Search found 1415 matches

by SterlingRed
Sun May 28, 2023 3:25 pm
Forum: BTW Feedback & Ideas
Topic: Player Wraith - linking overworld features to nether
Replies: 3
Views: 5025

Re: Player Wraith - linking overworld features to nether

dawnraider wrote: Sun May 28, 2023 1:26 pm Unfortunately that'd be really difficult to implement.
I am not at all surprised! Figured I’d say it anyway in case I was wrong or there was a simpler way to do it. Can’t wait for all the stuff you already have in flight and what migrating to 1.6 enables!
by SterlingRed
Sun May 28, 2023 11:19 am
Forum: BTW Feedback & Ideas
Topic: Player Wraith - linking overworld features to nether
Replies: 3
Views: 5025

Player Wraith - linking overworld features to nether

I know there’s been some discussion about how boring portal grids are to find villages and any other structures needed at the beginning of the late game. I had a thought that might not be possible to code but here it goes. The player can create a “wraith”, a gollum of themselves in the nether. The w...
by SterlingRed
Sun Apr 30, 2023 9:23 am
Forum: BTW Add-Ons And Texture Packs
Topic: Better Terrain Addon v3.2.2 (BTW CE 2.0.2+)
Replies: 110
Views: 179869

Re: Better Terrain Addon v3.2.0 (BTW CE 2.0.2+)

Hello, I've got Better Terrain and Better Biomes addon v3.2.0 installed, and encountered a bug where 4 red sand piles produce 4 red sand slabs when crafted. Can confirm happens to me as well. Also not a bug but at the same time I noticed badlands blocks don’t fall like dirt making it easy to dig ou...
by SterlingRed
Sat Apr 29, 2023 10:06 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Better Terrain Addon v3.2.2 (BTW CE 2.0.2+)
Replies: 110
Views: 179869

Re: Better Terrain Addon v3.2.0 (BTW CE 2.0.2+)

I'd love to play with more biomes and fancy terrain gen, but I don't want there to be any more abundance of resources, or easier access to them, or easier movement through terrain. Harder is okay, if it's not too much harder. Whaddaya think? I'm by no means an expert on bta, but when I do play it I...
by SterlingRed
Thu Apr 21, 2022 10:56 am
Forum: Better Than Wolves Discussion
Topic: Show us your builds! ~Technical edition~
Replies: 10
Views: 8459

Re: Show us your builds! ~Technical edition~

I'm definitely interested by the idea of having the squids spawn below the conversion chamber. I've always had the spawn chamber above and to the side of the conversion chamber but your design seems a lot more convenient to make. I did that on a previous world too, I had my conversion box right abo...
by SterlingRed
Tue Apr 19, 2022 10:43 am
Forum: Better Than Wolves Discussion
Topic: Show us your builds! ~Technical edition~
Replies: 10
Views: 8459

Re: Show us your builds! ~Technical edition~

Digging this up from the grave to share a working ghast farm. Note I am using CE edition with BTA and Deco addons but this is achievable without those. https://i.imgur.com/YfL27Bt.png Overview, the spawn tank under the portal is ~18x18x6 in size, and completely dark. The surrounding water was filled...
by SterlingRed
Sun Mar 27, 2022 9:07 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Deco Addon v4.1.2 (BTW CE 2.1.0+)
Replies: 130
Views: 2625051

Re: Deco Addon v3.0.6

Did fertilizer get removed? I can't seem to craft it.
by SterlingRed
Sun Feb 27, 2022 10:35 am
Forum: BTW Add-Ons And Texture Packs
Topic: Better Terrain Addon v3.2.2 (BTW CE 2.0.2+)
Replies: 110
Views: 179869

Re: Better Terrain Addon v2.0.6

This was reported on discord but I'm posting it here as well for those who don't frequent discord. I identified a bug in BTA where witch huts and temples are not being generated. Angra on discord was able to confirm, and Yany posted the following: "yany — 02/23/2022 I tracked down this issue in...
by SterlingRed
Fri Feb 04, 2022 9:20 am
Forum: BTW Feedback & Ideas
Topic: Passive Mob Staying Power
Replies: 0
Views: 18984

