Search found 1415 matches
- Mon Jul 16, 2018 11:43 pm
- Forum: Better Than Wolves Discussion
- Topic: [WIKI] A comprehensive guide to editing the BTW wiki
- Replies: 128
- Views: 137053
Re: [WIKI] A comprehensive guide to editing the BTW wiki
I just added a template for the personal 2x2 crafting grid. Works the same as the others, just with A1, A2, B1, B2. I added the Chisel page that calls it as an example. Not much info there, just mostly making sure it works. template:grid/crafting I'm playing again and realized I can make updates whe...
- Wed Jul 11, 2018 9:33 am
- Forum: Better Than Wolves Discussion
- Topic: Observations on Hunting, Wood, and Hunger Investment
- Replies: 10
- Views: 3821
Re: Observations on Hunting, Wood, and Hunger Investment
Here's a few other tips that might be beneficial to your starvation problems. By night 2 you should be able to light multiple fires to cook more than one food item if you found webs. That should let you have almost full hunger during day 3, and by day 4 have a small surplus. At that point, it just c...
- Sat Apr 21, 2018 10:48 am
- Forum: Better Than Wolves Discussion
- Topic: Isolated spawn - getting livestock to it?
- Replies: 2
- Views: 971
Isolated spawn - getting livestock to it?
After too many hardcore spawns to count, I finally made my way back to original spawn (OMG t3 strata is terrifying now!) and realized it's a small peninsula with the route to the rest of the island or mainland completely blocked by a massive jungle. In other words, no animals to eat. I managed to ri...
- Fri Mar 30, 2018 11:38 am
- Forum: Better Than Wolves Discussion
- Topic: Version 4.AAAAAAAAAAHHHH Spoilers in Spoilers
- Replies: 117
- Views: 76727
Re: Version 4.AAAAAAAAAAHHHH Spoilers in Spoilers
Not sure where the positive feedback and wtf just happened comments should go, maybe here? I happened to get a spawn near a ravine with exposed mineshafts and my initial thought was this is awesome, this will be easy. I was wrong. Today I learned the hard way that crude torches set things on fire. W...
- Sat Mar 24, 2018 2:00 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.AAAAAAAAAAHHHH) - NO SPOILERS
- Replies: 43
- Views: 27757
Re: New Release! (BTW V4.AAAAAAAAAAHHHH) - NO SPOILERS
AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH!
- Sun Mar 18, 2018 9:16 am
- Forum: Better Than Wolves Discussion
- Topic: Show us your builds!
- Replies: 1077
- Views: 1017219
Re: Show us your builds!
This is how I start my mob farms typically if I have a high enough water source. I laid out my spawn pads and central gathering point and built an aqueduct system to match. This lets me build my processing center at the height I want first and work my way up from there. https://i.imgur.com/fqryXRJ.p...
- Mon Mar 12, 2018 9:29 pm
- Forum: Better Than Wolves Discussion
- Topic: How to do stairs in multi floor buildings?
- Replies: 2
- Views: 906
How to do stairs in multi floor buildings?
Alright, I'm getting tired of making myself nauseous running up and down twisted stairs in my current base. My base has...I don't even know...5 levels all of varying heights at the moment? Ladders are great, but I like open floors with stairs. I think it looks cool, only problem is I'm not sure how ...
- Mon Mar 12, 2018 9:21 pm
- Forum: Better Than Wolves Discussion
- Topic: Hardercore Spawn [Spoiler Thread]
- Replies: 30
- Views: 28045
Re: Hardercore Spawn [Spoiler Thread]
After you get your overworld direction by compass it should be the same in the nether. So just pay attention to your direction when you enter and make frequent marks to keep direction as you travel. And to clarify, the direction you the player is facing is maintained when you enter the portal. So i...
- Sat Feb 24, 2018 10:39 pm
- Forum: Better Than Wolves Discussion
- Topic: Recent Villager changes. [Spoilers]
- Replies: 40
- Views: 9294
Re: Recent Villager changes. [Spoilers]
Encountered my first zombiefied village today. After setting up what I thought would be a good plan, the sun rose over two very sad farmers alone in a devastated village. I'm looking forward to finding another one so I can try again!
- Sat Feb 24, 2018 7:13 pm
- Forum: BTW Bug Reports
- Topic: Odd behavior expanding maps
- Replies: 13
- Views: 1308
Re: Odd behavior expanding maps
Sounds good to me! I use maps rarely due to the issues mentioned. Vanilla maps are like minecarts, half broken. I may actually use maps now that zooming in is consistent and works.FlowerChild wrote: Any objections?
- Wed Feb 21, 2018 9:59 pm
- Forum: Better Than Wolves Discussion
- Topic: Show us your builds!
- Replies: 1077
- Views: 1017219
Re: Show us your builds!
The world I started playing after the recent update trend had an extreme hills nearby with several floating islands. One has a high water source block. I've made it my base and I'm trying to integrate a castle aesthetic. I'm not super far along yet. And yes, my structure has caught on fire a few tim...
- Wed Feb 21, 2018 6:55 am
- Forum: Better Than Wolves Discussion
- Topic: Stumped by Stumps
- Replies: 11
- Views: 7550
Re: Stumped by Stumps
Does stump remover feel too costly for this? I know once I have a mob trap going I usually have enough creeper oysters and rotten flesh to clear just about any forest I care to. I don't know that that's the problem. I've just reached mechanical power and have not yet built a mob trap so my oyster s...
