Search found 585 matches

by finite8
Wed Jan 22, 2014 11:00 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: [Resolved] Unexpected behaviour with gearbox placement
Replies: 8
Views: 1730

Re: Unexpected behaviour with gearbox placement

Yeah, that definitely looks like a bug to me. The axle attached to the gearbox has power (powered axle below facing correctly) and even though the gearbox input is facing the right way (input facing down), it isn't distributing power to the attached axle (horizontal). The gearbox adjacent to it has ...
by finite8
Thu Jan 09, 2014 11:25 pm
Forum: Better Than Wolves Discussion
Topic: Share Your Epic Fails
Replies: 47
Views: 19926

Re: Share Your Epic Fails

Oh, just remembered a significant fail! So, I've built my base near an ocean (this is before i learned about the hat threat) and my plan was to use the ocean water as a way to ensure that my exit would be safe. I built my main door as a tower on the coast where i can pop-out up the top and assess my...
by finite8
Thu Jan 09, 2014 9:43 pm
Forum: Better Than Wolves Discussion
Topic: Share Your Epic Fails
Replies: 47
Views: 19926

Re: Share Your Epic Fails

snip That is exactly why I switched my inventory key to Q and throwing items to E. E is much harder to accidentally hit (for me) than Q. Plus Q is the default inventory key in blockland which I had played for years before minecraft. Kind of makes me wish that if you pressed "Q" while hold...
by finite8
Thu Jan 09, 2014 9:32 pm
Forum: Better Than Wolves Discussion
Topic: Tips for Caving?
Replies: 24
Views: 3905

Re: Tips for Caving?

I recommend reckless abandon and exploring abandoned mineshafts with a minimal of equipment. This never ends badly. Nor does running into a nearby jungle in the early game to loot a temple :) Yes well, i discovered the problems with this on my third attempt i believe. Trying to fight off a spider w...
by finite8
Wed Dec 11, 2013 10:58 pm
Forum: Off-Topic
Topic: Starbound Beta release (4th december)
Replies: 81
Views: 15179

Re: Starbound Beta release (4th december)

Its more of an annoyance because they keep making it easier for me to not care about planets, I'd rather have each one really provide more than just being a place for resources. It a bit early to tell the direction they are taking this game, but it just the same thing i did in Terraria. :( was hopi...
by finite8
Wed Dec 11, 2013 9:17 pm
Forum: Off-Topic
Topic: Starbound Beta release (4th december)
Replies: 81
Views: 15179

Re: Starbound Beta release (4th december)

Recent patch notes: Anyone else pissed at this? You can now turn 10 unrefined wood into coal in the furnace I liked being stuck on a planet because i've used all my coal for Steel bars, damnit stop making it easy! whats the point of a planet if I never am going to be stuck there? This hasn't really...
by finite8
Wed Dec 11, 2013 9:14 pm
Forum: Better Than Wolves Discussion
Topic: Re-Discovering BTW after about a year away
Replies: 8
Views: 2871

Re: Re-Discovering BTW after about a year away

I'm disappointed. I was really hoping for a "haha noob", it makes me chuckle silently in my lone cellar every time. But anyway, what server are you playing on? I'm thinking about torturing me with a little competition and the server you mentioned seems fresh. *Sigh*. The other members of ...
by finite8
Thu Dec 05, 2013 6:03 pm
Forum: Better Than Wolves Discussion
Topic: Re-Discovering BTW after about a year away
Replies: 8
Views: 2871

Re-Discovering BTW after about a year away

Hello again Fellow BTW'ers. Its been about a year now, been playing other games and other Mods (FTB namely) and i have decided it is time to challenge myself and the others on my server and roll it with BTW. The last i played BTW was before the Hardcore tools was implemented (but was still reading p...
by finite8
Wed May 08, 2013 5:50 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: BTW V4.72T: Hardcore Stratification test release
Replies: 46
Views: 6425

Re: BTW V4.72T: Hardcore Stratification test release

FlowerChild wrote:-Fixed problem with wood shovels giving you piles.
Steve not exerting himself so much now?
by finite8
Sun May 05, 2013 6:21 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

That kind of makes sense but shouldn't the shock infantry be of a higher ratio than the archers, calvary and sappers in the army arrayed against you? Mojang makes less sense to me every day. I was going to make the same point. More zombies / other mobs makes sense. I would also prefer to see Zombie...
by finite8
Sun May 05, 2013 4:43 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

This "Zombie spawning Zombies" thing is nothing but bad. I still remember the frustrating days of beds where if there was a dark spot too close by, a mob would spawn and attack you and this feels the same. It is inconsistent and is designed to dis-empower the player in an illogical fashion...
by finite8
Thu May 02, 2013 5:51 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

Mojang added a Block of Coal.