Passive Mob Staying Power

This is a little more detailed than many suggestions, as I'm sort of directly proposing a fix to a problem rather than just discussing it but I have no ability to code nor time to learn so I can't develop my own add on. CE authors and add on authors feel free to blatantly use this, the ideas, or ign...
by SterlingRed
Sat Jan 22, 2022 11:42 am
Forum: BTW Add-Ons And Texture Packs
Topic: Tsughoggr's Primitive Kilns [v0.4] [BTW 1.3.5]
Replies: 5
Views: 3051

Re: Tsughoggr's Primitive Kilns [v0.3] [BTW 1.3.5]

Okay this is super cool, I love the brick piles and I like how it expands the mutiblock processing methods, and gives us a night time way of producing bricks prior to btw kilns. That contributes quite a bit to the insufficient night time activity early in the mod. I only have two thoughts on it so f...
by SterlingRed
Wed Jan 12, 2022 5:25 pm
Forum: BTW Add-Ons And Texture Packs
Topic: Better Terrain Addon v3.2.2 (BTW CE 2.0.2+)
Replies: 110
Views: 179869

Re: Better Terrain Addon v2.0.5

Getting an error with CE 1.3.5 and deco. The error indicates its initializing ce 1.3.4 but that's wrong, it is 1.3.5 jar. ...Add-On Handler Initializing... Better Than Wolves Community Edition Version 1.3.4 Initializing... Better Than Wolves Initialization Complete. Lightning Tweaker Version 1.1.1 I...
by SterlingRed
Wed Apr 21, 2021 6:04 pm
Forum: BTW Feedback & Ideas
Topic: [CommunityPatch] List of current unsolved bugs and unintended issues that should be addressed in a community patch
Replies: 26
Views: 27177

Re: [CommunityPatch] List of current unsolved bugs and unintended issues that should be addressed in a community patch

I lean a lot towards Hiracho's mindset of using this to fix things, and leave content editions to add ons. I completely agree that the current tech order leaves little reason to automate after you've finally unlocked it but changing that is a massive alternation to the game, so it shouldn't be part ...
by SterlingRed
Fri Apr 09, 2021 8:40 am
Forum: Better Than Wolves Discussion
Topic: So long and thanks for all the fish
Replies: 27
Views: 108515

Re: So long and thanks for all the fish

BTW has provided a significant amount of creative inspiration, joy, frustration, escape, and much needed stress relief from the other chaos in my life for the last 10 years. I can't think of many games I've sunk this much time into, and certainly not one I've enjoyed more. I can't thank you enough f...
by SterlingRed
Tue Mar 30, 2021 11:26 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 849489

Re: Show us your builds!

I'm working on a new BTA world with Deco and having tons of fun! I'm currently post (only just) permanent lighting. Main building is a wip, I just started on the roof. The red (deco granite, custom texture) building to the right is housing my cauldron, kiln, and crucible setup. It'll be rebuilt when...
by SterlingRed
Tue Mar 30, 2021 4:02 pm
Forum: Better Than Wolves Discussion
Topic: Tips: Duh, why didn't I think of that?
Replies: 5
Views: 4178

Re: Tips: Duh, why didn't I think of that?

I suspect that a lot of players get into the mindset that building structures is a luxury activity can't be afforded until significant technological advancement. So much this, my early game got so much better after I stopped thinking of it as a barrier to progression and started thinking of it as a...
by SterlingRed
Tue Mar 30, 2021 10:12 am
Forum: Better Than Wolves Discussion
Topic: Tips: Duh, why didn't I think of that?
Replies: 5
Views: 4178

Tips: Duh, why didn't I think of that?

