Search found 242 matches

by PatrickSJ
Sun Jan 06, 2013 4:00 pm
Forum: Off-Topic
Topic: Took a peek at the Forge code
Replies: 66
Views: 17019

Re: Took a peek at the Forge code

Hm. - They provide Javadoc so navigation is a little easier. However, I'd rate the documentation at C-. - Packages are a little excessive. It could be brought up 1 level and still make sense. - Use of annotations for documentation elements is nice. - I like the idea that they are using annotations f...
by PatrickSJ
Sat Jan 05, 2013 6:07 am
Forum: Off-Topic
Topic: 2013 Math Game
Replies: 12
Views: 3736

Re: 2013 Math Game

So far I have 63 of the 100 numbers although it is not in sequence. 1 3-2+(1*0) 2 3-1+(2*0) 3 3*1+(2*0) 4 3+1+(2*0) 5 3+2+(1*0) 6 3*2+(1*0) 7 3*2+1+0 8 (3+1)*2+0 9 3*(1+2)+0 10 30/(1+2) 11 2*3!-1+0 12 2*3!+(1*0) 13 12+3^0 14 13+2^0 15 10+3+2 16 (3+2)!!+1+0 17 (3+2)!!+1+0! 18 2^3+10 19 20-(1^3) 20 20...
by PatrickSJ
Thu Dec 20, 2012 12:54 am
Forum: Off-Topic
Topic: Why would people want compatibility ?
Replies: 41
Views: 6682

Re: Why would people want compatibility ?

Do I wish BTW were compatible with Forge? Yes, I wish it were compatible. Yes, Forge does limit FlowerChild's ability to mod his way; yes, there are political issues in the community; yes, it is up to FlowerChild to decide whether to be compatible with Forge or not; yes, it is wrong for the communi...
by PatrickSJ
Sun Nov 11, 2012 2:29 am
Forum: Off-Topic
Topic: Spinning Ideas [Trying to not lose hope...]
Replies: 4
Views: 1063

Re: Spinning Ideas [Trying to not lose hope...]

No, that's fine. I was mostly wondering about the time aspect. More time = more money, but if you had a reason why you need fewer or flex hours... Regarding the career: If you admin a network I assume you have some sort of certification to make yourself more marketable. Are you willing to travel &am...
by PatrickSJ
Fri Nov 09, 2012 2:38 pm
Forum: Off-Topic
Topic: Spinning Ideas [Trying to not lose hope...]
Replies: 4
Views: 1063

Re: Spinning Ideas [Trying to not lose hope...]

Limited information makes it hard to offer advice.
- What is the career/experience & how long would you have to be employed to payoff your debt + build a buffer vs. being self-employed?
- Why are all of the options you listed part-time or self-employed?
by PatrickSJ
Sat Nov 03, 2012 6:44 am
Forum: Off-Topic
Topic: Girlfriends and pornography.
Replies: 32
Views: 4002

Re: Girlfriends and pornography.

She may feel that watching porn is a step towards ultimately cheating. She may feel that his watching porn means he is unsatisfied with her and if he is unsatisfied then he may cheat. Therefore if she stops his watching porn then she stops his eventual cheating. I don't know if this is an American t...
by PatrickSJ
Mon Oct 29, 2012 4:55 pm
Forum: Off-Topic
Topic: Another loss in Translation.
Replies: 16
Views: 1695

Re: Another loss in Translation.

But to get back to the term bottleneck gaming... Google search indicates that it likely means a performance bottleneck. What is limiting factor in your ability to play a game such as CPU, video card, internet connection, hard drive, et cetera. One of those is the bottleneck for the games you play an...
by PatrickSJ
Mon Oct 29, 2012 3:35 pm
Forum: Off-Topic
Topic: Another loss in Translation.
Replies: 16
Views: 1695

Re: Another loss in Translation.

Can link to an example? The only thing I can think of is パソコンの性能ボトルネック. A bottleneck is a limitation of throughput for a downstream activity. Example: If you can only make 10 Widget A an hour, and 20 Widget B an hours. Each Widget B requires 1 Widget A. This means the max Widget B production rate is...
by PatrickSJ
Sun Oct 28, 2012 4:22 am
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of October 23rd)
Replies: 194
Views: 51425

Re: Flower's Dev Diary (Week of October 23rd)

Personally, I'm really not digging Fernflower. The code it generates seems far sloppier than what I was getting with JAD. For some reason it prefixes every call to all member functions with "this." which is really annoying (and useless), and also tends to inline massive conditionals as pa...
by PatrickSJ
Wed Oct 10, 2012 3:44 am
Forum: Better Than Wolves Discussion
Topic: Hardcore Info stories
Replies: 31
Views: 6491

Re: Hardcore Info stories

I've built giant stone pillars to signal my way home. Also, I've started exploring by river a lot more. It is is much fun to explore this way and setup waystations while I explore for a day. Forests & jungles now have lookout towers as well. It is easier to setup a tower and look for it if I get...
by PatrickSJ
Mon Oct 08, 2012 6:07 pm
Forum: Better Than Wolves Discussion
Topic: Flower's Dev Diary (Week of October 8th)
Replies: 44
Views: 7305

Re: Flower's Dev Diary (Week of October 8th)

So, with that in mind, I'll also likely be doing passes on the other mobs in the game here and there in this more sedate style over the next few weeks. I have some plans for zombies in particular that I think will make them much more interesting without unleashing total havoc. Endermen were definit...
by PatrickSJ
Mon Oct 08, 2012 2:50 pm
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29027

