Search found 65 matches
- Fri Sep 26, 2014 4:06 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3163986
Re: Vanilla Minecraft News Discussion
This is also bad news because MS is, among other things, notable for trying to sit on everything related of what they own, so you blink, and they start selling licenses for modding. And |Advanced Minecraft Pack" to be able to play with mods. And make mods only compile in their own IDE.
- Sat May 24, 2014 2:55 pm
- Forum: Off-Topic
- Topic: Factorio: A game all about automation
- Replies: 123
- Views: 43796
Re: Factorio: A game all about automation
I'd like to point out that a dozen of laser turrets causes HUGE power spikes...
Re: Drowning
Spoiler
Show
Not sure, but there seem to be multiple ways of completing this? R/n I'm wondering where did I get Integrity from. And I also died SUPER fast. And Memory was practically of no use the closer to the end?
- Wed Feb 05, 2014 5:14 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Allocating enough memory for minecraft
- Replies: 6
- Views: 2986
Re: Allocating enough memory for minecraft
Um, Fret, are you sure that calling names the guy that helped you solely because of his age is the right thing to do?
- Wed Jan 08, 2014 3:51 pm
- Forum: Off-Topic
- Topic: Player Heads as decoration!
- Replies: 6
- Views: 1258
Re: Player Heads as decoration!
I was expecting something a bit more morbid, I must admit :).
- Fri Dec 20, 2013 10:04 am
- Forum: Better Than Wolves Discussion
- Topic: Most fun I have had in a long time
- Replies: 13
- Views: 2209
Re: Most fun I have had in a long time
You seem to be quick to ...prune. Remember me to never upset you.
- Thu Dec 05, 2013 1:25 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3163986
Re: Vanilla Minecraft News Discussion
I think chicken jockeys are a quite decent feature compared to others, being both the ultra-fast mob and the mob that ignores fall damage. They have a niche! And it continues with the Minecraft trend of ridiculous mounts.
- Sun Nov 24, 2013 2:19 am
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3163986
Re: Vanilla Minecraft News Discussion
How is Minecraft a skinnerbox? If anything, it reminds me of Lego Duplo.dawnraider wrote: This video (especially the part around 4:00) actually pretty accurately describes Minecraft as a whole right now:
(Thanks for reminding me of Extra Credit, tho).
- Fri Nov 22, 2013 9:46 am
- Forum: Better Than Wolves Discussion
- Topic: Lightning. It strikes
- Replies: 19
- Views: 3509
Re: Lightning. It strikes
please guys, take a moment to step back and realize that that particular wikipedia page fails to actually address the process of a lightning strike in the vicinity of a lightning rod. It doesn't even properly explain why a lightning rod ought to be a thin tower. When a thin tower of conductive mate...
- Tue Nov 19, 2013 8:15 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Disabling Hardcore Spawn in v4.8999999?
- Replies: 17
- Views: 2372
Re: Disabling Hardcore Spawn in v4.8999999?
This "happening" may just be a result of a representative bias. You remember moments when you spawned in familiar place far better than moments when you didn't.
- Sun Nov 17, 2013 10:58 pm
- Forum: Off-Topic
- Topic: A weird missing file on my computer (Ghost File?)
- Replies: 22
- Views: 2872
Re: A weird missing file on my computer (Ghost File?)
You can try TinyCoreLinux, which is way slimmer than Ubuntu and more than enough for your purposes.
- Thu Nov 14, 2013 7:02 pm
- Forum: Better Than Wolves Discussion
- Topic: Fishing Surprise *Spoiler Alert
- Replies: 8
- Views: 1363
Re: Fishing Surprise *Spoiler Alert
I have a vision of Flowerchild reading this, not very satisfied but chuckling nevertheless.Mud wrote:I fished up a pair of leather boots when I desperately needed a fish a few months ago. I died of starvation shortly thereafter.
- Sun Nov 10, 2013 10:40 pm
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
Yes, see, the problem is that P(O|M), for an observer inside the chamber, is not equal to 1. Assuming that every instance of an observer existing in a possible world is an outcome of the experiment, there are many instances of the observer which do *not* survive to see the outcome of the experiment...
