Search found 102 matches

by Epsilon
Sun Sep 10, 2023 5:53 pm
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW CE 2.1)
Replies: 9
Views: 38324

Re: New Release! (BTW CE 2.1)

Wow, this sounds awesome :D
Thanks for the continued efforts of everyone involved: you rock!
by Epsilon
Tue Jan 17, 2023 8:00 am
Forum: BTW Feedback & Ideas
Topic: Villager Improvements
Replies: 3
Views: 2735

Re: Villager Improvements

I like the general direction of this idea. IMHO, one of the coolest things in BTW is how the infernal enchanter works. It does not force a certain predefined structure to build upon you, but rather it requires you to have a certain number of something in a vicinity. This allows for fantastic creativ...
by Epsilon
Wed Jul 20, 2022 8:05 am
Forum: BTW Add-Ons And Texture Packs
Topic: BETA OUT NOW! Sock's Crops Addon [CE 1.3.8]
Replies: 32
Views: 43269

Re: BETA OUT NOW! Sock's Crops Addon [CE 1.3.8]

Hey, cool to have a playable version <3
This might finaly get me back to playing a bit of BTW, just to check out all the cool new thing you've added
by Epsilon
Wed Apr 20, 2022 5:05 pm
Forum: Better Than Wolves Discussion
Topic: CE Dev Diary (April 16th)
Replies: 4
Views: 2650

Re: CE Dev Diary (April 16th)

It just takes time, which unfortunately as I mentioned I haven't had a lot of. Lots of people have been putting in very good work on it so far though :) I'm not expecting you or anyone else on the team to accomplish wonders at a fingers snap :D - and I think there already have been achived quite so...
by Epsilon
Wed Apr 20, 2022 5:01 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds! ~Technical edition~
Replies: 10
Views: 8479

Re: Show us your builds! ~Technical edition~

Cool :D tbh, I'm even more impressed by how pretty your Nether-Portal is designed. That one looks awesome. I've for some time envisioned a system that would "force" players to build such nice surroundings to their portals... somewhat similar to how the infernal-enchanter works. But elabora...
by Epsilon
Sun Apr 17, 2022 2:40 pm
Forum: Better Than Wolves Discussion
Topic: CE Dev Diary (April 16th)
Replies: 4
Views: 2650

Re: CE Dev Diary (April 16th)

Thanks Dawn for the update. And thank you all for keeping BTW alive through CE. This has also, thanks to the amazing mod support built into CE and the assistance the active nodding community is willing to offer, sparked a new wave of new and revived mods for the new CE of BTW. I'm especially impress...
by Epsilon
Wed Mar 23, 2022 4:19 pm
Forum: BTW Feedback & Ideas
Topic: Tone Moderation
Replies: 4
Views: 3565

Re: Tone Moderation

I've not watched the Discord for a while, so I'm going purely of what you describe here. Also, I want to mention that I've tried to get into creating my own variant for BTW CE, but have not found the time to do so. I have however already received support/advice and offers of support once I get aroun...
by Epsilon
Mon Jan 03, 2022 5:35 pm
Forum: BTW Add-Ons And Texture Packs
Topic: BETA OUT NOW! Sock's Crops Addon [CE 1.3.8]
Replies: 32
Views: 43269

Re: Sock's Crops Addon - Development Thread

I dunno if this is in the scope or might just be a separate idea, but storing smaller mechanical parts visually in a jar or container which you could right click to grab out of would make workshops look amazing AND be quite useful. Visually representing things like gears and filaments on such a sca...
by Epsilon
Wed Dec 15, 2021 12:02 am
Forum: BTW Feedback & Ideas
Topic: Epsilons Crazy Ideas Collection
Replies: 7
Views: 5590

Re: Epsilons Crazy Ideas Collection

I probably was a bit negative, just coming in and seeing a kitchen sink wall of text made me immediately think "oh yikes, what is this" and I responded with that mindset. No worries there from my side. I know you're a busy Person, so I really didn't expect to get an answer that quickly ;)...
by Epsilon
Tue Dec 14, 2021 9:22 pm
Forum: BTW Feedback & Ideas
Topic: Epsilons Crazy Ideas Collection
Replies: 7
Views: 5590

