Search found 68 matches
- Tue Jul 17, 2012 6:03 pm
- Forum: Better Than Wolves Discussion
- Topic: Mob traps and scrolls
- Replies: 12
- Views: 1679
Re: Feeling nervous, how big is IT supposed to be guys?
I have a 10 story mob trap that can gain 500 levels in 8 hours. This has produced about 200 scrolls since 3.8 was released running ~10 hours a day. I am using Optifine as well. If you get Dragon Orbs out of the trap, you should be getting Scrolls as well. The issue is could be that you have the comp...
- Sat Jul 14, 2012 11:09 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Panda and Raust's Adventure Tools BTW Addon! WIP (Revive me)
- Replies: 69
- Views: 20570
Re: Panda's BTW Addon Rough Draft.
Honestly it doesn't seem to add a lot to the mod. Perhaps that is a harsh way to say it, but that is my honest opinion.
- Sat Jul 14, 2012 11:05 pm
- Forum: BTW Suggestions & Ideas
- Topic: Proposed Change Discussion: Removing Zombie Iron drops
- Replies: 70
- Views: 6454
Re: Proposed Change Discussion: Removing Zombie Iron drops
Yeah, I get the impression that spawner traps are way lower yield than regular mob-farms. As for balancing for afk: that's just not something I can worry about at present. It's not something I do myself except when testing specific features for the mod. If my game is running, I'm always playing in ...
- Sat Jul 14, 2012 8:59 pm
- Forum: BTW Suggestions & Ideas
- Topic: Proposed Change Discussion: Removing Zombie Iron drops
- Replies: 70
- Views: 6454
Re: Proposed Change Discussion: Removing Zombie Iron drops
One thing that jumps to mind is baby animals falling into an animal den after birth, which is usually a bit crowded if the adults don't get out quick enough. Though you've also stated before that adding collision damage can be used as an exploit - essentially replacing saws with mobs stuck in a pit...
- Sat Jul 14, 2012 8:17 pm
- Forum: Off-Topic
- Topic: Thinking of getting a desktop / PC.
- Replies: 14
- Views: 1402
Re: Thinking of getting a desktop / PC.
I would go with a corsair PSU (same wattage), and a faster graphics card personally, but Poppy's take on most everything is spot on. Like he says, get Corsair ram. Ram is the single most prone to failure item in a PC and no one beats Corsair's customer service, they send you the replacement parts pr...
- Sat Jul 14, 2012 7:23 pm
- Forum: Off-Topic
- Topic: Thinking of getting a desktop / PC.
- Replies: 14
- Views: 1402
Re: Thinking of getting a desktop / PC.
@Battosay: Do you game on your laptop? One of the reasons why I am considering a desktop now is my mac laptop starts sounding like a jet engine ... sometimes even w/ minecraft. I would be really concerned with a laptop running something like BF3. I have other reasons for a desktop but I'm a bit cur...
- Sat Jul 14, 2012 10:32 am
- Forum: Off-Topic
- Topic: Thinking of getting a desktop / PC.
- Replies: 14
- Views: 1402
Re: Thinking of getting a desktop / PC.
i5, 8 gigs of ram and the best graphics card you have a budget for. i3's are really junk and an i7 is overkill for most applications. A 560 ti is a decent card for the money, but others will have plenty of opinions on that mater. Buying the computer prebuilt from best buy or the like will cost ~30% ...
- Thu Jul 12, 2012 9:44 pm
- Forum: Off-Topic
- Topic: Lord of The Rings
- Replies: 52
- Views: 4561
Re: Lord of The Rings
Was he a god or just some elder being? Its been ages since I read the Silmarillion and I cannot recal everyone's origin.morvelaira wrote:Just suggesting that Sauron had /any/ familial relations is just lore-breaking on so many levels...
- Wed Jul 11, 2012 3:22 pm
- Forum: Better Than Wolves Discussion
- Topic: Thoughts on mobfarms
- Replies: 15
- Views: 1687
Re: Thoughts on mobfarms
Try it with HCB. That makes it rough. Also, it is certainly not much more OP then camping a spawner, not when you consider all the time and effort required to get a high yield mobfarm running. Yes, it trivializes things, but that is the entire purpose of automation. Once complete it should save you ...
- Mon Jul 09, 2012 2:06 pm
- Forum: BTW TECH SUPPORT!!!!!
- Topic: 3.80 and BTB
- Replies: 5
- Views: 1110
Re: 3.80 and BTB
On my screen it is perhaps a 6 line long "viewport" with a scroll bar. Perhaps this isn't functional on mobile versions? Anyhow, I'll spoiler them anyhow.M!C wrote:Use spoilers for the logs, please ...
- Mon Jul 09, 2012 11:54 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: 3.80 and BTB
- Replies: 5
- Views: 1110
Re: 3.80 and BTB
That is incorrect if you are saying that I failed to instal it. It certainly isn't working properly however. Here are the patch logs, everything is clearly present and in the proper order. __Base added com/pclewis/mcpatcher/MCPatcherUtils.class added com/pclewis/mcpatcher/Config.class Minecraft (net...
- Mon Jul 09, 2012 11:22 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: 3.80 and BTB
- Replies: 5
- Views: 1110
3.80 and BTB
Using MCpatcher. Mod order is: ML BTW all 6 BC files BTB deleted .minecraft so the instal is fresh. Just BTW and ML and it runs just fine. Reinstalled 3.7X and still crashed, I had that running last night. This makes me assume the issue is at my end, not some issue with 3.80 and btb. Anyone see what...
