Search found 468 matches

by Brethern
Sun Nov 27, 2011 9:58 pm
Forum: BTW Suggestions & Ideas
Topic: animals?
Replies: 11
Views: 901

Re: animals?

it also depends on the biome I play a survival island world I the only animals I have are chickens and ones I get using spawner GUI. However on a regular map I have animals spawning in once and a while.
by Brethern
Sun Nov 27, 2011 9:54 pm
Forum: Off-Topic
Topic: Diego's Stream
Replies: 308
Views: 27579

Re: Diego's Stream

I have no problem with the gimp suit. You just said you had a problem with it man, and you've said it before. Seriously, state your objections. I'll give you banning immunity for the extent of this conversation :) well to be honest, it was brought up in stream Fair enough. Diego, feel free to state...
by Brethern
Sun Nov 27, 2011 9:13 pm
Forum: Off-Topic
Topic: Diego's Stream
Replies: 308
Views: 27579

Re: Diego's Stream

If you're talking about the fact that FC is starting to get weird Eg gimp suit, you're not alone there. That update aside mining charges are great. besides you don't have to use the gimp suit. That's the great thing about games, noone can force anything down your throat. Lol! Brethern, wtf is your ...
by Brethern
Sun Nov 27, 2011 8:32 pm
Forum: Off-Topic
Topic: Diego's Stream
Replies: 308
Views: 27579

Re: Diego's Stream

If you're talking about the fact that FC is starting to get weird Eg gimp suit, you're not alone there. That update aside mining charges are great.
besides you don't have to use the gimp suit. That's the great thing about games, noone can force anything down your throat.
by Brethern
Sun Nov 27, 2011 5:41 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Going from 1.0 to 1.8 using mcnostilgia.
Replies: 10
Views: 745

Re: Going from 1.0 to 1.8 using mcnostilgia.

TheGuy wrote:What version were you using and what version did you end up using?
The version I needed was B1.8.1 any others aren't the correct version.
by Brethern
Sun Nov 27, 2011 4:59 pm
Forum: BTW Suggestions & Ideas
Topic: Is cooking pumpkin seeds for food cute?
Replies: 45
Views: 1815

Re: Is cooking pumpkin seeds for food cute?

morvelaira wrote:
Brethern wrote: -snipquote-

Daenerys Targaryen
Different world, different rules.
It might be a different world but boobs are boobs.
by Brethern
Sun Nov 27, 2011 4:59 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Going from 1.0 to 1.8 using mcnostilgia.
Replies: 10
Views: 745

Re: Going from 1.0 to 1.8 using mcnostilgia.

update again.

Apparently I was installing the wrong version of modloader. why doesn't risugami document these things better? It's working now.
by Brethern
Sun Nov 27, 2011 4:50 pm
Forum: Off-Topic
Topic: "The Sniper Problem" (Game Design Discussion)
Replies: 75
Views: 7968

Re: "The Sniper Problem" (Game Design Discussion)

Anyone play sniper elite? that game has some of the best sniper mechanics there is.

I also like arma 2.
by Brethern
Sun Nov 27, 2011 3:18 pm
Forum: BTW Suggestions & Ideas
Topic: Is cooking pumpkin seeds for food cute?
Replies: 45
Views: 1815

Re: Is cooking pumpkin seeds for food cute?

I think you have 'cute' and 'sexually arousing' confused, man They're not the same thing? I guess I am confused. 'Cute' tends to be young, and will get you between 10-25 depending on the state (in America at least). 'Sexually arousing' tends to be cute, matured and legal. At least, that's when it's...
by Brethern
Sun Nov 27, 2011 1:51 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Going from 1.0 to 1.8 using mcnostilgia.
Replies: 10
Views: 745

Re: Going from 1.0 to 1.8 using mcnostilgia.

It seems from what the guy said, you have two options, find an old 1.8.1 jar and use that, or wait for 1.0. By can you try something, just for the hell of it, can you try installing modloaderMP, as well and see what happens. I doubt, highly doubt it will do anything, but some other guy got it worki...
by Brethern
Sun Nov 27, 2011 1:09 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Going from 1.0 to 1.8 using mcnostilgia.
Replies: 10
Views: 745

Re: Going from 1.0 to 1.8 using mcnostilgia.

update,

I tried what the guy said and for some reason as soon as meta inf is deleted it stops working. I don't understand this.
by Brethern
Sun Nov 27, 2011 11:18 am
Forum: BTW TECH SUPPORT!!!!!
Topic: Going from 1.0 to 1.8 using mcnostilgia.
Replies: 10
Views: 745

Re: Going from 1.0 to 1.8 using mcnostilgia.

I'm on a new PC I can only download minecraft 1.0 so I have to use mc nostilgia to get 1.8 when I try to install mods it black screen's, but it launches fine before I do anything related to mod installation. Modloader.txt? Is none simple, but a gets people, myself included a few times, META-INF? de...
by Brethern
Sun Nov 27, 2011 8:13 am
Forum: BTW TECH SUPPORT!!!!!
Topic: Going from 1.0 to 1.8 using mcnostilgia.
Replies: 10
Views: 745

Going from 1.0 to 1.8 using mcnostilgia.