Re: Epsilons Crazy Ideas Collection

Oh damm, that slipped past me when typing, sorry. Already corrected. I understand what you say, and will change the wording to better reflect that this is what I want to develop as my addon for CE. As of the specific ideas. Clearly it's not worth fighting over "who has the right interpretation&...
by Epsilon
Tue Dec 14, 2021 6:43 pm
Forum: BTW Feedback & Ideas
Topic: Epsilons Crazy Ideas Collection
Replies: 7
Views: 5590

Epsilons Crazy Ideas Collection

First off, some information about me: I've been a part of the community since July 2011, with a different account back then. I was young and did not know when to stop expressing my ideas ;) (Apparently I've not learned my lesson :P ) Over the years I've made some useful contributions, such as pickin...
by Epsilon
Thu Dec 09, 2021 8:49 am
Forum: BTW Add-Ons And Texture Packs
Topic: Hiracho's Fatty Foods Add-on [CE1.3.1]
Replies: 10
Views: 9676

Re: Hiracho's Fatty Foods Add-on

Hey there, first, I want to express my support for the direction this add-on is taking. Second I have a technical question: Is the incompatibility with your dynamic-lighting-add-on originating from the fact that both need to modify the players-base-class? (Not that I have dug into the code in any ma...
by Epsilon
Thu Dec 09, 2021 8:00 am
Forum: BTW Add-Ons And Texture Packs
Topic: BETA OUT NOW! Sock's Crops Addon [CE 1.3.8]
Replies: 32
Views: 43269

Re: Sock's Crops Addon - Development Thread

Very nice to see this project taking shape more and more <3 I'm curious about how things will fit in the overall tech-tree; especially the seed-jar looks interesting here. I also wonder if this will see integration into dawnraiders Better Terrain Addon , so your stuff can be generated naturally? Thi...
by Epsilon
Wed Dec 08, 2021 1:57 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Jorge's Miscellaneous Addon V3.2f Starry Expanse
Replies: 50
Views: 57899

Re: Jorge's Miscellaneous Addon V3.2f Starry Expanse

Hey there, sorry for reviving this ;) Is this still beeing worked on and is there a chance we will see this working with CE in the future? EDIT: I know it's nothing trivial I'm asking for here. I'm just gently expressing my love for this addon <3 If not, would other autors get the permission to carr...
by Epsilon
Sun Oct 03, 2021 10:22 am
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW CE v1.1.X)
Replies: 16
Views: 10187

Re: New Release! (BTW CE v1.1.X)

Sorry to keep spamming releases, the new entity spawning code touched a lot of places and I was bound to miss a few while testing. No worries ;) You're still getting yourselves to know the codebase and how everything is connected. Also, I suspect the downloads for BTW are in the low hundreds, there...
by Epsilon
Sun Apr 11, 2021 12:46 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Yany's Stuff & Things Addon v1.3.0 for BTW CE 1.3.X - Now with Hardcore Darkness in Hardcore Hell!
Replies: 28
Views: 19424

Re: Yany's Stuff & Things Addon - Now with Hardcore Staying At Home

I'm glad you shared your thoughts, as you changed my opinion on some points ;) I can nothing but agree with your line of reasoning. Debating what the exact number of hours should be is pointless I think, so just one last thought for that: "most AAA games take less than 200h to fully complete XD...
by Epsilon
Sat Apr 10, 2021 7:53 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Yany's Stuff & Things Addon v1.3.0 for BTW CE 1.3.X - Now with Hardcore Darkness in Hardcore Hell!
Replies: 28
Views: 19424

Re: Yany's Stuff & Things Addon - Now with Hardcore Staying At Home

Hey this sounds interesting. Looks like you're expanding on what FC did to the early game. Smoothing our progression a little bit, giving the player more options but also taking some comfort away to balance things out. As is the nature with opinions, I like most of the changes but some I don't have ...
by Epsilon
Wed Jan 20, 2021 4:36 pm
Forum: Better Than Wolves Discussion
Topic: A Message For The Community
Replies: 42
Views: 209232