- Sun Jul 08, 2012 8:10 pm
- Forum: BTW Add-Ons And Texture Packs
- Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
- Replies: 207
- Views: 84176
Re: Sargunster's BTW Addon [v2.1 for MC1.2.5 and BTW3.72]
Yup, doesn't like terrain control. TC modifies these classes among others. These are modloader classes. Idk if they would effect your code. alb.class vx.class MC will run without TC or your addon, but not with both. There are no class conflicts (obviously) and I have tried installing one mod first a...
- Sun Jul 08, 2012 6:00 pm
- Forum: BTW Suggestions & Ideas
- Topic: SFS armor should trample crops
- Replies: 3
- Views: 879
Re: SFS armor should trample crops
It my just be my take on things, but if you have the resources for full SFS, you are probably past vanilla farms and on to auto ones. Actually, second thoughts here. My hemp farm isn't auto. It's just long, 3 wide fields with water running in between. I just run along and bat them all down. Its volu...
- Sun Jul 08, 2012 11:47 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: constipated wolves?
- Replies: 7
- Views: 829
Re: constipated wolves?
This really should get added to the wiki, we get this all the time. I will go and upload a pic to the dung page, but my wiki skills are not strong. If someone doesn't like how I've done it, please edit.
- Sun Jul 08, 2012 11:27 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
- Replies: 207
- Views: 84176
Re: Sargunster's BTW Addon [v2.0 for MC1.2.5 and BTW3.72]
I have played with it (disabling) and still had crashing. I'll take another pass at it when he releases. Where exactly does it crash? You've got to report these things so I can fix them. :P I was under the impression it was a conflict with a specific mod (terraincontrol or perhaps optifine) I was r...
- Sun Jul 08, 2012 10:46 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
- Replies: 207
- Views: 84176
Re: Sargunster's BTW Addon [v2.0 for MC1.2.5 and BTW3.72]
I would love to use this if I was released as a separate mod. The rest of your mod changes terrain, and I already have a mod that does that. It doesn't play nicely with yours. Is there any chance you could possibly change your mind about your release method? You can disable the terrain gen changes ...
- Sun Jul 08, 2012 8:48 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Sargunster's BTW Addon [v2.4 alpha for MC1.4.7 and BTW4.42]
- Replies: 207
- Views: 84176
Re: Sargunster's BTW Addon [v2.0 for MC1.2.5 and BTW3.72]
I found a way to disable void fog and particles without touching base classes! :D I don't want to package a separate mod for that, so I'm adding it as a config option in the next version of this mod. I would love to use this if I was released as a separate mod. The rest of your mod changes terrain,...
- Sat Jul 07, 2012 11:42 pm
- Forum: Off-Topic
- Topic: Purchasing a Computer
- Replies: 11
- Views: 1149
Re: Purchasing a Computer
Depends entirely on the CPU and what the other differences and costs are.
There is no way we can help you unless you post a build log of some sort. I would suggest Newegg.com, and make a "wishlist". You can then copy the urls of all the parts here or another forum and ask for advice.
There is no way we can help you unless you post a build log of some sort. I would suggest Newegg.com, and make a "wishlist". You can then copy the urls of all the parts here or another forum and ask for advice.
- Mon Jul 02, 2012 1:53 am
- Forum: BTW Add-Ons And Texture Packs
- Topic: Backpack BTW-Addon v1.1
- Replies: 57
- Views: 12596
Re: Backpack BTW-Addon v1.1
Yeah, 1.1d works fine for me.
- Fri Jun 29, 2012 6:09 pm
- Forum: Better Than Wolves Discussion
- Topic: Phase 5?
- Replies: 209
- Views: 20801
Re: Phase 5?
Salt. Thoughts all? Knee jerk reaction has been "dur he added salt" Second thought kicked in and then I remembered gunpowder is a type of salt IIRC, and saltpeter certainly is a salt, and is primitive, natural type gunpowder. Could explosives/another use for gunpowder be needed? And no, I...
- Fri Jun 29, 2012 9:10 am
- Forum: BTW TECH SUPPORT!!!!!
- Topic: Effects of Optifine
- Replies: 2
- Views: 632
Re: Effects of Optifine
So ive observed the usual thing that well using optifine you dont get dragon obrs, however i have also found that sometimes it breaks redstone lines on gearboxes and BD's and you can swim with SFS armor. That is all, pANDA I have not observed this. My mob farm works fine and (mostly) optifine is ru...
- Thu Jun 28, 2012 9:17 am
- Forum: Off-Topic
- Topic: Sonic Ether's Unbelievable Shaders
- Replies: 13
- Views: 1710
Re: Sonic Ether's Unbelievable Shaders
optifine isn't really compatible with BTW. Look at the tech support thread on it for how to install them both, but its still a bit buggy.Donzaffi wrote:I tried it but can get it run with BTW some idea ?
- Wed Jun 27, 2012 2:00 am
- Forum: Off-Topic
- Topic: Sonic Ether's Unbelievable Shaders
- Replies: 13
- Views: 1710
Re: Sonic Ether's Unbelievable Shaders
Does now.weldaSB wrote:doesn't it require optifine?
- Tue Jun 26, 2012 5:15 pm
- Forum: Off-Topic
- Topic: Sonic Ether's Unbelievable Shaders
- Replies: 13
- Views: 1710
Re: Sonic Ether's Unbelievable Shaders
Sadly it doesn't play nice with optifine. Actually a lot doesn't play with optifine.
Screw optifine, I'll use MCP for high res support and go play with shaders.... Thanks for the reminder Shoegun.
Screw optifine, I'll use MCP for high res support and go play with shaders.... Thanks for the reminder Shoegun.