- Sun Nov 10, 2013 10:37 pm
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
There's no point in discussing Copenhagen versus Everett; as of last year, they were showed to be equivalent interpretations (as in, they make exactly the same predictions). Back then, Everett's theory was much better, because Copenhagen contained that handwave about observers and non-observers (mos...
- Sun Nov 10, 2013 4:24 pm
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
Also, Everett interpretation isn't necessary to explain observation phenomenon. In standard interpretation, there is a concept of quantum entanglement, that means the same. (If two systems are entangled, then every state of one system experiences the other system as if it suddenly collapsed to one s...
- Sun Nov 10, 2013 4:16 pm
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
The quantum immortality thought experiment relies on non-necessarily-true assumtion that it is somehow necessary for our perception to continue indefinitely . In other words, we actually live in both universes -- but in one of them, not for very long -- so it's impossible to predict which one we wou...
- Sun Nov 10, 2013 10:28 am
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
And with that, I once again return us to the many-worlds interpretation! Because it explains wavefunction collapse with this neat little concept known as quantum decoherence . Basically: You just answered your own question. We are part of the quantum system! When you set up an experiment where two ...
- Sun Nov 10, 2013 10:27 am
- Forum: Off-Topic
- Topic: Anyone here into Lua?
- Replies: 24
- Views: 5789
Re: Anyone here into Lua?
I hate to snip all that but I must for the sake of space. These points all kinda reinforce what I said. As you pointed out, all "new" developments of programming languages in the past decade are really just distillations of what's already come. Every single feature you listed was done fir...
- Sat Nov 09, 2013 9:41 pm
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
My initial, completely unjustified, response would be: Do you? For instance, we receive two sets of images from our eyes that our brains turn into a single image, who's to say it doesn't be the same with the varying states of the system? We seem to have no means of percepting mutiple posiibilities....
- Sat Nov 09, 2013 6:56 pm
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
Oh, we brought quantum mechanics onto table! Then here's a brain teaser: how can you observe only one state of the system, when you are the part of the quantum system yourselves?
- Sat Nov 09, 2013 6:52 pm
- Forum: Off-Topic
- Topic: Anyone here into Lua?
- Replies: 24
- Views: 5789
Re: Anyone here into Lua?
Lua is crazily good, and one of my favourite games, Tales of Maj'Eyal ( http://te4.org/ ), is written almost entirely in Lua. The tables are amazing concept for data representation, and syntax is so flexible, you'll probably find yourself twisting it sooner or later. Obviously, it has some dark corn...
- Fri Nov 08, 2013 9:09 am
- Forum: Off-Topic
- Topic: How to control the future
- Replies: 50
- Views: 9753
Re: How to control the future
Here's one: If time and space are the same thing (space-time) and we move through time (1 second/second) like we do space, why can't we simply *stop* moving through time like we can space? Haha. What if I told you we're always moving with the same speed in spacetime, but not 1 second per second in ...
- Wed Oct 30, 2013 5:42 pm
- Forum: Better Than Wolves Discussion
- Topic: Vanilla Minecraft News Discussion
- Replies: 2549
- Views: 3163986
Re: Vanilla Minecraft News Discussion
Wow. This release helped me convince the rest of my friends to switch to BTW. By quoting release changelog.
Nice job here, Mojang.
Nice job here, Mojang.
- Tue Oct 01, 2013 11:34 pm
- Forum: Off-Topic
- Topic: Supergiant games Bastion
- Replies: 0
- Views: 839
Supergiant games Bastion
As a quick search revealed, the game is well known here, but the topic about it is nowhere to be found. So, I have just beaten it the first time, since I didn't have spare time to play it when it was released, and I got it again with recent Humble Bundle. I think that the game has really slick inter...
- Sun Sep 22, 2013 12:36 am
- Forum: Better Than Wolves Discussion
- Topic: QUADRUPLETS?! (...Spoilers...?)
- Replies: 4
- Views: 1139
Re: QUADRUPLETS?! (...Spoilers...?)
Vanilla feature, although I vaguely recall the probability being tweaked. Maybe I'm wrong on the last one, though.