Search found 131 matches
- Tue May 12, 2015 6:38 pm
- Forum: Off-Topic
- Topic: Subnautica
- Replies: 5
- Views: 1128
Re: Subnautica
It doesn't seem to me to be so much of a survival game than as a sightseeing game with a few survival elements. I would wait until purchasing at this early stage in order to see if development will take it in a direction you want to go.
- Mon Mar 30, 2015 12:21 am
- Forum: Off-Topic
- Topic: Steam Sales
- Replies: 602
- Views: 454721
Re: Steam Sales
I remember playing one of the first versions of MS Flight Simulator on a Commodore 64 and I've had a couple of different versions since then. MS Flight Simulator X was in part responsible for inspiring me to get my pilot license in 2007. There is an amazing amount of technical detail in the game and...
- Wed Oct 08, 2014 10:54 pm
- Forum: Off-Topic
- Topic: Mount & Blade II - Bannerlord
- Replies: 3
- Views: 1069
Re: Mount & Blade II - Bannerlord
I've been sold on this since the announcement. I've played through all of the M&B titles from start and while I think they've made some cockeyed business decisions, (Fire & Sword, Napoleanic Wars), I'm still chuffed about Bannerlord. The modding tools look good, but I hope it's not all about...
- Tue Jul 22, 2014 12:25 am
- Forum: Off-Topic
- Topic: KSP .24 Feedback
- Replies: 12
- Views: 1967
Re: KSP .24 Feedback
Ugh! The only crap thing about no saves is the intercept that turns into a flyby because you get impatient with time accelerate... Or worse a landing into a collision... Really need a mode that forces X1 at "X" altitude... Have you tried Kerbal Alarm Clock? It's only job is to pull you ou...
- Thu Jun 19, 2014 2:56 pm
- Forum: Off-Topic
- Topic: Star Citizen's persistent universe has a new head
- Replies: 2
- Views: 769
Re: Star Citizen's persistent universe has a new head
Tony is was very cool back in the day. I was on QA team for No Remorse and No Regret which seems like aeons ago. I also remember EA being very hard-assed about deadlines, to the point where we would bring pillows to work during crunch (final testing), and usually stayed overnight along with the prog...
- Thu May 29, 2014 7:00 pm
- Forum: Off-Topic
- Topic: If you ever want to have no idea what is going on...
- Replies: 17
- Views: 3232
- Sun May 11, 2014 5:47 pm
- Forum: Better Than Wolves Discussion
- Topic: Mob traps: Mob filtering
- Replies: 10
- Views: 1440
Re: Mob traps: Mob filtering
I find that a killing room with a block of 2x2 (4) saws with a two wide stream of water pushing against the lower two much kills everything up to 2x2 in size. It may sound like overkill but nothing escapes.
- Thu Apr 17, 2014 2:31 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: BTW wont start Using MCPatcher 4.3.2
- Replies: 3
- Views: 924
Re: BTW wont start Using MCPatcher 4.3.2
I'm using the Minecraft Launcher version 1.3.11 with MCPatcher version 4.2.2. As long as you create a profile properly for 1.5.2 there should be no incompatibility problems.
- Tue Apr 01, 2014 12:55 am
- Forum: Better Than Wolves Discussion
- Topic: Flower's Dev Diary (March 31st) - Cold hard truth edition
- Replies: 167
- Views: 123617
Re: Flower's Dev Diary (March 31st) - Cold hard truth editio
I've loved this mod since I started playing it a few years ago. I normally slice through games like butter and rarely will play something past three months without modding the living hell out of it, trying to create new enthusiasm into the gameplay. This usually doesn't hold my attention much longer...
- Sat Nov 09, 2013 3:48 pm
- Forum: Off-Topic
- Topic: A video so good, it needs its own thread
- Replies: 8
- Views: 1911
Re: A video so good, it needs its own thread
Funtastic!
It thoroughly explains Better Than Wolves in most every conceivable way.
Thank YOU!
It thoroughly explains Better Than Wolves in most every conceivable way.
Thank YOU!
- Sat Nov 02, 2013 5:09 pm
- Forum: Off-Topic
- Topic: Better Than Starting Manned (Flower's WIP KSP mod )
- Replies: 1037
- Views: 313911
Re: Better Than Starting Manned (Flower's WIP KSP mod )
Does anyone else have their liquid fueled engine randomly have no effect? I mean the sound plays and the engine displays fire and I can throttle it up and down but it doesn't seem to actually produce any thrust. This problem usually only shows up in orbit so it's really frustrating because I'll get...
- Fri Oct 25, 2013 12:26 pm
- Forum: Off-Topic
- Topic: Kerbal Space Program 0.22 anticipation thread
- Replies: 127
- Views: 56632
Re: Kerbal Space Program 0.22 anticipation thread
On the subject of mods: Messing with the tech tree is as easy as modifying a .cfg file? So if I add a mod with parts like, say, Remotetech, it would be pretty easy for me to insert those parts into appropriate parts of the tech tree myself, right? I loaded in Procedural Fairings and they appeared i...
- Fri Oct 18, 2013 1:33 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Ministry of Propaganda
- Replies: 20
- Views: 4267
Re: BTW Ministry of Propaganda
Remember when an Achievement was more than just opening your Inventory?
