Search found 271 matches
- Sat Dec 15, 2012 7:39 am
- Forum: Better Than Wolves Discussion
- Topic: What is BWF?
- Replies: 633
- Views: 368660
Re: What is BWF?
After looking at the modder's webpage that he's set up, apparently this is less of a rewrite and more of a shell for BTW that makes it compatible with Forge API. Here's the link.
- Tue Nov 22, 2011 1:35 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW Pure Mods
- Replies: 197
- Views: 23716
Re: BTW Pure Mods
As far as the new Railcraft Signals go... I think it's an intuitive and efficient way to create a full railroad system. Basically the way it works is that you can designate sections of track as a "signal block" that can track carts moving along it. This state is displayed by signs that you...
- Fri Oct 28, 2011 10:11 am
- Forum: BTW Suggestions & Ideas
- Topic: Musket
- Replies: 55
- Views: 2891
Re: Musket
Any way we can get skeletons to form square formations? How about a new mob focusing on tactical formations? I suppose it isn't an archetype but it would be FUN! Ooh! Ooh! I know! We'll call it the "Wellington", and it'd be a well-dressed zombie wearing a funny hat. When he's around mobs ...
- Mon Oct 17, 2011 12:02 pm
- Forum: Off-Topic
- Topic: RTS goodness
- Replies: 49
- Views: 3712
Re: RTS goodness
This is off the original topic, but this makes me squee with fanboyism:
It's a Medieval 2: Total War conversion mod that changes the units to all the different races from the Legend of Zelda series. I never thought about having a Zelda RTS before, but now I need to have one. =D
It's a Medieval 2: Total War conversion mod that changes the units to all the different races from the Legend of Zelda series. I never thought about having a Zelda RTS before, but now I need to have one. =D
- Fri Oct 14, 2011 12:05 pm
- Forum: BTW Suggestions & Ideas
- Topic: Emptying Cauldrons & Crucibles With the Turntable
- Replies: 18
- Views: 1866
Re: Emptying Cauldrons & Crucibles With the Turntable
I think we need a lock on this one. It was late and I hadn't thought it all the way through.
*Also, I guess the Block Dispenser is a good way to do it, but it's not the most intuitive(?) solution*
*Also, I guess the Block Dispenser is a good way to do it, but it's not the most intuitive(?) solution*
- Fri Oct 14, 2011 4:27 am
- Forum: Off-Topic
- Topic: A Random Quote
- Replies: 96
- Views: 6496
Re: A Random Quote
Here's a quote from the Iron Chancellor himself, Otto Von Bismarck: "They treat me like a fox, a cunning fellow of the first rank. But the truth is that with a gentleman I am always a gentleman and a half, and when I have to deal with a scoundrel, I try to be a scoundrel and a half." ...I ...
- Fri Oct 14, 2011 3:13 am
- Forum: BTW Suggestions & Ideas
- Topic: Emptying Cauldrons & Crucibles With the Turntable
- Replies: 18
- Views: 1866
Emptying Cauldrons & Crucibles With the Turntable
I'm sorry, just a quick idea, it's late and I don't want to search to see if it's already been suggested. Basic idea is that Cauldrons and Crucibles mark the "end" of their respective assembly lines, right? That's all well and good, but what if you're an organizational freak, or if more po...
- Fri Oct 14, 2011 1:37 am
- Forum: Better Than Wolves Discussion
- Topic: Itamarcu's Tech Tree
- Replies: 42
- Views: 3899
Re: Itamarcu's Tech Tree
An excellent first step, but it needs a LOT of work before it becomes an effective resource. I think Mrchaim was considering making a tech-tree like this one. Not to belittle your effort, but I'd love to see his take on the topic as well. A few tips for better organization: -Try grouping the items t...
- Wed Oct 12, 2011 2:16 am
- Forum: BTW Suggestions & Ideas
- Topic: Thermodynamics
- Replies: 12
- Views: 1011
Re: Thermodynamics
...And how would this be implemented? I mean, what would be the specific blocks and how would they interact?
- Mon Oct 10, 2011 11:10 pm
- Forum: BTW Suggestions & Ideas
- Topic: Foothold Trap
- Replies: 25
- Views: 2416
Re: Foothold Trap
Actually, I'm not convinced about how useful this would be. Let's run through your suggestions... 1.) Protect your home. ---See my linked video about the door-pressure plate trap. I'm sure I could whip up a smaller trap using trapdoors if you want to catch pigs, wolves, or spiders. 2.) Hold mobs in ...
- Mon Oct 10, 2011 10:54 pm
- Forum: BTW Suggestions & Ideas
- Topic: Foothold Trap
- Replies: 25
- Views: 2416
Re: Foothold Trap
While I do like the idea of a specific trap, there's a way to catch the human-sized mobs already:
- Sun Oct 09, 2011 11:28 pm
- Forum: Off-Topic
- Topic: Lame Jokes!
- Replies: 43
- Views: 3441
Re: Lame Jokes!
Q: How many elephants can you fit in a Mini-Cooper? A: Four. Two in the front, two in the back. Q: How many giraffes fit in a Mini-Cooper? A: None, it's filled with elephants. Q: How do you get an elephant into the fridge? A: 1. Open door. 2. Insert elephant. 3. Close door. Q:How do you get a giraff...
