Search found 518 matches

by sargunv
Sat Jun 23, 2012 3:41 pm
Forum: Better Than Wolves Discussion
Topic: Beginners' Guide
Replies: 52
Views: 4619

Re: Beginners' Guide.

I already fixed it. :)
by sargunv
Fri Jun 22, 2012 7:27 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: How to Correctly Install BTB v3.26 with Pictures MC 1.2.5 :)
Replies: 149
Views: 55669

Re: How to Correctly Install BTB v3.26 with Pictures MC 1.2.

d34doblivion wrote:hi i just tried to install following the instructions above and i received this error. i have re-installed multiple times but each time i get the same error.
BTW is incompatible with Forge.
by sargunv
Wed Jun 20, 2012 10:15 pm
Forum: Off-Topic
Topic: Steam Statistics
Replies: 20
Views: 1519

Re: Steam Statistics

Spoiler
Show
Image
The graph would look much different if Minecraft was on there. :)
by sargunv
Tue Jun 19, 2012 7:17 pm
Forum: Better Than Wolves Discussion
Topic: Beginners' Guide
Replies: 52
Views: 4619

Re: Beginners Guide.

Ok, i need help. I have my hopper, i have all the resources i can get from vanilla, i have a saw, windmill, plenty of hemp, stewing pot. Whats next? I cant seem to make several things yet without the soul forged steel and anvil but there are too many steps here and i'm missing 1-36 or so of those s...
by sargunv
Tue Jun 19, 2012 6:50 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.5.1 for MC1.2.5 and BTW3.71]

Sorry for the late reply, I've been busy. So in the world that I generated after installing your mod I have noticed that your trees are *quite* common. Even in biomes that don't usually have that many trees, specifically the extreme hills biome. I would like to suggest that you restrict where the tr...
by sargunv
Sat Jun 16, 2012 8:10 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: MCPatcher breaking BTW
Replies: 5
Views: 619

Re: MCPatcher breaking BTW

Try using a fresh bin and jar. MCPatcher's backup jar might have an old version of the mod installed.
by sargunv
Sat Jun 09, 2012 3:03 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Can't get the MCPatcher+BTW to work together :/
Replies: 4
Views: 465

Re: Can't get the MCPatcher+BTW to work together :/

Either use MCPatcher to install the mods, or use MCPatcher after installing the mods.
by sargunv
Wed Jun 06, 2012 3:59 pm
Forum: Off-Topic
Topic: Age Differences in Relationships.
Replies: 54
Views: 2967

Re: Age Differences in Relationships.

Locked by request.
by sargunv
Mon Jun 04, 2012 11:16 am
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.5 for MC1.2.5 and BTW3.71]

embirrim wrote:D'oh! Do you get them from apple trees or just normal apple drops from vanilla trees? Maybe that's why I haven't found them with fertilizer -.-' Or I'm just being unlucky.
The juice isn't much of a problem, just a heads-up.
Vanilla trees still drop them, but I added apple trees as well.
by sargunv
Mon Jun 04, 2012 10:25 am
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.5 for MC1.2.5 and BTW3.71]

I've found what looks like a small bug: when green and blue color sensors are broken with a pickaxe, they both drop a red sensor. I'm using v1.5, on a "fresh" install (using MultiMC.) Fixed. Can't believe I didn't notice that. :) Apples don't show up in the creative inventory, and the onl...
by sargunv
Sun Jun 03, 2012 11:10 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.5 for MC1.2.5 and BTW3.71]

Gotcha, glad I did back it up, I got the error log I edited in to my previous post... that's one I don't know how to fix. Do you have any old versions of the mod installed? "mod_SVChisel" doesn't exist in the latest version (because it's no longer a separate mod), so it can't throw an err...
by sargunv
Sun Jun 03, 2012 10:55 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.5 for MC1.2.5 and BTW3.71]

I have a quick question. With the update to Nether world gen, will that build on top of already generated chunks or will chunks that have already been loaded still have a bedrock cap at 127? EDIT: Or... I could stop being a tool and just check after backing up a save. :) Unfortunately, it only work...
by sargunv
Sun Jun 03, 2012 6:37 pm
Forum: BTW Suggestions & Ideas
Topic: Coffee
Replies: 3
Views: 543

