this, or the MkII minecart mod I linked here, I found another mod that does the same thing but is updated. http://www.minecraftforum.net/topic/701990-181-railcraft-120-forge-smp/ It has the same physics tweaks which makes powered carts much more usefu...
- Sat Oct 22, 2011 11:48 am
- Forum: BTW Suggestions & Ideas
- Topic: Mining Glowstone with Steel always yields perfect drop
- Replies: 7
- Views: 480
Re: Mining Glowstone with Steel always yields perfect drop
Yeh considering how difficult is is to get the glowstone in the first place it makes me sad when it drops little :(
Seems like a reasonable perk for steel tools :3
Seems like a reasonable perk for steel tools :3
- Sat Oct 22, 2011 11:46 am
- Forum: BTW Suggestions & Ideas
- Topic: Cross Rails
- Replies: 13
- Views: 1061
Re: Cross Rails
So a turntable will turn a rail without it automatically aligning to another rail?
- Fri Oct 21, 2011 8:12 pm
- Forum: Off-Topic
- Topic: RTS goodness
- Replies: 49
- Views: 3736
Re: RTS goodness
I only hope CoH2 stands up to its name. I google for it every week :'( (note that a lot of google results are out of date, and when it says CoH2 it's actually talking about the opposing fronts expansion) Grimper + Panzer Elite 4 eva <33333333 (I seriously dream about Jagdpanthers u.u) BUT MY BLOODY...
- Fri Oct 21, 2011 6:34 pm
- Forum: Off-Topic
- Topic: A Random Quote
- Replies: 96
- Views: 6532
Re: A Random Quote
Nope but I have been involved in several discussions regarding that egoism is the main (or in some discussions, the only) driving force behind human behavior. Egoism isn't something negative or evil though, merely putting one's own interests first. E.g. someone giving money to charity or beggars do...