Search found 13 matches

by surge007
Tue May 15, 2012 9:12 pm
Forum: BTW Add-Ons And Texture Packs
Topic: TLW's Craftguide Plugins (v1.4)
Replies: 44
Views: 13615

Re: BTW Craftguide Plugin (Alpha v1.0)

Awesome job u hit this on the money
I also use the regular craft guide not recipe book and it coincides with quick guide which makes no need for an item will this tie in to that also

Irregardless gonna download this tonite
by surge007
Mon Apr 16, 2012 1:34 am
Forum: BTW TECH SUPPORT!!!!!
Topic: Blood Mod & BTW compatibility
Replies: 7
Views: 767

Re: Blood Mod & BTW compatibility

Thanks I reduced my extra mods by half and freed up about 30 block ids hoping between adding bc and btb back in and the btw update that I have enough free sPace to avoid conflicts
by surge007
Fri Apr 13, 2012 5:34 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: Blood Mod & BTW compatibility
Replies: 7
Views: 767

Blood Mod & BTW compatibility

I have been playing with Blood Mod since mc1.1 along with btw, have not had any issues. With the big update coming I am trying to cut back on additional mods. The blood mod alters the acq.class and so does BTW. Does anyone know if that is an issue or what it would effect. I like the mod but other th...
by surge007
Thu Apr 12, 2012 10:42 am
Forum: Better Than Wolves Discussion
Topic: Off-Topic Hell (Was: An Important Announcement)
Replies: 689
Views: 60291

Re: An Important Announcement

Finally back from vacation watched the video. My thought which is a little out there, is despite his best efforts FC could not incorporate all the new awesomeness without messing with world gen. Thus it takes us to an alternate world that we have to build up and get resources to build a way back if ...
by surge007
Tue Mar 27, 2012 9:20 am
Forum: Better Than Wolves Discussion
Topic: MediateCraft - a better than wolves add-on
Replies: 19
Views: 2675

Re: MediateCraft - a better than wolves add-on

Looks awesome, you might want to consider an initial release with the parts that effect world gen. That way the world would not have to be rebuilt to get the ores and such in loaded chunks. I just lost my world from the past 2 months, because i had to explore ungodly distances to find any wolves. Th...
by surge007
Thu Mar 08, 2012 11:25 am
Forum: BTW Suggestions & Ideas
Topic: Idea for pulley bridge
Replies: 4
Views: 513

Re: Idea for pulley bridge

Sorry, new to the whole forum posting stuff.
by surge007
Thu Mar 08, 2012 10:47 am
Forum: BTW Suggestions & Ideas
Topic: Idea for pulley bridge
Replies: 4
Views: 513

Idea for pulley bridge

This might have been brought up before but I thought it a cool idea. Concept: Moving bridge paltform Utilizing pulleys to pull a platform horizontally. Uses to create a bridge that moves over ravines, mountains, lava, sky track. Do not know how practicle but thought it seemed cool. Would require pul...
by surge007
Fri Mar 02, 2012 3:27 pm
Forum: Better Than Wolves Discussion
Topic: Dung Farm Issues
Replies: 14
Views: 1069

Re: DUNG FARM ISSUES

User warned for using all-caps in title as a desperate ploy for attention. My apologies, I corrected it. Was not meant for attention. The DB I use at work only registers all caps for entry fields, I have a bad habit of not checking when I type. Many e-mails have gotten wrong impresssion from it.
by surge007
Fri Mar 02, 2012 11:14 am
Forum: Better Than Wolves Discussion
Topic: Dung Farm Issues
Replies: 14
Views: 1069

Re: DUNG FARM ISSUES

Thanks, I was hoping that wasn't the answer, still got a long way to go before I get the BD. Gonna have to redo my room now.
by surge007
Fri Mar 02, 2012 11:04 am
Forum: Better Than Wolves Discussion
Topic: Dung Farm Issues
Replies: 14
Views: 1069

Dung Farm Issues

I am having problems placing dispensers, I searched and could not find my problem. It is probably simple, and a DUH in advance. I setup my room got water flow got the wolves on glass blocks, hopper for collection, can not get the dispensers positioned with the output straight down. I have tried from...
by surge007
Sun Feb 26, 2012 7:15 pm
Forum: Better Than Wolves Discussion
Topic: Longer pistons
Replies: 7
Views: 793

Longer pistons

When I was watching some YouTube vids on how to do stuff in BTW I swore I heard about being able to make piston extensions for the life of me I cant find how anywhere

Can someone help me? Is this possible and how long can they go?

Thanks
J
by surge007
Fri Feb 17, 2012 11:57 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: installing btw 3.5.1 and btb 3.0
Replies: 3
Views: 841

Re: installing btw 3.5.1 and btb 3.0

ok i got btw by itself working, when i add in the btb and bc mods this happens now: java.lang.IllegalArgumentException: Slot 210 is already occupied by FCBlockDetectorLogicGlowing@1928dc07 when adding buildcraft.factory.BlockMiningWell@49855c78 at oe.<init>(Block.java:175) at aew.<init>(SourceFile:9...
by surge007
Fri Feb 17, 2012 7:37 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: installing btw 3.5.1 and btb 3.0
Replies: 3
Views: 841

installing btw 3.5.1 and btb 3.0

I try installing I get this error java.lang.IllegalArgumentException: Slot 210 is already occupied by FCBlockDetectorLogicGlowing@592069f2 when adding FCBlockDetectorLogicGlowing@5f0bbc94 at oe.<init>(Block.java:175) at FCBlockDetectorLogic.<init>(FCBlockDetectorLogic.java:21) at FCBlockDetectorLogi...