I'm on a new PC I can only download minecraft 1.0 so I have to use mc nostilgia to get 1.8 when I try to install mods it black screen's, but it launches fine before I do anything related to mod installation.
by Brethern
Fri Nov 25, 2011 2:08 pm
Forum: Off-Topic
Topic: Slap Justin Beber
Replies: 13
Views: 715

Re: Slap Justin Beber

I suddenly feel better about my life.
by Brethern
Fri Nov 25, 2011 12:15 pm
Forum: Off-Topic
Topic: "The Sniper Problem" (Game Design Discussion)
Replies: 75
Views: 7968

Re: "The Sniper Problem" (Game Design Discussion)

If you have to move your head to cycle the bolt you're doing it wrong. A real rifle is designed that the bolt can be cycled while aiming down sights.
by Brethern
Wed Nov 23, 2011 11:17 pm
Forum: Better Than Wolves Discussion
Topic: Considering dropping Forge
Replies: 287
Views: 49929

Re: Considering dropping Forge

I wasn't going to post anymore but after watching the recording of diego's stream. I'm going to state my opinion on the matter. I searched for the longest time to find a mod that gives a fun and challenging way to craft explosives, that doesn't involve sand. I also like the new tools that aren't a c...
by Brethern
Wed Nov 23, 2011 9:59 pm
Forum: BTW Suggestions & Ideas
Topic: Integrating black dye into the tech tree
Replies: 28
Views: 5194

Re: Integrating black dye into the tech tree

could someone fill me in? mob traps won't work in 1.8? Mobs stop moving if you aren't withing a certain range, but if you are within that range, they don't spawn. So yeah, mob traps don't work anymore, unless you move away, move back and repeat, which means you have to stay moving at all times. No ...
by Brethern
Wed Nov 23, 2011 9:54 pm
Forum: BTW Suggestions & Ideas
Topic: Integrating black dye into the tech tree
Replies: 28
Views: 5194

Re: Integrating black dye into the tech tree

It is really annoying though. Mojang really tries to kill mob grinders with sneaky blows under the radar. Agreed. I really don't like this. Obviously they've still got it in for mob-traps, they only temporarily bowed to public pressure by not disabling their drops. What I don't get is that mob-trap...
by Brethern
Wed Nov 23, 2011 9:03 pm
Forum: Better Than Wolves Discussion
Topic: Considering dropping Forge
Replies: 287
Views: 49929

Re: Considering dropping Forge

I'm trying to stay out of it and only answered a few questions she had, someone else alerted her of your conundrum Yeah, it doesn't surprise me. She routinely justifies these kind of things. But really, just take a look at Flax and Pipes and the arguments fall apart. As I said, those two features w...
by Brethern
Wed Nov 23, 2011 8:27 pm
Forum: Better Than Wolves Discussion
Topic: Considering dropping Forge
Replies: 287
Views: 49929

Re: Considering dropping Forge

Would a user-maintained compatibility patch be an option here? I'm just thinking out loud. I'd have to think about it, but I doubt I'd authorize it since it would necessitate redistribution of mod-files and leave the door open for Technic (let's call a spade a spade here). Technic doesn't want BTW ...
by Brethern
Wed Nov 23, 2011 11:48 am
Forum: Better Than Wolves Discussion
Topic: 100% efficent reed farm. WIP
Replies: 15
Views: 1622

Re: 100% efficent reed farm. WIP

I know that they existed before but I wanted a challenge. Then you are doing it wrong :P If anything, RP makes things too easy, not challenging... Redstone is binary and Red power is C++ you can program in both but involves less work. Exactly. Less work is what you were trying to avoid, right? Now ...
by Brethern
Wed Nov 23, 2011 11:21 am
Forum: Off-Topic
Topic: Weekly Poll: #11 How many(double)chests do you have?
Replies: 388
Views: 28463

Re: Weekly Poll: #7 How much time do you spend playing MC?

My biggest issue with MC is that I could play for hours, but there's this little hangup where after an hour of play I tend to get bored. Killing mobs is fun so is mining. But trying to cave dive without getting lost is hard.
by Brethern
Wed Nov 23, 2011 11:19 am
Forum: Off-Topic
Topic: Diego's Stream
Replies: 308
Views: 27579

Re: Diego's Stream

Post an announcement when you're going to be streaming in the steam group.
by Brethern
Wed Nov 23, 2011 11:17 am
Forum: Better Than Wolves Discussion
Topic: 100% efficent reed farm. WIP
Replies: 15
Views: 1622

Re: 100% efficent reed farm. WIP

jorgebonafe wrote:
Brethern wrote:I know that they existed before but I wanted a challenge.
Then you are doing it wrong :P If anything, RP makes things too easy, not challenging...
Redstone is binary and Red power is C++ you can program in both but involves less work.
by Brethern
Wed Nov 23, 2011 8:15 am
Forum: Better Than Wolves Discussion
Topic: 100% efficent reed farm. WIP
Replies: 15
Views: 1622

Re: 100% efficent reed farm. WIP

MoRmEnGiL wrote:There you go, 100 efficient and effective:



This is the design I use, with a block detector instead of the clunky vanilla budswitch. Never lost a single cane.
I know that they existed before but I wanted a challenge.