Search found 210 matches

by Mesh
Wed Mar 10, 2021 5:24 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Better Terrain Addon v3.2.2 (BTW CE 2.0.2+)
Replies: 110
Views: 179002

Re: Better Terrain Addon v1.1.2 BTW 4.B0000003

I think a little bit of wee just came out. Will deffo be using this when we finally come back :)
by Mesh
Thu Apr 16, 2020 10:58 am
Forum: Better Than Wolves Discussion
Topic: Witchfarm Design
Replies: 6
Views: 5650

Re: Witchfarm Design

Big slimes aren't generally your problem, tiny slimes are. They can squeeze through the gaps in your saw wall and cause havoc (You could have a saw wall, 4x4 to take care of the big slimes, thats what we did). To take care of the tiny slimes you want a second, single saw in a 1x1 tunnel gap, to kill...
by Mesh
Sat Mar 07, 2020 8:33 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

I don't recall doing any work on candle blocks, I guess there's a chance it is just the vanilla texture? When we eventually come back to BTW I'm sure I'll take a look :)
by Mesh
Wed May 29, 2019 7:47 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

What's New in v1.66:
Spoiler
Show
Image
v1.66
Added StackSize CIT for the following items:
  • Wet Brick
  • Uncooked Nether Brick
  • Nether Brick
  • Stone Brick
Fixed StackSize CIT for Brick so that it shows the correct colour
by Mesh
Mon May 06, 2019 8:15 pm
Forum: BTW Bug Reports
Topic: Players still vanishing in SMP
Replies: 3
Views: 4489

Players still vanishing in SMP

We just started a new world tonight after a break from the mod. Haven't gotten to boat tech yet but the invis problem was occuring every time we split up. We had two people on hunting duty each day while others stayed at base. Every time they came back they'd be invisible. Not sure if this makes any...
by Mesh
Sat Apr 27, 2019 11:05 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

With this release I should be fully up to date. Let me know if I've missed anything out! Enjoy :) What's New in v1.65: http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-165.jpg v1.65 [/u] Added Starvation for all Animals Added Block of Gold Ore Added Block of Iron Ore Added Planter Wit...
by Mesh
Sat Apr 13, 2019 6:06 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

Hey guys, just an FYI. I'm aware of the problem with weeds showing up as strange texures. I'm afraid there's nothing I can do about that as it seems to be an internal problem. This problem only seems to occur when you switch texture pack when inside the game, so if you load the game with my pack alr...
by Mesh
Fri Apr 12, 2019 8:20 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

Please note, I haven't yet finished everything from the last few updates, details of which are at the bottom of this post. I feel that I've managed to add in the most recently used blocks/items though. Also, I've updated this pack purely based on experimenting in Creative and I had a little trouble ...
by Mesh
Sun Apr 07, 2019 8:39 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

Ha, tell your daughter thanks! I've been working on the TP today and I've got what I think are the main things done. I haven't played the mod since about 4 versions ago so I'm trying to work out the most commonly used items so I can get some usability back for you guys. I'll try to get a version rel...
by Mesh
Sun Mar 17, 2019 4:50 am
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

Some kind words there I appreciate that :)
by Mesh
Sat Mar 16, 2019 4:57 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

I've been following the changes but I've been busy with education recently and I'm in the middle of a BTW break so I haven't had the time to update it. I'll get to it shortly hopefully within the next week or two I should at least be able to get something workable with the more common items
by Mesh
Fri Jan 18, 2019 10:11 am
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

I can't speak for ion but I'd personally rather you didn't upload my textures. This pack is mah baby and I've put thousands of hours into it. I'm still actively working on this pack so Id rather my textures remain with this one. I'd perhaps be fine with it if I had abandoned this one but I don't pla...
by Mesh
Fri Jan 18, 2019 2:42 am
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix

No thanks panda. I still play and will update when I get around to it
by Mesh
Fri Dec 21, 2018 4:14 pm
Forum: BTW Bug Reports
Topic: Players vanishing in SMP after travelling on boats
Replies: 14
Views: 5372