Re: MediateCraft v1.45 - Koga would still be proud

Reinstall & new world did not fix it. I tried the dagger and chisel cord + flint recipes with no luck. Now this is going to seem weird, but... I dumped the cord, flint, and sticks I harvested from my inventory & replaced with 64 of each from the creative menu. Then I tried the recipe and it ...
by PatrickSJ
Sun Oct 07, 2012 11:38 pm
Forum: BTW SMP Servers
Topic: [4.30] Jade Dragon Realm --Closed
Replies: 643
Views: 193917

Re: [4.20] Jade Dragon Realm (Anarchy) Updated

Yeah, I thought i read somewhere a quirk with water and obsidian that it couldn't actually be broken. Can't find it now. Oh well. I guess just finding a convenient 2 deep hole in bedrock and use two cobblestone blocks as the lid being pushed back and forth too fast for any one to be mined should be...
by PatrickSJ
Sun Oct 07, 2012 9:40 pm
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29027

Re: MediateCraft v1.45 - Koga would still be proud

Food is also a problem for me. I've hit starvation twice despite the villages many wheat plants. Only wheat has kept me alive. Technically, I spawned in the desert. However, about 30 blocks north is a swamp (nothing but sheep, shrooms, and water) and south/west is an iceplains. East is just more des...
by PatrickSJ
Sun Oct 07, 2012 4:35 pm
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29027

Re: MediateCraft v1.45 - Koga would still be proud

I do have to admit that the Navaho seed is not exactly the best for MediateCraft hunter-gather stage. Two temples and two villages nearby have made this much easier. However, I am having fun exploring the desert and the harvesting the various chemicals. I'm having a bit of trouble with the tech tree...
by PatrickSJ
Sun Oct 07, 2012 1:46 am
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29027

Re: MediateCraft v1.45 - Koga would still be proud

UtakaraJ6, A possible bug. - Configuration file for BTW 4.20 is default. - MediateCraft I turned off Hardcore Glass. - No other mods installed. I started a new world (seed: Navaho, large biome). Exploring nearby I found a Well and in the middle of the well is a Pulley. I uninstalled MediateCraft, re...
by PatrickSJ
Sat Oct 06, 2012 10:12 pm
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29027

Re: MediateCraft v1.45 - Koga would still be proud

Ah, now I understand zinc. When you (tutorial) said "first powered" I thought that meant if you turned it off then the block was expired and could no longer be charged.
by PatrickSJ
Sat Oct 06, 2012 7:04 pm
Forum: BTW Add-Ons And Texture Packs
Topic: MediateCraft - messages for all
Replies: 134
Views: 29027

Re: MediateCraft v1.45 - Koga would still be proud

Just finished the tutorial. Some questions/observations before I start a new world. - I used the stone chisel, but I did not get silver ore. Is this correct? - Is the wooden chisel only for gathering cobblestone? Since flint is needed for stone chisel, do I need a wooden chisel? - In which biomes is...
by PatrickSJ
Sat Sep 29, 2012 12:19 am
Forum: Better Than Wolves Discussion
Topic: Likely changes to F3 and its implications
Replies: 60
Views: 10445

Re: Likely changes to F3 and its implications

I really like the survey post/pegs idea, but the idea of knowing how far you are from it seems a little... magical for me. (Unless it's powered by tormented souls, then we're cool.) But if it worked something like an anchor, in that we add rope to it and get the measurement by pulling out the rope....
by PatrickSJ
Sat Sep 01, 2012 8:06 pm
Forum: Better Than Wolves Discussion
Topic: Booyah!
Replies: 42
Views: 3872

Re: Booyah!

FC, did you change the lighting? It has been a while, but I would swear that lighting wasn't like that before. Some sort of simplified ray-tracing?
by PatrickSJ
Tue Aug 21, 2012 3:10 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Eriotto's Japanese BTW Addon (Name Pending) [unreleased]
Replies: 37
Views: 5550

Re: Eriotto's Japanese BTW Addon (Name Pending) [unreleased]

Eriottosan wrote: I'm also wondering if anyone has any better suggestions for a name; I suck at naming things.
How about Henkou as in 変更 ? I want to see how many try to call it the Henkou mod :p
by PatrickSJ
Sat Jun 30, 2012 7:58 pm
Forum: Off-Topic
Topic: Mod Api Discussion (by Mojang)
Replies: 62
Views: 4699

Re: Mod Api Discussion (by Mojang)

morvelaira wrote:They didn't even get that far, I don't think. They got off into other narrow discussions when it was meant to be a very broad high level conversation.
... Well, maybe I won't read the log. I want to avoid any brain injury from smacking my head against the wall.
by PatrickSJ
Sat Jun 30, 2012 7:32 pm
Forum: Off-Topic
Topic: Mod Api Discussion (by Mojang)
Replies: 62
Views: 4699

Re: Mod Api Discussion (by Mojang)

It is sad that the API discussion got off track. I'll check the log when I can, but did you see any discussion of a need for a standard way of managing block-item-entity interactions via interfaces or other methods?
by PatrickSJ
Tue Jun 26, 2012 4:23 pm
Forum: Off-Topic
Topic: Mod Api Discussion (by Mojang)
Replies: 62
Views: 4699

Re: Mod Api Discussion (by Mojang)

This is my ignorance showing, but what is stopping Mojang from adding hooks for every game element? Good judgement, the ability to estimate effort, and a concern for managing scope creep. Mojang will probably compile a list of what is mentioned, prioritize based on complexity and demand, and evalua...