Re: Coffee

Please read the subforum rules before posting suggestions.
by sargunv
Sun Jun 03, 2012 2:27 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.5 for MC1.2.5 and BTW3.71]

I just released version 1.5 of the mod. The mod is no longer downloadable as seperate modules, but you can disable individual sections in the config file. I fixed the Nether so that it generates all the way to the true height limit of the world (255). The new 127 blocks of vertical space are now fil...
by sargunv
Sat Jun 02, 2012 5:07 pm
Forum: Off-Topic
Topic: Raust's Mods Thread (Discussing Project Enderscale)
Replies: 334
Views: 21199

Re: Raust's Mods Thread (Discussing Project Enderscale)

Is Enderscale an evolution of the Bandits mod or a totally separate idea?
by sargunv
Sat Jun 02, 2012 3:19 pm
Forum: Better Than Wolves Discussion
Topic: How are you setting up XP automation?
Replies: 13
Views: 1573

Re: How are you setting up XP automation?

Edit: In the few moments it took me to post this my saw has already broken again. Does anyone know how this is possible? I thought only non-wood blocks could break saws...Apparently chickens can too? Do they now get overloaded? If so, this is going to be a serious pain, and defeats the whole purpos...
by sargunv
Sat Jun 02, 2012 1:37 pm
Forum: Off-Topic
Topic: Thaumcraft 2: Tier 3 enchanter...
Replies: 66
Views: 7000

Re: Thaumcraft 2: Tier 3 enchanter...

Gilberreke wrote:Hmm, what could this be? Hint: there's more than one clue in the picture...
Do I see toadstool from ExtraBiomesXL?
by sargunv
Fri Jun 01, 2012 5:26 pm
Forum: Off-Topic
Topic: Name Change - a small request from the admins
Replies: 9
Views: 724

Re: Name Change - a small request from the admins

Itamarcu wrote:Hello, I just wanted to capitalize my name from itamarcu to Itamarcu*. That's it, I guess.
Done.
by sargunv
Thu May 31, 2012 11:44 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.4 for MC1.2.5 and BTW3.70]

Panda wrote:TP support will be in my next release.
Awesome, thanks for doing this!

EDIT: Just noticed a bug with the fruit textures that makes them not use the correct sprite sheet. Will upload a fix immediately.
EDIT2: Done. Redownload if you downloaded 1.4 earlier.
by sargunv
Thu May 31, 2012 10:12 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.4 for MC1.2.5 and BTW3.70]

Added screenshot and recipes for Color Sensors.
walker_boh_65 wrote:That did the trick. Strange, though.
What browser are you using? I might be able to fix that for the future.
by sargunv
Thu May 31, 2012 6:59 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.4 for MC1.2.5 and BTW3.70]

walker_boh_65 wrote:EDIT: It doesn't seem that the 1.4 is on the download page, is that just me?
That's strange. Try again? Maybe clear cache or something? Works for me.
by sargunv
Thu May 31, 2012 6:38 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.4 for MC1.2.5 and BTW3.70]

Just released version 1.4. I'll be posting screenshots and recipes for the color sensors later today.
by sargunv
Thu May 31, 2012 2:24 pm
Forum: Off-Topic
Topic: Raust's Mods Thread (Discussing Project Enderscale)
Replies: 334
Views: 21199

Re: Raust's Mods Thread (DISCUSSING BANDITS MOD IDEA)

RaustBlackDragon wrote:Hey, I'm currently working, can anybody let me know if the new crucible/cauldron system breaks the BTW addon of RBD Tools?
The game runs fine, but I haven't tested melting down the tools yet. I don't think it will break it though.
by sargunv
Thu May 31, 2012 2:22 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
Replies: 207
Views: 85993

Re: Sargunster's BTW Addon [v1.3 for MC1.2.5 and BTW3.64]

embirrim wrote:Do you think it'd be possible to remove the colision box on the fruits? It's annoying not to be able to walk under the trees.
I'll add that in the next release.