- Tue Feb 20, 2018 9:59 pm
- Forum: Better Than Wolves Discussion
- Topic: Stumped by Stumps
- Replies: 11
- Views: 7550
Stumped by Stumps
Hey guys, I'm looking for ideas on how to work with hc stumps on large scales. Do you guys really remove every stump? Does everyone have vast fields of stumps surrounding your bases? Anyone tried to grow new farms on top of dead stumps? I tried that in a different world and didn't like the dirt oreo...
- Wed Feb 14, 2018 1:26 pm
- Forum: BTW Feedback & Ideas
- Topic: Hunger & Health Status Visibility
- Replies: 0
- Views: 1665
Hunger & Health Status Visibility
I was handcranking while injured and got the "you're too exhausted for manual labor message". I noticed status text didn't say "hungry" but rather "injured". The priority in which status is displayed could lead to incorrect conclusions for newer or less experienced play...
- Mon Feb 12, 2018 9:25 am
- Forum: BTW Feedback & Ideas
- Topic: The Feature Request / Suggestion Thread - LIMITED TIME ONLY
- Replies: 221
- Views: 846367
Re: The Feature Request / Suggestion Thread - LIMITED TIME O
I can hold down the right mouse button to plant seeds like wheat and cocoa beans but not for carrots or potatoes.
Some consistency in the ability to spam plant without repetitive clicking would be nice.
Some consistency in the ability to spam plant without repetitive clicking would be nice.
- Sat Feb 10, 2018 10:26 am
- Forum: Better Than Wolves Discussion
- Topic: Who (or what?) is Steve? Why is he here?
- Replies: 26
- Views: 25937
Re: Who (or what?) is Steve? Why is he here?
I would argue Steve is neither evil nor good. From what I see is Steve finds himself in a hostile world and is simply trying to survive and establish control and order over his own ability to live. I don't hold that the Nether or the End have special significance to the lore, merely that they are ad...
- Sun Feb 04, 2018 7:19 pm
- Forum: Better Than Wolves Discussion
- Topic: Nether Fortress (Survival tip)
- Replies: 22
- Views: 4761
Re: Nether Fortress (Survival tip)
I wait until I have a couple of stacks of cobble available. I like having a ghast proof block to immediately wall the portal in and use to create short bridges if needed and markers in a fortress.
- Sat Feb 03, 2018 6:10 pm
- Forum: Better Than Wolves Discussion
- Topic: Better than Wolves and Rails?
- Replies: 11
- Views: 7641
Re: Better than Wolves and Rails?
Please tell me there is a video or at least pictures. This sounds amazing!Rianaru wrote: it gives me a chuckle every time I see a baby cow zoom past my soul bottler amidst the screams of the damned
- Sat Feb 03, 2018 11:14 am
- Forum: BTW Feedback & Ideas
- Topic: The Feature Request / Suggestion Thread - LIMITED TIME ONLY
- Replies: 221
- Views: 846367
Re: The Feature Request / Suggestion Thread - LIMITED TIME O
I second a revisit to stake / string. I want to be able to measure something without having to establish my endpoints first. New aesthetic ideas: -Some way of creating markers in the ocean. -Glass Half Slab -Log sidings with bark textures on one side. -Colored 'hard' blocks. Wool walls just seem wei...
- Tue Jan 30, 2018 8:49 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V4.A6 Sided Sideshow) - NO SPOILERS
- Replies: 8
- Views: 2640
Re: New Release! (BTW V4.A6 Sided Sideshow) - NO SPOILERS
I feel really bad that you and Sterling Red lost data to this. I should have listened to my instincts when he first mentioned it, so I'm very happy you at least had a backup to revert to. Dude, don't sweat it! I didn't provide very many specific details, so it would have been near impossible to fig...
- Sun Jan 28, 2018 8:46 am
- Forum: BTW Feedback & Ideas
- Topic: Hardcore Spawn
- Replies: 15
- Views: 6715
Re: Hardcore Spawn
Hopefully this is the appropriate place to post this. On a restart, my orginal spawn was really close to a witch hut. I managed to dance around them for a day but by day two the witches had wandered a bit and were unavoidable. I suppose the way to avoid this death would have been to "get out of...
- Sun Jan 28, 2018 8:41 am
- Forum: Better Than Wolves Discussion
- Topic: Best Early Use of Jungle Temple Loot
- Replies: 15
- Views: 7439
Re: Best Early Use of Jungle Temple Loot
I've used dispensers at this stage to auto feed chickens. 1 Dispenser to create a 5 minute item despawn timer (dirt piles and sawdust) and 1 to feed. It's lossless as long as you have 4 chickens. The egg rate isn't great with this as you'll often alternate between 3 and 4 eggs every morning but it's...
- Sun Jan 28, 2018 8:35 am
- Forum: Better Than Wolves Discussion
- Topic: The wonderful Sophie's Choice of mod updates
- Replies: 7
- Views: 2215
Re: The wonderful Sophie's Choice of mod updates
Teach me your ways. I'm on HC Spawn #7 pre diamond pick. Of course the good news is by the time I get spawn base established I'll have covered the entire range of HCS possibilities with bases.dawnraider wrote:(only died once near the beginning of my last world).
- Fri Jan 26, 2018 11:33 am
- Forum: Better Than Wolves Discussion
- Topic: The wonderful Sophie's Choice of mod updates
- Replies: 7
- Views: 2215
Re: The wonderful Sophie's Choice of mod updates
I usually have only restarted due to significant balancing or world gen (strata) changes that I wanted to play through from scratch. I've currently restarted (few days ago) since I had a chunk corruption issue and I rage quit. The mindset of a complete restart instead of working to replace or redo w...
- Wed Jan 24, 2018 9:55 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Chunk corruption causes?
- Replies: 15
- Views: 3071
Re: Chunk corruption causes?
Thanks for info on it being unpreventable. I'll set something up for backups.