Overgrowth?
http://www.youtube.com/watch?v=vATyp-Zs ... ure=relmfu
Not for everyone but..... who doesn't want highland broadsword fighting as one of (i assume by the variety of weapons) many weapon techniques?
Search found 84 matches
- Tue May 22, 2012 10:28 pm
- Forum: Off-Topic
- Topic: Indie games worth checking out!
- Replies: 150
- Views: 19180
- Tue May 22, 2012 11:03 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: BTW Deco Add-on (pre-release v0.4.5 - updated 6/11)
- Replies: 708
- Views: 91133
Re: BTW Deco Add-on ( pre-release v0.4.2 - updated 5/14)
If your still taking suggestions, a wolf rug! Wolves drop pelts when turned into a companion slab that (other than being a sweet hat) can be placed for a 2x3 rug with a wolf head extending 1 block out from the middle block. Its been said before, but not directly to Kaos ;) Also I searched for this b...
- Tue May 22, 2012 9:37 am
- Forum: Off-Topic
- Topic: DayZ an Arma II mod you have to try!
- Replies: 85
- Views: 7954
Re: DayZ an Arma II mod you have to try!
Oh man I've been wanting to play this sooo bad. My computer can't run it though :P although it is one of the reasons I'm getting a new laptop, the other being Overgrowth http://www.wolfire.com/overgrowth (looks like its going to be the most polished fighting game ever on release, near seamless chara...
- Tue May 22, 2012 12:27 am
- Forum: Off-Topic
- Topic: Real Life BTW! (kind of, but ok, not really)
- Replies: 27
- Views: 2370
Re: Real Life BTW! (kind of, but ok, not really)
@Tedium I find your thoughts less tedious, more engrossing. But then again I have always wanted to be self-sustained and all this has got me greasing for some greens. To the garden! Also @Ethinolicbob : I used to have a mighty orchard, various fruit trees (including pears). Try fertilizing, waterin...
- Sat May 05, 2012 5:05 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: BTW Deco Add-on (pre-release v0.4.5 - updated 6/11)
- Replies: 708
- Views: 91133
Re: BTW Deco Add-on (Alpha 0.3 - updated 4/30)
I think I got it, it matches vanilla a little better, and I just made it like the log, like you said, top-bottom and sides textures, and it looks much better IMO (though I might tweak the top a bit) http://i.imgur.com/sxWZK.png http://i.imgur.com/Qduqs.png That's perfect! Exactly what I was imagini...
- Fri May 04, 2012 12:24 pm
- Forum: BTW Suggestions & Ideas
- Topic: Keep chunks active Block / Feature
- Replies: 23
- Views: 3263
Re: Keep chunks active Block / Feature
Yes I can imagine it would be rather resource demanding, but if that's the case people just won't be able to utilize the feature.
- Fri May 04, 2012 12:02 pm
- Forum: BTW Suggestions & Ideas
- Topic: Keep chunks active Block / Feature
- Replies: 23
- Views: 3263
Re: Keep chunks active Block / Feature
That's fair enough, didn't really consider how it would suit the mods direction so much as how it would suit function(?) ie. having two working bases, you could run working item transports between long distance locations, automation could continue while you go in search of The Far Lands so you don't...
- Fri May 04, 2012 11:14 am
- Forum: BTW Suggestions & Ideas
- Topic: Keep chunks active Block / Feature
- Replies: 23
- Views: 3263
Keep chunks active Block / Feature
I thought it would be great to have some sort of block or feature that would keep the chunks loaded and active around it, like the World Anchor in Railcraft (http://railcraft.wikispaces.com/World+Anchor+%28Device%29) This could mean you having your automatic farm however many billion blocks away and...
- Fri May 04, 2012 5:17 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: BTW Deco Add-on (pre-release v0.4.5 - updated 6/11)
- Replies: 708
- Views: 91133
Re: BTW Deco Add-on (Alpha 0.3 - updated 4/30)
Ugh... Maybe I'm being nit-picky but I can't seem to get the texture for the hay bale block right. Tell me what you guys think: http://i.imgur.com/OQGXk.png http://i.imgur.com/EEAW2.png It looks good in fields, but as a building block it looks kinda silly. Maybe make the texture have horizontal &qu...