- Thu Oct 17, 2013 8:40 pm
- Forum: Off-Topic
- Topic: Cool Life on Mars video
- Replies: 11
- Views: 1631
Re: Cool Life on Mars video
I seriously doubt the existence of sentient insectoid aliens. Intelligence requires a certain size of brain, [-snip-] There is absolutely no reason why this should be. There are mammals on earth with extremely large brains (18lbs). If you are just going by brain-to-body mass then again it's certain...
- Thu Oct 17, 2013 2:12 pm
- Forum: Off-Topic
- Topic: Cool Life on Mars video
- Replies: 11
- Views: 1631
Re: Cool Life on Mars video
We may even find homo-sapien-like creatures on other planets because we are a very versatile shape for advanced movement, like throwing spears or building huts. I wouldn't expect that intelligent life would necessarily be housed in a primate-style body type. Just look at how many different body typ...
- Thu Oct 17, 2013 12:16 am
- Forum: Off-Topic
- Topic: Cool Life on Mars video
- Replies: 11
- Views: 1631
Re: Cool Life on Mars video
My understanding is that methane level readings on Mars are much lower than they expected, given a prior reading from another instrument. That indicates there probably isn't the plethora of bacterial life they were expecting. However, there are living organisms on earth that do not exude methane liv...
- Tue Oct 15, 2013 8:28 pm
- Forum: Off-Topic
- Topic: Prison arquitect.. in space?!?!
- Replies: 6
- Views: 1517
Re: Prison arquitect.. in space?!?!
My first look at the game was through tehpauleh. It immediately reminds me of an old game called Space Colony without the "Sims" aspect of developing relationships... hopefully.
Here's the LP -- I like that they just throw you out there with 6 minutes to survive. Kudos!
Here's the LP -- I like that they just throw you out there with 6 minutes to survive. Kudos!
Spoiler
Show
- Sun Oct 13, 2013 5:14 pm
- Forum: Off-Topic
- Topic: Kerbal Space Program 0.22 anticipation thread
- Replies: 127
- Views: 56632
Re: Kerbal Space Program 0.22 anticipation thread
I think I would rather KSP be a sandbox toy with them making elements like a career and tech structure which modders can then work with. I accept that all Squad is aiming for with the tech tree is to introduce players to parts in a structured way. At first I balked, but the more I think about it, ho...
- Sun Oct 13, 2013 12:53 am
- Forum: Off-Topic
- Topic: Kerbal Space Program 0.22 anticipation thread
- Replies: 127
- Views: 56632
Re: Kerbal Space Program 0.22 anticipation thread
That is simply liquid gold. I'm framing it!FlowerChild wrote:Oh, on the bright side, I think this whole fiasco has given me a name for the mod I'm considering doing:
Better Than Starting Manned
Or BTSM for short.
- Thu Sep 26, 2013 10:24 am
- Forum: Off-Topic
- Topic: D&D Adventurers UNITE!
- Replies: 15
- Views: 1871
Re: D&D Adventurers UNITE!
I started playing D&D back with the original books (yeah, I'm kinda old) and never really adopted all the updates and have had a blast with it. Same here. I still have my books on hand just in case a spontaneous game shows up. Given that's it's been about 35 years, I'm beginning to doubt that w...
- Thu Sep 26, 2013 10:17 am
- Forum: Better Than Wolves Discussion
- Topic: Strategies You Use to Find Your Way Home after HC Spawn?
- Replies: 10
- Views: 1924
Re: Strategies You Use to Find Your Way Home after HC Spawn?
Early game I do a lot of hunting, and as you know, you have to go further and further out until you get a way to lead a couple back. I drop high dirt columns and stick a torch on if I can afford to. That way when I die (not if), I have a better chance of running into them. It's a slow process overal...
- Wed Aug 14, 2013 6:24 pm
- Forum: Off-Topic
- Topic: Kerbal Space Program 0.21 is out!
- Replies: 193
- Views: 27078
Re: Kerbal Space Program 0.21 is out!
KSP imitates life imitates KSP:
Spoiler
Show
- Wed Aug 14, 2013 12:41 pm
- Forum: Off-Topic
- Topic: Kerbal Space Program 0.21 is out!
- Replies: 193
- Views: 27078
Re: Kerbal Space Program 0.21 is out!
Mechjeb is an awesome mod. But it's more or less the T.M.I. of Kerbal. You can use it as a purely informational device, but on the other hand, it can automatically launch for you, stage for you, orbit for you, dock for you, land for you, and any number of other things. It is a wonder of programming,...
- Tue Aug 13, 2013 8:29 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition
- Replies: 352
- Views: 110801
Re: [1.5.2] [4.89112] Biomes O' Plenty 0.1.1 - BTW Edition
*Facepalm* What version of BTW does the thread title say? >_> I understand that, and the thread title is usually, but not necessarily, indicative of a version limit. I thought it was prudent to report my experience, regardless; and then you could handle it as, and when, you wished. It's really a fa...
- Tue Aug 13, 2013 12:47 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: [1.5.2] [4.891124] Biomes O' Plenty 0.1.3 - BTW Edition
- Replies: 352
- Views: 110801
Re: [1.5.2] [4.89112] Biomes O' Plenty 0.1.1 - BTW Edition
I'm getting an error when running the combined BTW_BOP file through MCPatcher BTW ver. 4.891123 with BOP ver 0.1.1 My BTW version works previous to being processed. The script seems to hang on aww.class. Patching... [*] BTWMod-BOP-Patched - 1183 files to add or replace. [*] __Base 1.1 - Internal mod...