- Sun Oct 09, 2011 10:12 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V2.96)
- Replies: 100
- Views: 29019
Re: New Release! (BTW V2.96)
"Dictatorship, HO!!!"
Man, I can't wait for all these new elements to be implemented! Bombers, Agent Orange, bio-corps, Mass Media, and unlockable items for Tropico! Freakin' awesome.
- Fri Oct 07, 2011 9:42 pm
- Forum: BTW Suggestions & Ideas
- Topic: Seeds in Millstone -> Flour or Seeds in Cauldron -> Bulgur
- Replies: 50
- Views: 3259
Re: Seeds in Millstone -> Flour or Seeds in Cauldron -> Bulg
Just throwing this out there, but maybe we can grind down seeds in the mill (Or some yet-to-be-introduced block) and make Seed Oil? Granted, that's more in preparation of more advanced machines and is of dubious use... But not without precedent! Before modern oil refining, a bunch of different kinds...
- Fri Oct 07, 2011 8:21 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW and 1.9
- Replies: 26
- Views: 2183
Re: BTW and 1.9
^Well keep in mind that by using stuff like Industrialcraft and Buildcraft, you're not really playing Minecraft anymore but a variation of it. It's more like you're playing two separate games at the same time. Also, it's not certain if those are going to pop up in the normal world: As far as we know...
- Fri Oct 07, 2011 7:51 pm
- Forum: BTW Suggestions & Ideas
- Topic: Exploding wolves
- Replies: 25
- Views: 1485
Re: Exploding wolves
Why the hell not? I can't think of a single reason!
Spoiler
Show
I'm guessing you did it by hooking up a turntable that activated after placing the windmill. Redstone current from the turntable activated some TNT that was under the wolf.
- Fri Oct 07, 2011 7:41 pm
- Forum: Better Than Wolves Discussion
- Topic: BTW and 1.9
- Replies: 26
- Views: 2183
Re: BTW and 1.9
If the number of potions we can make turns out to be anywhere NEAR what Mojang is saying it might be, then I could easily see ROWS of brewing stands each testing different combinations of potions. Though I think they'll need to get rid of cauldrons completely before release since they're only blocki...
- Fri Oct 07, 2011 11:37 am
- Forum: BTW Suggestions & Ideas
- Topic: Hot Air Ballon
- Replies: 14
- Views: 997
Re: Hot Air Ballon
In the meantime, there's always Pchan3's Airship Mod.
- Fri Oct 07, 2011 11:27 am
- Forum: Better Than Wolves Discussion
- Topic: Better Than Traps
- Replies: 14
- Views: 1659
Re: Better Than Traps
Let's see if we can come up with a few trap ideas:
- Block Dispenser Suffocation Chamber
- Concrete Trap
- Gearbox Annoyance Machine
- Detector Block Trigger
- Fri Oct 07, 2011 11:16 am
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V2.96)
- Replies: 100
- Views: 29019
Re: New Release! (BTW V2.96)
Alright! New update, and one step closer to the next Age! Great work Flower, can't wait to fire it up! I'm still scratching my head with the compound bow at the moment. The compound bow is a really great item, but ask yourself; Is this item really necessary? Or rather, is it crucial that it have the...
- Wed Oct 05, 2011 6:41 pm
- Forum: Better Than Wolves Discussion
- Topic: New Release! (BTW V2.95)
- Replies: 56
- Views: 5321
Re: New Release! (BTW V2.95)
-already known, and not relevant-
Batto
Batto
- Tue Oct 04, 2011 11:34 am
- Forum: BTW Suggestions & Ideas
- Topic: Pumps
- Replies: 44
- Views: 4149
Re: Pumps
That was a mightily epic derail, but I'll draw the line at someone suggesting a completely different block. In any event, does anyone have anything constructive to say about pumping water, lava... or wolf dung?
- Mon Oct 03, 2011 10:37 am
- Forum: Better Than Wolves Discussion
- Topic: BTW: Design Philosophy
- Replies: 289
- Views: 52279
Re: BTW: Design Philosophy
Right, but potion making and healing is significantly different from the alteration of base metals into different forms. This is especially egregious for Minecraft, since we deal with gold, iron, and other base elements all the time. Alchemy isn't for making the fantasy equivalent of Red-bull, is al...
- Mon Oct 03, 2011 10:20 am
- Forum: Better Than Wolves Discussion
- Topic: BTW: Design Philosophy
- Replies: 289
- Views: 52279
Re: BTW: Design Philosophy
One thing I'd like to discuss is the widespread concept in video games that Alchemy = Apothecary.
- Wed Sep 28, 2011 3:42 pm
- Forum: Better Than Wolves Discussion
- Topic: Technic Mod Pack
- Replies: 134
- Views: 19579
Re: Technic Mod Pack
Whelp, it was bound to happen. I got put on probation for one of my posts in that thread. Here's the offending post in question: LunarTaffy posted: Keep in mind that you're a goon too, now! Whelp, you got me there. Sheesh, it's hard walking that fine line between cooperation and condemnation. I want...