I have learned a lot over the years playing the game and I've learned a lot from others. What is obvious to me may not be obvious to you and vise versa. I think we need a good space to share the simple little tips with each other that may help both new and experienced players alike! So what are the ...
by SterlingRed
Fri Mar 05, 2021 10:54 am
Forum: BTW TECH SUPPORT!!!!!
Topic: Blocks won't break after saving and loading
Replies: 5
Views: 12568

Re: Blocks won't break after saving and loading

This sounds like a save file corruption issue rather than an issue with the mod itself. So, let's troubleshoot. 1. Do you have this problem with vanilla worlds? 2. Have you installed any other mods in the same profile as btw? Remember btw is a total conversion and you're most likely going to get gam...
by SterlingRed
Tue Feb 23, 2021 7:11 am
Forum: BTW Add-Ons And Texture Packs
Topic: Better Terrain Addon v3.2.2 (BTW CE 2.0.2+)
Replies: 110
Views: 179869

Re: Better Terrain Addon v1.0b BTW 4.B0000003

This is amazing, thank you!
Spoiler
Show
Image
by SterlingRed
Tue Feb 23, 2021 7:07 am
Forum: BTW Add-Ons And Texture Packs
Topic: Click Bait Addon
Replies: 7
Views: 15411

Re: Click Bait Addon

I don't know yany well, but I did try the mod before it was posted here and it worked as intended. Thanks yany!
by SterlingRed
Wed Jan 20, 2021 8:12 am
Forum: Better Than Wolves Discussion
Topic: A Message For The Community
Replies: 42
Views: 208899

Re: A Message For The Community

You've created a mod that 'fixed' minecraft for me, don't sell yourself short! For 10 years btw has been what I have always thought minecraft should have been or could have been and I've gotten a lot of enjoyment from BTW so thank you for that! Having a plan for moving forward at this point is good,...
by SterlingRed
Sat Dec 26, 2020 9:48 am
Forum: Better Than Wolves Discussion
Topic: Legacy Release (BTW 4.B0000003)
Replies: 10
Views: 22235

Re: New Release! (BTW 4.B0000003) - NO SPOILERS

Hey Merry Christmas! Very nice set of fixes! Nice to see there's a few people still kicking around here.
by SterlingRed
Wed Sep 02, 2020 3:37 pm
Forum: Better Than Wolves Discussion
Topic: [Spoilers] BTW Tech Tree Visualization as of v4.B000002
Replies: 21
Views: 31646

Re: [Spoilers] BTW Tech Tree Visualization as of v4.B000002

Whoah! I'll need to spend some more time on it to dig through things but I noticed (or couldn't find) that a hopper wicker filter separates gravel into sand (blocks) and flint. I also didn't see hafts (they use glue) although I could have easily missed it. It might be worth noting in the chart somew...
by SterlingRed
Sat Jul 18, 2020 3:40 pm
Forum: Better Than Wolves Discussion
Topic: Ghast Farm - Nothing to Worry About?
Replies: 4
Views: 6788

Re: Ghast Farm - Nothing to Worry About?

Ah thank you. I have resolved my escaping ghasts problem...unfortunately not before they set my wheat fields on fire. Now I need to work on getting my spawn rates up, I've never actually gotten one to turn inside the farm but I just made some changes so hopefully that'll help. Here's a couple shots ...
by SterlingRed
Fri Jul 17, 2020 7:27 am
Forum: Better Than Wolves Discussion
Topic: Guess who's back and blind let's play!
Replies: 7
Views: 5572

Re: Guess who's back and blind let's play!

Eriottosan I just wanted to say I've thoroughly enjoyed your LP's and the walk down memory lane as you've struggled with the early game blind. I wish I could completely forget how it all worked and struggle through it again blind myself, it's so cool! I'm also impressed, you're managing it with much...
by SterlingRed
Fri Jul 17, 2020 7:24 am
Forum: Better Than Wolves Discussion
Topic: Ghast Farm - Nothing to Worry About?
Replies: 4
Views: 6788

Ghast Farm - Nothing to Worry About?

I was happily wandering around my base at spawn tossing some netherrack into a millstone to make a bunch of torches for lighting up a cave I discovered, when suddenly a sad cry echoed over the hills and BLAM! I took damage and the half finished storage building was on fire. After panic spamming a bu...