Search found 518 matches

by sargunv
Tue Oct 02, 2012 7:11 am
Forum: BTW SMP Servers
Topic: [4.16] [WL Anarchy] Anarchy Falls Is Closed.
Replies: 202
Views: 21588

Re: [4.16] [WL Anarchy] Anarchy Falls (Light as a Duck!)

I have had the exact same issue with Comcast. Not sure how helpful this is, but it's definitely not just you.
by sargunv
Sat Sep 29, 2012 12:11 pm
Forum: BTW SMP Servers
Topic: [4.21]Just Another World[whitelisted]
Replies: 52
Views: 4994

Re: [4.16]Just Another World[whitelisted]

this is minecraft ... sometimes u lose all u have build.. but u need to stay and play BTW xD im serjo43 again :) i love this mod and this comunity i just cant leave xD Can you guys report these ass-hats when this happens? I don't have the time to follow all the server threads. Thanks. I actually di...
by sargunv
Tue Sep 25, 2012 6:48 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.2 alpha for MC1.3.2 and BTW4.

Briali wrote:- Green color sensors drop red sensors when broken
- fruit tree leaves are broken very quickly with fists, as fast as or faster than shears.
Fixed and reuploaded.
by sargunv
Tue Sep 25, 2012 6:15 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.2 alpha for MC1.3.2 and BTW4.

I forgot to update the recipes to use the new type of wooden omni-blocks. Will fix and reupload.

EDIT: Fixed.
by sargunv
Sat Sep 22, 2012 10:00 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.2 alpha for MC1.3.2 and BTW4.

One bug was holding the update back for far too long, so I decided to go ahead and release a test version. It should be stable enough for regular play, but workbench boats don't work properly. Chest boats are fine. Large boats may have collision issues. Steering my boats is a little odd, like pre-1....
by sargunv
Tue Sep 18, 2012 7:58 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Error when entering a world
Replies: 25
Views: 2005

Re: Error when entering a world

Instead of unzipping, adding the files, then creating the archive again, try adding the files directly to the jar using 7zip or WinRAR. If you're using 7zip: Right click on a fresh minecraft.jar Go to 7-zip -> Open archive Drag the mod files in Close 7-zip and run the game The process should be simi...
by sargunv
Mon Sep 17, 2012 4:50 pm
Forum: BTW Suggestions & Ideas
Topic: Re-enabling use of bonemeal on grass
Replies: 17
Views: 1892

Re: Re-enabling use of bonemeal on grass

Awesome, thanks!

I use this feature for decoration quite a bit it it'll be great to have it back.
by sargunv
Sat Sep 15, 2012 7:37 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.90]

Just a quick update on the progress: I got most of it working on the weekend when I said I might release, but I haven't had time to fix the two bugs that are left since then. I'll try to get it done this weekend or next.
by sargunv
Tue Sep 04, 2012 5:54 pm
Forum: Off-Topic
Topic: What steam is for.
Replies: 6
Views: 1014

Re: What steam is for.

Fixed it for you. :)
by sargunv
Fri Aug 31, 2012 6:23 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.90]

Finished juice today. I'll try to get the boats done on Saturday, then release. There's also a few tweaks I want to do which will be released soon after the update. I may take a look at SMP after that.
by sargunv
Sun Aug 26, 2012 8:40 pm
Forum: BTW Bug Reports
Topic: Falling Through Bellows
Replies: 2
Views: 776

Falling Through Bellows

Looks like this bug is back. Old report: http://sargunster.com/btwforum/viewtopi ... 279&p=3602
Binoal wrote:When you stand on the bellows filled up and they contract, you just fall a half step down back onto the bellow. When it fills back up, you pass through the bellow
by sargunv
Fri Aug 24, 2012 9:20 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.90]

Sensors and fruit are done. Juice and boats left. I also plan on making the color sensors work with sheep to make them useful with BTW's new Hardcore Sheep.
FlowerChild wrote:Yeah, they did, but I setup interfaces for them that should make it relatively easy to add new ones.
Thanks for that. :)
by sargunv
Fri Aug 24, 2012 7:27 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Cannot launch my MC server
Replies: 1
Views: 673

Re: Cannot launch my MC server

Silentscope420 wrote:tekkit
Goodbye.
by sargunv
Thu Aug 23, 2012 5:29 pm
Forum: BTW Suggestions & Ideas
Topic: Death to bonemeal?
Replies: 20
Views: 2607

Re: Death to bonemeal?

I support this, but can we keep bonemeal growing tall grass / flowers when used on grass blocks?
by sargunv
Tue Aug 21, 2012 9:55 pm
Forum: Off-Topic
Topic: You are a Noob on XDA-Developers
Replies: 18
Views: 2508

You are a Noob on XDA-Developers

I was just creating an account on XDA-Developers, and they show this video when you register:
Spoiler
Show
If only MCF had something like this. :)
by sargunv
Mon Aug 20, 2012 9:36 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.90]

Nether tweaks and chisel / handsaw are now working. Next: Sensors, Fruit, Juice, and Boats. I'm going in order of difficulty, from easy to hard :) I'm not sure how to make the chisel module handle the new dirt slabs. Should I just leave them alone, create a new item to work with them, or add the abi...
by sargunv
Sun Aug 19, 2012 9:14 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.90]

I just started updating the mod today. So far I have the void fog and particle tweaks working. Next up is the expanded Nether height and then the chisel / handsaw.
by sargunv
Thu Aug 02, 2012 10:46 am
Forum: Off-Topic
Topic: Philosophical ramblings (Was: My single problem with BTW.)
Replies: 226
Views: 16967

Re: My single problem with BTW.

Enough of the religious discussion guys.
by sargunv
Wed Aug 01, 2012 10:56 pm
Forum: Off-Topic
Topic: good luck FC!
Replies: 52
Views: 3727

Re: good luck FC!

Take as much time as you want. The longer BTW takes to update, the more time I have to procrastinate. :P
by sargunv
Mon Jul 30, 2012 11:56 am
Forum: Better Than Wolves Discussion
Topic: Finding the new Soulforged Steel Block property
Replies: 120
Views: 10538

Re: Finding the new Soulforged Steel Block property

Gargantuan_Penguin wrote:f-... for science...

:edit: *poof*

:edit: as in, it's gone :p
Perhaps you need to chuck a full stack of them in lava :P
by sargunv
Fri Jul 27, 2012 11:58 am
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.90]

Exactly how do the sails on Sturdy Boats work? Do they allow you to reach a higher speed, or are they required to help push the boat after a certain number of boats are stuck together? Aaand, finally, do you have any plans to add furnace boats or are you operating on logic that the furnace would bu...
by sargunv
Sun Jul 22, 2012 8:36 pm
Forum: Off-Topic
Topic: Wicked fun seed (I blame you, FC)
Replies: 8
Views: 901

Re: Wicked fun seed (I blame you, FC)

Punnikin wrote:Nevertheless, I got wolves thanks to a very long boat trip and I'm still waiting to see if I can spawn cows.
AFAIK, you can't create biomes. Unless cows spawn in ocean biomes, you're out of luck.
by sargunv
Sun Jul 22, 2012 8:21 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 82790

Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.80]

Ribky wrote:Sarg: It works just fine with 3.90 too, just fyi. ;)
Updated the title.

Only two more weeks until I can try out the new stuff in BTW!
by sargunv
Sat Jul 21, 2012 1:27 pm
Forum: Better Than Wolves Discussion
Topic: Base-4 with a BD
Replies: 102
Views: 6292

Re: Base-4 with a BD

DaveYanakov wrote: There are non-opaque blocks that block light?
Slabs.