Search found 486 matches

by DiamondArms
Wed Apr 11, 2018 9:39 am
Forum: Better Than Wolves Discussion
Topic: Deforesting with fire.
Replies: 3
Views: 1692

Re: Deforesting with fire.

as long as fire spread mechanics are still the same (haven't tried BTW since the revamp), burning a jungle will clear out the leafy floor but half-burn the tall trees. not recommended unless you're willing to nerdpole up and clean the resulting mess. I tried it once. I regret many things.
by DiamondArms
Sat Feb 03, 2018 3:12 am
Forum: BTW Feedback & Ideas
Topic: The Feature Request / Suggestion Thread - LIMITED TIME ONLY
Replies: 221
Views: 681491

Re: The Feature Request / Suggestion Thread - LIMITED TIME O

The ability to rename things, like in a vMC dead weight. Why? Seriously. I've never understood that feature or the desire for it. 1) Naming things is fun 2) Flavor Text 3) in an SMP setting, named items make it easier to differentiate between individual player's possessions/mark certain tools as pu...
by DiamondArms
Fri Feb 02, 2018 12:22 pm
Forum: BTW Feedback & Ideas
Topic: The Feature Request / Suggestion Thread - LIMITED TIME ONLY
Replies: 221
Views: 681491

Re: The Feature Request / Suggestion Thread - LIMITED TIME O

The ability to rename things, like in a vMC dead weight.
by DiamondArms
Mon Jan 08, 2018 11:01 am
Forum: Better Than Wolves Discussion
Topic: Mushroom farming questions, early game.
Replies: 11
Views: 3630

Re: Mushroom farming questions, early game.

Super Easy Brown Mushroom Farms

Side note: spiders can rarely spawn in these. they can't get out, however. the worst you'll get is a poke and some webbing.
by DiamondArms
Mon Nov 20, 2017 11:10 pm
Forum: Off-Topic
Topic: One Punch!!!
Replies: 2
Views: 1441

Re: One Punch!!!

Original webmanga, serialized manga or anime?
by DiamondArms
Sat Aug 05, 2017 11:03 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Language Packs for Better than Wolves
Replies: 8
Views: 2900

Re: Language Packs for Better than Wolves

So apparently there are ways to edit/add language packs to minecraft, not sure how applicable this would be to BTW though. video tutorial on editing lang files. involves funny .jar copying I'd be interested in trying to translate BTW for japanese. been meaning to learn kanji for a while and this mig...
by DiamondArms
Thu Aug 03, 2017 6:47 am
Forum: Better Than Wolves Discussion
Topic: World height and mobfarming
Replies: 2
Views: 1796

World height and mobfarming

So I've been watching a lot of vanilla MC playthroughs recently (the horror!) and a common theme for mobfarm design is how low in the world you should make them. Apparently, spawning rules apply in height subchunks of 16, so if you build a mobfarm below y=16 and clear any solid blocks between the mo...
by DiamondArms
Sun Jul 30, 2017 10:38 pm
Forum: BTW Feedback & Ideas
Topic: Mushroom Islands feel useless
Replies: 1
Views: 1698

Re: Mushroom Islands feel useless

After recently having to restart BTW due to chunk corruption, I went seed hunting for anything more interesting than a random seed. First one I tried was a mushroom island within sight of spawn, which was also a small island. After whacking the sole tree in the vicinity, I waded over and tried to se...
by DiamondArms
Wed Jul 19, 2017 8:39 am
Forum: Better Than Wolves Discussion
Topic: Vanilla Minecraft News Discussion
Replies: 2549
Views: 2911452

Re: Vanilla Minecraft News Discussion

More texture news: Obsidian (again) and diamond blocks

Not sold on the whole retexture thing in general. Most of the new textures feel murky. don't hate the new diamond texture, but they're trying to fix something that isn't broken.
by DiamondArms
Mon Jul 03, 2017 10:38 pm
Forum: Off-Topic
Topic: The controller thread (HOTAS, Steam Controller, etc)
Replies: 26
Views: 23089

Re: The controller thread (HOTAS, Steam Controller, etc)

As someone who owns a Xbox 360 and ps3, its really convenient to hork a controller temporarily if I need it for a PC game. I've yet to try any high-end controllers, but the 360 and ps3 controllers I own suffice for me and family when needed.
by DiamondArms
Sat Apr 01, 2017 10:28 am
Forum: Off-Topic
Topic: Gaming Podcasts?
Replies: 7
Views: 3705

Re: Gaming Podcasts?

Also not a gaming podcast, but "This Is Only A Test" from Tested discusses tech of all sorts, including gaming and VR tech.
by DiamondArms
Sat Apr 01, 2017 10:25 am
Forum: Better Than Wolves Discussion
Topic: Farming: Dung, Blazes, and monsters in general.
Replies: 11
Views: 4445

Re: Farming: Dung, Blazes, and monsters in general.

Apparently blazes don't fly unless they see a player, so funnel rooms with vinetraps work. setting that up might take a few tries though. vinetraps burn. With the above method, balancing spawning platforms and space to drop the blazes takes a bit of finicking around to get the ratio right. mine is h...
by DiamondArms
Fri Mar 31, 2017 10:02 am
Forum: Better Than Wolves Discussion
Topic: Farming: Dung, Blazes, and monsters in general.
Replies: 11
Views: 4445

Re: Farming: Dung, Blazes, and monsters in general.

