Search found 63 matches

by Crazylemon64
Mon Mar 09, 2015 2:35 am
Forum: BTW TECH SUPPORT!!!!!
Topic: Night vision potions have sharp gloom cutoff
Replies: 2
Views: 1394

Night vision potions have sharp gloom cutoff

Issue: Night vision potions cause lower-lit regions to be red-shaded as intended, but when light levels reach the gloom point, a sharp cutoff is observed. Example: http://i.imgur.com/q2RWxUX.png Installed mods: BTW version 4.99999A0Fb Marsupial!?!?, survival mode MCPatcher version 4.2.2, no tweaks e...
by Crazylemon64
Mon Feb 03, 2014 10:48 pm
Forum: Better Than Wolves Discussion
Topic: Fishing Pier
Replies: 25
Views: 4331

Re: Fishing Pier

I had a similar design in one of my earlier bases, but the squid didn't pose too much of an issue; When they did get in the way, it was infrequent enough to not be a significant nuisance; the video depicts an extreme case. And now that HC brewing needs squid glands to make healing potions, using you...
by Crazylemon64
Mon Feb 03, 2014 10:44 pm
Forum: Better Than Wolves Discussion
Topic: Show us your builds!
Replies: 1077
Views: 862393

Re: Show us your builds!

I have to say, I REALLY like the look of bookshelves descending into darkness. When I get to the point of having an infernal library in my world, I'll have to keep that aesthetic in mind ;)
by Crazylemon64
Sat Feb 01, 2014 1:59 am
Forum: BTW Add-Ons And Texture Packs
Topic: Isabella II 16x Textures [WIP] [MC 1.5.2] [BTW 4.A4]
Replies: 188
Views: 74471

Re: Isabella II 16x Textures [WIP] [MC 1.5.2] [BTW 4.8999999

Looking around on my computer, I think I found a version of your pack from August 3rd, 2012, as well as one from January 2nd 2013, if those would be of any use to you. In the future, I'll be more diligent about keeping extra copies of TP's, etc. of whatever I'm using. It's good that you found the te...
by Crazylemon64
Thu Jan 16, 2014 1:59 am
Forum: BTW Add-Ons And Texture Packs
Topic: Isabella II 16x Textures [WIP] [MC 1.5.2] [BTW 4.A4]
Replies: 188
Views: 74471

Re: Isabella II 16x Textures [WIP] [MC 1.5.2] [BTW 4.8999999

Oh man! Many thanks, Anbaric, for updating my favorite texture pack :-)

Unfortunately, I don't have much time to play right now and my current base isn't much to look at yet, but I'll post screenshots of your pack when I have them. Regardless, much appreciated! :D
by Crazylemon64
Thu Jan 09, 2014 7:08 pm
Forum: Better Than Wolves Discussion
Topic: Tips for Caving?
Replies: 24
Views: 3945

Re: Tips for Caving?

I recommend reckless abandon and exploring abandoned mineshafts with a minimal of equipment. This never ends badly. Nor does running into a nearby jungle in the early game to loot a temple :) Oh, definitely! Also, if you ever get the chance, loot every witch hut you see when you immediately see it....
by Crazylemon64
Wed Jan 08, 2014 2:48 am
Forum: Better Than Wolves Discussion
Topic: Tips for Caving?
Replies: 24
Views: 3945

Re: Tips for Caving?

Another unrelated tip: At all times when it is possible, have an escape route already in mind. For instance, when I enter a passage I previously walled off, I typically only break one block of the barrier to enter; this is because I may need to run back out and seal it if there's a creeper around t...
by Crazylemon64
Sat Dec 28, 2013 6:18 pm
Forum: Better Than Wolves Discussion
Topic: Came back to BTW with strategies
Replies: 103
Views: 23351

Re: Came back to BTW with strategies

Ingredients by themselves are 0.5 for the 3 mushrooms, 1.5 for the egg, and 2.5 for the porkchop. Making the omelet gives 4 pips and 2.5 left over. Making the ham n eggs gives 6 pips and 0.5 left over... The hunger value for the ingredients of a mush. omelette is 1.5 (egg) + .5 (mushroom), for a to...
by Crazylemon64
Mon Dec 23, 2013 3:42 am
Forum: Better Than Wolves Discussion
Topic: mechanical speed
Replies: 7
Views: 1115

Re: mechanical speed

The mod already has faster mechanical speeds: wind blows faster in storms, right?
by Crazylemon64
Sun Dec 22, 2013 3:10 am
Forum: Better Than Wolves Discussion
Topic: What's your door? - Base entrance thread
Replies: 63
Views: 18199