I knew i should have put some money on that.
by finite8
Thu Apr 25, 2013 11:29 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

The zombie spawning thing is quite special at the minute I can't even explain how hard I hit my head on my desk seeing that video. Who knows why they thought paratrooper zombies were a good idea. The moment i heard that "Every time they take damage, there is a small chance another Zombie would...
by finite8
Sun Apr 21, 2013 10:15 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

All i want from Tethers is the ability to tether my Powered Minecart to other minecarts. I have wanted a Minecart train since i first put coal into my first powered minecart years ago. I would have preferred this to Powered Rails.

Choo Choo friggin Choo
by finite8
Sat Apr 20, 2013 7:34 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

Also....
They naturally 'jump' over 1 block, which enables you to walk up hills
No. nonononono.

This is just going to feel awkward. Bring on the BTW Dirt slab in terrain generation.
by finite8
Sat Apr 20, 2013 7:30 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

When riding something, like a mob or a boat, dismounting is only possible using the Sneak key now I think thats the best feature in the snapshot, I always start eating in a boat and end up dumped in the sea. This feature i hate most of all. Shift has always been the "Go slow" button. Inst...
by finite8
Mon Apr 15, 2013 9:35 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

Don't starve isn't a 3d game though. To avoid cold you have to basically insulate yourself and/or generate heat. Since MC doesn't have finite liquid model trying to simulate finite liquid in every block of atmosphere as well as heat transfer seems somewhat unlikely. How could you effectively simula...
by finite8
Mon Apr 15, 2013 9:34 pm
Forum: Off-Topic
Topic: Seasons discussussion
Replies: 7
Views: 1388

Seasons discussussion

Creating this topic due to a discussion raised in "Vanilla Minecraft News Discussion" http://www.sargunster.com/btwforum/viewtopic.php?f=3&t=6470&p=119177#p119177 Seasons: I Don't mind that idea too much, as long as it actually alters the mechanics too. Just some pointless cosmetic...
by finite8
Mon Apr 15, 2013 8:39 pm
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

Seasons: I Don't mind that idea too much, as long as it actually alters the mechanics too. Just some pointless cosmetic feature i think will only serve to annoy people when their pretty castle becomes half covered in snow. I think the only way this could work to make the game more interesting is to ...
by finite8
Mon Apr 15, 2013 5:04 pm
Forum: Off-Topic
Topic: Finite8's Modding Adventures
Replies: 7
Views: 1905

Re: Finite8's Modding Adventures

So, for a bit of fun, I decided to see how hard it would be to make some server-only rule adjustments to make the game more challenging and add some more "survival" to SMP. Surprisingly, this was really easy and worked a treat. I adjusted the following: - Health no longer regenerates when ...
by finite8
Sun Apr 14, 2013 2:29 am
Forum: Off-Topic
Topic: Raspberry Pi Adventures
Replies: 9
Views: 1601

Re: Raspberry Pi Adventures

Let us know how the lego case goes :) ...you mean, for the peripheral(s)? Or the Pi itself (which already has a case built, in my first image) ? If you mean for the other stuff, I don't know if those even need a case. Maybe a rack of some kind for the breadboard, but that would be about all I'd nee...
by finite8
Fri Apr 12, 2013 12:15 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2889749

Re: Vanilla Minecraft News Discussion

Sage wrote:Let's just wait for FC's hardcore bondage :P
I think "Gimp Suits" are hardcore enough without adding Bondage to it as well.

I am suddenly having these disturbing images of walking into a villager house and seeing two villagers in gimp suits with one bound to a bed.

Awkward....
by finite8
Thu Apr 11, 2013 4:35 pm
Forum: Off-Topic
Topic: Finite8's Modding Adventures
Replies: 7
Views: 1905

Re: Scarier Mobs for my BTW-phobes

Warr and Benanov would be the ones to talk to about server side behavioral mods. They've pulled off some incredible things without ever touching client code and may have further insight into what is and what is not possible. Interesting. Perhaps i will hit them up for some info. I'm pretty sure tho...
by finite8
Thu Apr 11, 2013 8:51 am
Forum: Off-Topic
Topic: Finite8's Modding Adventures
Replies: 7
Views: 1905

Re: Scarier Mobs for my BTW-phobes

From what i can tell, the client-side uses the vectors for prediction (position, direction and velocity). Also any physics seems to be calculated client side too but behavioral changes and setting these values just like the existing code does should be fine. I have just tested the same code and it s...
by finite8
Wed Apr 10, 2013 9:59 pm
Forum: Off-Topic
Topic: Finite8's Modding Adventures
Replies: 7
Views: 1905

Re: Scarier Mobs for my BTW-phobes

Hmm... will double check that. I didn't notice any weird behaviour but then again, it was pretty simple at that stage (once i confirmed my proof-of-concept i switched to the client side as debugging the server was a bit painful). There may have been holes in my proof of concept test though... can't ...