Re: A Message For The Community

I just took a look at the oldest BTW version on my PC. It's BTWMod4-84. But I remember following this wonderful mod transitioning to its own game even before that version. Once there was a "collaboration" with BuildCraft, and I have distant memories of a mod consisting of no more than 10 b...
by Epsilon
Fri Sep 11, 2020 3:06 pm
Forum: Better Than Wolves Discussion
Topic: [Spoilers] BTW Tech Tree Visualization as of v4.B000002
Replies: 21
Views: 31675

Re: [Spoilers] BTW Tech Tree Visualization as of v4.B000002

Quickly wanted to thank you for the input.
I have my ideas, and you inspired some new ones and directed the ones I had. Unfortunately atm I'm busy doing university stuff so it might take a while until you can see the fruits of this labour.
by Epsilon
Tue Sep 01, 2020 8:50 pm
Forum: Better Than Wolves Discussion
Topic: [Spoilers] BTW Tech Tree Visualization as of v4.B000002
Replies: 21
Views: 31675

Re: [Spoilers] BTW Tech Tree Visualization as of v4.B000002

Hey, Lately I had far more fun playing around with the TechTree-Chart, rather than playing the Mod. Guess I'm still afraid of the early game. Specifically of the frustration that comes with dying and my lack of understanding how to transition to "the mid game". So I just updated the Links ...
by Epsilon
Mon Jun 22, 2020 8:26 am
Forum: Better Than Wolves Discussion
Topic: [Spoilers] BTW Tech Tree Visualization as of v4.B000002
Replies: 21
Views: 31675

Re: [Spoilers] BTW Tech Tree Visualization as of v4.B000002

Hey guys, I'm planning on jumping back in and trying to get through the mod once more in the near future. Thus I was checking if this visualisation is still up to date. So far I found two areas that appear slightly out of date, and that I would like working on: Villager trading. According to the Wik...
by Epsilon
Wed Jun 17, 2020 8:50 am
Forum: Better Than Wolves Discussion
Topic: Guess who's back and blind let's play!
Replies: 7
Views: 5582

Re: Guess who's back and blind let's play!

On the install side you might want to consider installing some additional mods. The ones generally considered essential are: Skin fix and item frame map adjustment Then there are the bigger ones adding more content like: Deco and Jorges Also you might consider installing craftguide ... but that migh...
by Epsilon
Sat May 09, 2020 2:10 pm
Forum: BTW Feedback & Ideas
Topic: Does anyone use moulds?
Replies: 7
Views: 5664

Re: Does anyone use moulds?

As far as I remember they got added in a time when making plenty of anvils was not so much a problem, and back them they might have been more useful...

Edit: completely missed this post was by FC.
Of course you know when and why the where added.
Anyways, I never used them.
by Epsilon
Sun May 03, 2020 5:26 pm
Forum: BTW Feedback & Ideas
Topic: Possible SMP coplayer who is colorblind
Replies: 3
Views: 2519

Re: Possible SMP coplayer who is colorblind

As was hinted at by dawnraider a TP(Texture Pack) appears to be the easiest option. Getting a 32x32 or higher TP installed is a bit tricky, but there are guides around here on how to get it done. And even so officially distributing a modded version if forbidden, if you send your modded version to yo...
by Epsilon
Mon Aug 12, 2019 12:22 pm
Forum: Better Than Wolves Discussion
Topic: [Spoilers] BTW Tech Tree Visualization as of v4.B000002
Replies: 21
Views: 31675

Re: [Spoilers] BTW Tech Tree Visualization as of v4.B000002

End game stuff looks pretty good. Nice to hear, thanks. Other notes: In piston packing it says dirt pile --> loose dirt --> packed earth, but dirt piles pack into normal dirt not loose dirt. Brewing is missing invisibility and instant damage (made by adding a venom sack to night vision and instant ...