Search found 2076 matches
- Mon Sep 05, 2011 2:02 pm
- Forum: BTW Suggestions & Ideas
- Topic: Lightning rods
- Replies: 23
- Views: 1720
Re: Lightning rods
Aside from the one ill advised wood fort I built in a desert, every lightning storm I've experienced in minecraft put out the fire started by lightning in about half a second. Add to that the fact that it's a chore now to fully burn a single large treetop, often requiring half a dozen flicks of fli...
- Sun Sep 04, 2011 7:10 pm
- Forum: BTW Suggestions & Ideas
- Topic: Lightning rods
- Replies: 23
- Views: 1720
Re: Lightning rods
Aside from the one ill advised wood fort I built in a desert, every lightning storm I've experienced in minecraft put out the fire started by lightning in about half a second. Add to that the fact that it's a chore now to fully burn a single large treetop, often requiring half a dozen flicks of flin...
- Sun Sep 04, 2011 7:04 pm
- Forum: BTW Suggestions & Ideas
- Topic: Sand -> Molten Glass in Crucible
- Replies: 8
- Views: 1502
Re: Sand -> Molten Glass in Crucible
Unless some sort of entity mojo could be worked so that when a vase being filled with ghast juice gets picked up, it turns into a ghast egg vase. Not sure if it's possible but it would be a lot of fun
- Sat Sep 03, 2011 9:31 am
- Forum: BTW Suggestions & Ideas
- Topic: Sand -> Molten Glass in Crucible
- Replies: 8
- Views: 1502
Re: Sand -> Molten Glass in Crucible
Actually, that makes me think about things like adding in capacity to pour lava/water/cement buckets into vases... Break the jars and get a surprise! It'd be mostly just for adventure maps and the like but could also allow for some interesting booby traps once SMP gets settled into place. It's nearl...
- Fri Sep 02, 2011 10:40 pm
- Forum: BTW Suggestions & Ideas
- Topic: Sand -> Molten Glass in Crucible
- Replies: 8
- Views: 1502
Sand -> Molten Glass in Crucible
It seems logical to me that sand could be melted in a properly stoked crucible as it's how glass is actually made. Rather than turning into a nicely formed block of near flawless glass, however, it could go through a molten state. This would allow for its use in recipes that would produce glass comp...
- Tue Aug 30, 2011 7:51 pm
- Forum: Better Than Wolves Discussion
- Topic: Show us your pretty bridges :D
- Replies: 18
- Views: 2560
Re: Show us your pretty bridges :D
Just a quick mock-up since the original bridges got destroyed along with the rest of my old main save. This one is starting over with the new tech tree revision. They do look much better when the railbed is three meters wide to accommodate a two way system. In that case there would be two sets of fe...
- Tue Aug 30, 2011 6:05 pm
- Forum: BTW Suggestions & Ideas
- Topic: Cams
- Replies: 9
- Views: 862
Re: Cams
I didn't say that correctly. What I was attempting to get across is that from where I sit, yes it would be difficult. If I'm wrong about that and it could be done easily, it would be useful. Also very cool.
- Mon Aug 29, 2011 3:46 am
- Forum: BTW Suggestions & Ideas
- Topic: Cams
- Replies: 9
- Views: 862
Re: Cams
Not sure I see what water has to do with this... Agreed with that. Now the only thing is to ask a few simple questions that always get asked, 1: What does this bring to vMC via BTW in the form of game-play mechanics? 2: Does it mesh well with BTW as it sits currently? 3: Would it be hard to impleme...
- Sun Aug 28, 2011 2:55 am
- Forum: BTW Suggestions & Ideas
- Topic: Cams
- Replies: 9
- Views: 862
Re: Cams
Not sure I see what water has to do with this...
- Wed Aug 24, 2011 10:18 am
- Forum: BTW Suggestions & Ideas
- Topic: Cams
- Replies: 9
- Views: 862
Cams
Not sure if this would work with the axle code but one of the most basic tools for turning the force of a powered wheel (windmill/water wheel/treadmill) was in essense an ellipsoid lump of wood built around the driven shaft. This would allow for the operation of more complex devices such as trip ham...
- Wed Aug 24, 2011 9:33 am
- Forum: BTW Suggestions & Ideas
- Topic: log's + kiln = charcoal
- Replies: 15
- Views: 1086
Re: log's + kiln = charcoal
Only problem with this is that it's kind of the opposite of how charcoal gets burned. Charcoal is made by covering a wood fire with soil in order to limit the oxygen, resulting in a very slow, fairly cool burn. A kiln works by firing clay at very high temperatures with no limit on the oxygen. Wood p...
- Sun Aug 07, 2011 11:01 am
- Forum: BTW Suggestions & Ideas
- Topic: More wood planks using saw.
- Replies: 8
- Views: 718
Re: More wood planks using saw.
If anything it should generate fewer planks. When you split a log into pieces, you don't lose much of the wood. When you saw it apart, you lose the width of the sawblade to sawdust. For each cut made. When you're talking about turning a log into planks that can be dozens of cuts. I'd be happy with w...