One thing to note for blaze farms, nether mobs (including blazes) can only spawn on netherrack/netherbrick, so vanilla setups for those don't work. A blaze spawner inside nether fortress would by fine to farm ! Sorry, should have made that clearer. The spawning conditions apply to spawner blazes as...
by DiamondArms
Thu Mar 30, 2017 11:50 pm
Forum: Better Than Wolves Discussion
Topic: Farming: Dung, Blazes, and monsters in general.
Replies: 11
Views: 4445

Re: Farming: Dung, Blazes, and monsters in general.

One thing to note for blaze farms, nether mobs (including blazes) can only spawn on netherrack/netherbrick, so vanilla setups for those don't work.
by DiamondArms
Mon Mar 27, 2017 5:39 am
Forum: Better Than Wolves Discussion
Topic: Early-game mushroom farming?
Replies: 17
Views: 7748

Re: Early-game mushroom farming?

no kidding. I went from 2-3 1x5 cells to 6 pillboxes. the pillboxes still take a while, but are generally faster than the 1x5's. I've moved on to large mushroom arboretums for more yield, but that's later game if you don't find a mushroom Island near spawn. I've also experimented with a piston flood...
by DiamondArms
Sat Mar 25, 2017 12:58 am
Forum: Better Than Wolves Discussion
Topic: Early-game mushroom farming?
Replies: 17
Views: 7748

Re: Early-game mushroom farming?

the 1x5 cells were 6 blocks apart. I had the same idea to fit them in the walls of my tunnels.
by DiamondArms
Thu Mar 23, 2017 10:27 am
Forum: Better Than Wolves Discussion
Topic: Early-game mushroom farming?
Replies: 17
Views: 7748

Re: Early-game mushroom farming?

Personally I use a variant of the ol' "Stick 'em in your tunnrls" approach. My tunnels are 3 high and 2 wide, but then I remove the blocks either side on the floor, before covering the floor in half-slabs. Voila, pitch darkness, perfect for growing shrooms. I experimented with a similar d...
by DiamondArms
Mon Mar 13, 2017 9:25 am
Forum: BTW Add-Ons And Texture Packs
Topic: [Mod] Alyx's Mapping Mods
Replies: 30
Views: 14351

Re: [Mod] MapsOnGrids v1.0.0 (Aligned maps!)

Oooh. not playing much BTW atm, but definitely adding to my save for when I make my return. Thanks!
by DiamondArms
Thu Mar 09, 2017 1:07 pm
Forum: Better Than Wolves Discussion
Topic: Early-game mushroom farming?
Replies: 17
Views: 7748

Re: Early-game mushroom farming?

Not all that fast, hence the need for several. If you need a lot of mushrooms, these are pretty cheap to build and can be placed practically anywhere.
by DiamondArms
Thu Mar 09, 2017 8:50 am
Forum: Better Than Wolves Discussion
Topic: Early-game mushroom farming?
Replies: 17
Views: 7748

Re: Early-game mushroom farming?

Mushroom Farms in My SSP

I use these slab-based farms to grow mushrooms. all run on a single seed mushroom in the middle. There are 5-6 of them in my underground farming terrace. I call them Pillboxes (since they resemble pillboxes when made with a roof). Most of them are on different floors.
by DiamondArms
Thu Dec 22, 2016 1:38 am
Forum: Better Than Wolves Discussion
Topic: Superflat Challenges.
Replies: 4
Views: 1641

Re: Superflat Challenges.

there's an overworld superflat preset that should allow the creation of multiple biomes in superflat. if you can figure out which parts of the preset code does that, you can copy it over to your custom preset code and allow multiple biomes in your custom superflat.
by DiamondArms
Wed Dec 14, 2016 4:22 am
Forum: BTW Add-Ons And Texture Packs
Topic: The Deco Add-on. (updated 04/25/2019) [4.ABCFAFBFC]
Replies: 280
Views: 195247

Re: [V2.0b] The Deco Add-On. Now separated into multiple pie

This might be an odd request, but could you(Yhetti) make an aesthetic slime block? I think the way slime blocks look is pretty cool and would like to be able to build with them in BTW.
by DiamondArms
Thu Dec 08, 2016 1:38 am
Forum: BTW Add-Ons And Texture Packs
Topic: [32x]Conquest Texture Pack Deco Astrolabe BTW 4.ABCFEFE
Replies: 149
Views: 447360

Re: [32x]Conquest Texture Pack without Deco Add-On support

Yhetti wrote: Was this supposed to be for me? :)
Early Xmas present? :V

Yeah, please look into it when you're free, Yhetti.
by DiamondArms
Wed Dec 07, 2016 10:37 pm
Forum: BTW Add-Ons And Texture Packs
Topic: [32x]Conquest Texture Pack Deco Astrolabe BTW 4.ABCFEFE
Replies: 149
Views: 447360

Re: [32x]Conquest Texture Pack without Deco Add-On support

hooo boy....I think there's been a minor oversight. java.lang.ArrayIndexOutOfBoundsException: 20 at ye.a(RecipeFireworks.java:127) at yk.a(CraftingManager.java:309) at ts.a(ContainerWorkbench.java:52) at tr.a(SourceFile:74) at ul.c(SourceFile:78) at tj.a(SourceFile:463) at ts.b(ContainerWorkbench.ja...