Re: Players vanishing in SMP after travelling on boats

Haha I noticed, there seems to be a hell of a lot of work going on under the hood, the animals not dying by suffocation sounds exciting. I won't mention the lighting bug though because I don't want to derail the thread or anything :O
Spoiler
Show
by Mesh
Fri Dec 21, 2018 1:14 pm
Forum: BTW Bug Reports
Topic: Players vanishing in SMP after travelling on boats
Replies: 14
Views: 5372

Re: Players vanishing in SMP after travelling on boats

Well I know that entities in boats in smp have been buggy for as long as I've played minecraft. When travelling, boats are just empty, with the players rubber banding occasionally between the boat and the place they boarded it. However in the past, the players have almost always appeared fine on the...
by Mesh
Thu Dec 06, 2018 4:05 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: MCPatcher problem and proxy settings
Replies: 10
Views: 6585

Re: MCPatcher problem and proxy settings

erik can you run your MC launcher and post the version number of the launcher here? (appears in the title bar of the launch window). Then can you go to the "Launcher Log" tab and tell me what version of java you are using? [21:02:09 INFO]: System.getProperty('java.version') == '<YOUR VERSI...
by Mesh
Thu Dec 06, 2018 2:23 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: MCPatcher problem and proxy settings
Replies: 10
Views: 6585

Re: MCPatcher problem and proxy settings

Yeah I've spoken to multiple people now and some are having problems, some not, seemingly random. I'm not sure what's going on. There must be an explanation. I can't really update BTW until I get this sorted so I've had to ban everyone on my server from updating too haha, bad times. I'll have to tak...
by Mesh
Tue Dec 04, 2018 6:53 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 845433

Re: Show us your builds!

Cheers for that, appreciate it! Looking good
by Mesh
Mon Dec 03, 2018 4:04 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: MCPatcher problem and proxy settings
Replies: 10
Views: 6585

Re: MCPatcher problem and proxy settings

I'm getting the same problem, as is a friend. However a third friend can run it fine. I'm not sure what the problem is. Does anyone have any ideas? Looks like the same error.

I've done what the error message says, file is there in place yet still the error persists
by Mesh
Mon Dec 03, 2018 3:55 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 845433

Re: Show us your builds!

I just mean the layout mainly, how to build it, I'm not sure we did it the most effective way. I don't really want to hijack this thread though with talk on trap tips. If you have time to give me a few pointers in PM or something that'd be cool but it's ok if not. We've just not got much experience ...
by Mesh
Mon Dec 03, 2018 2:32 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 845433

Re: Show us your builds!

All of these recent posts are looking great. Ion are you following any specific method to create your trap? I remember making one in our previous world and it had shite output. any tips?
by Mesh
Sun Nov 25, 2018 11:47 am
Forum: Better Than Wolves Discussion
Topic: Version 4.AAAAAAAAAAHHHH Hints/Help Request (MILD SPOILERS)
Replies: 60
Views: 26430

Re: Version 4.AAAAAAAAAAHHHH Hints/Help Request (MILD SPOILE

A while ago I made a mini thread with a few early game tips. Perhaps give that a glance and see if there's something you're missing?

viewtopic.php?f=3&t=9515
by Mesh
Sat Nov 24, 2018 10:41 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix v1.63 - BTW 4.ABCFA

Updated to BTW 4.ABCFAFAFA What's New in v1.63: http://www.meshscorner.co.uk/mctexturepack/Screenshots/WhatsNew-163.jpg v1.63 [/b] Added Redstone Clutches with gold surrounds Altered Gear Box and Redstone Clutch input faces Added buckets Added placed Chunk of Iron Ore Added placed Chunk of Gold Ore ...
by Mesh
Sat Nov 24, 2018 7:46 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix v1.62 - BTW 4.ABCEE

Glad you like it erik. The changes to the icons became possible when mcpatcher 5 was released. I put a lot of work into that, because it was a great little feature! Similarly with how iron armour deteriorates through durability, that's one of my favourites :)
by Mesh
Thu Nov 22, 2018 7:28 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x] Mesh's John Smith/Conquest Mix
Replies: 54
Views: 82549

Re: [32x] Mesh's John Smith/Conquest Mix v1.62 - BTW 4.ABCEE

Ah no thanks man I'm good. I actually enjoy updating the pack, it's a hobby of mine. It just takes a bit longer to get to these days because I'm working full time now