- Thu Jul 28, 2011 2:10 pm
- Forum: Better Than Wolves Discussion
- Topic: Lens question
- Replies: 19
- Views: 2158
Lens question
Will the lens as planned illuminate the first solid block in the path at a light level 14-15, similar to if a torch had been placed on it or will it simply transmit a signal to another lens? If it's the former it would finally mean an end to having to clutter floors with dozens of torches and would ...
- Wed Jul 27, 2011 10:41 pm
- Forum: BTW Suggestions & Ideas
- Topic: Automated sheering by saw
- Replies: 6
- Views: 652
Re: Automated sheering by saw
Saws are horrible tools for working fibers such as wool. A rotary saw blade would clog within minutes just from fibers wrapping around the axle. This is completely aside from the fact that using a blade designed for wood to cut what is essentially very thick, oily hair with destroy the sharpness of ...
- Tue Jul 26, 2011 12:31 pm
- Forum: BTW Suggestions & Ideas
- Topic: Stamp Mills
- Replies: 17
- Views: 2491
Re: Stamp Mills
And then you have the people who would rather spend their limited play time building rather than go digging in search of the five chests full of sandstone and glass they need. The name of the game may be minecraft but some people just don't enjoy digging more than they have to. This is one of the re...
- Tue Jul 26, 2011 5:25 am
- Forum: BTW Suggestions & Ideas
- Topic: Stamp Mills
- Replies: 17
- Views: 2491
Re: Stamp Mills
How are you getting the cobble blocks into the inventory of the mill? You'll still need to manually collect cobblestone unless you want to set up some sort of TNT blasting operation.
- Mon Jul 25, 2011 9:34 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Gameplan
- Replies: 33
- Views: 3217
Re: BTW Gameplan
Congratulations, you now have the basis for automation and the basics of how to incorproate BTW into your minecraft experience. Also you can stop cranking for days at a time! I already gave out a long detailed answer like that, but automation is not what The Master wants, neither is semi-automation...
- Mon Jul 25, 2011 7:16 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Gameplan
- Replies: 33
- Views: 3217
Re: BTW Gameplan
What I did first was to dig up a few hemp seeds, which I planted and then went off to explore. Found some wolves, chopped a couple dozen stacks of wood, then went back to harvest some hemp and plant the new seeds beside the older plants. It was at this point the wolves told me that they wanted to be...
- Mon Jul 25, 2011 6:21 pm
- Forum: BTW Suggestions & Ideas
- Topic: Stamp Mills
- Replies: 17
- Views: 2491
Re: Stamp Mills
Another alternate use would be to automate paper production. Either as in intermediary process (cane or wood gets stamped into pulp, pulp gets run into a hopper with rollers to press the fluid out and form a sheet) or the same way a millstone automates sugar production.
- Sun Jul 24, 2011 9:16 pm
- Forum: BTW Suggestions & Ideas
- Topic: Evaporation pump
- Replies: 2
- Views: 552
Re: Evaporation pump
I fully agree. Part of the expense I was thinking of is that by the time such a thing becomes possible to build, most of your automation will have already been in place for a good long while.
- Sun Jul 24, 2011 8:20 pm
- Forum: BTW Suggestions & Ideas
- Topic: Evaporation pump
- Replies: 2
- Views: 552
Evaporation pump
Please note that this is intended to be a very expensive, slow operation machine that would require technology not available in this 'age' With the recent discussions of ice in regards to block dispensers, I started thinking about ways to keep ice available for future use while limiting its abuse fo...
- Sat Jul 23, 2011 2:36 pm
- Forum: Off-Topic
- Topic: There's always better...
- Replies: 13
- Views: 1207
Re: There's always better...
Yeah, I'm probably going to be called out for making very heavy use of pistons to make my memory banks. Basically it's going to be an array of six massive loops similar to this one. Only around four times the total length by the time it gets stacked up and doubled over.
Spoiler
Show
- Sat Jul 23, 2011 2:15 pm
- Forum: Better Than Wolves Discussion
- Topic: (un) official companuon cube contest
- Replies: 17
- Views: 1257
Re: (un) official companuon cube contest
It's a shame that the pitch of wolf whines can't be tuned like note blocks. I'd add a choir of whimpering to my music box at the drop of a hat if the option was there
- Sat Jul 23, 2011 2:04 pm
- Forum: BTW Suggestions & Ideas
- Topic: Stamp Mills
- Replies: 17
- Views: 2491
Re: Stamp Mills
Simpler second uses would be to make ore more efficient along the lines of turning 4 iron ore into 5 smeltables or to implement things further along on the tech tree. It would allow the cracking of, say, hemp seeds so they can be pressed to produce an oil, for example. Or possibly just the way to ma...
- Sat Jul 23, 2011 5:48 am
- Forum: Off-Topic
- Topic: There's always better...
- Replies: 13
- Views: 1207
Re: There's always better...
Hmm... I wonder how many bytes of data that array holds. Be interesting to see how the 360 byte PROM racetrack array I'm working on stacks up. ROM because after blowing code into it once it would be about as easy to build a fresh array than to erase and start over. Then again, BDs might allow for ea...