Re: What's your door? - Base entrance thread

I use a wooden door with a torch-gravel deadfall on top to trap, crush, and seal out any intruders while I'm not attending the door. I've also taken to digging 2-wide, 2-deep trenches around my base entrance with a 2-trapdoor "Drawbridge". Especially with a water source nearby, this can tu...
by Crazylemon64
Sat Dec 07, 2013 5:06 pm
Forum: Off-Topic
Topic: Cheating - Discussion
Replies: 54
Views: 6149

Re: Cheating - Discussion

Way back when, some of the first forays into BUDs used a water source block next to a hole, so when updated, the water would then flow into the hole, lifting a boat off a wooden pressure plate, causing a signal change. This could then be reset with pistons, toggling the signal back to the default st...
by Crazylemon64
Mon Dec 02, 2013 3:43 am
Forum: BTW TECH SUPPORT!!!!!
Topic: [OUTDATED] MultiMC 5 + MCPatcher 3 + BTW (Windows/Linux)
Replies: 22
Views: 11472

Re: [GUIDE] MultiMC 5 + MCPatcher 3 + BTW (Windows/Linux)

Following the directions, everything worked smoothly. Nice guide! Do you feel like writing a quick blurb about which parts differ between Windows and Linux? Might be handy as I can't test a Linux install. Gladly, but the process is largely identical. Everything in your instructions applies to Linux...
by Crazylemon64
Sun Dec 01, 2013 11:26 pm
Forum: BTW TECH SUPPORT!!!!!
Topic: [OUTDATED] MultiMC 5 + MCPatcher 3 + BTW (Windows/Linux)
Replies: 22
Views: 11472

Re: [GUIDE] MultiMC 5 + MCPatcher 3 + BTW (Windows/Linux)

At least in my self-compiled fresh-from-git 64-bit linux version, it seems the lwjgl and jinput libraries are inside jar files within the "libraries" directory, jwjgl found under "libraries/org/lwjgl/lwjgl/lwjgl-platform/2.9.0/lwjgl-platform-2.9.0-natives-linux.jar" and jinput f...
by Crazylemon64
Sun Nov 24, 2013 9:54 pm
Forum: Better Than Wolves Discussion
Topic: Cocoa Farm
Replies: 9
Views: 1511

Re: Cocoa Farm

I would like to note that "totem poles" of cocoa beans have a higher surface area for farming than a wall does, as jungle wood in the early game is somewhat harrowing to acquire, and grant more farmable space per log anyways.
by Crazylemon64
Sat Nov 23, 2013 12:01 pm
Forum: Better Than Wolves Discussion
Topic: Double, double, toil and trouble (witches)
Replies: 17
Views: 1964

Re: Double, double, toil and trouble (witches)

Oh man, witches. The first "night", which wasn't really a night due to an early rainstorm, had me cowering, hungering in the church of an abandoned village I found right at my spawn point. I distinctly remember the whine of the witch outside who had wandered in from the nearby swamp, which...
by Crazylemon64
Wed Nov 20, 2013 5:24 pm
Forum: Off-Topic
Topic: Temple Run movie?
Replies: 7
Views: 1333

Re: Temple Run movie?

They made battleship, they're making Temple Run, next thing you know, they'll be doing Monopoly. That might be dated, perhaps they'll cover Angry Birds, but regardless, this is getting a bit ridiculous. :P
by Crazylemon64
Wed Nov 13, 2013 10:03 pm
Forum: Off-Topic
Topic: A weird missing file on my computer (Ghost File?)
Replies: 22
Views: 2742

Re: A weird missing file on my computer (Ghost File?)

Helpful information to include with this would be: * What is the file called? * Does anything at all visibly happen when you try to interact with the file? * When did you notice the file was "Ghosting"? * Does interacting with it in the terminal yield any useful messages? * If you're able ...
by Crazylemon64
Mon Nov 04, 2013 3:12 am
Forum: Off-Topic
Topic: Cool Videos 2 - No Youtube Tags, Use URLs -
Replies: 332
Views: 351435

Re: Cool Videos 2 - No Youtube Tags, Use URLs -

This is a nice collection of songs to listen to; You can find the component songs in the comments.
https://www.youtube.com/watch?v=Y1ABOMjQZs4
by Crazylemon64
Sun Nov 03, 2013 4:39 pm
Forum: Better Than Wolves Discussion
Topic: Show us your small cozy builds.
Replies: 50
Views: 12549

Re: Show us your small cozy builds.

In true icy fashion, while traveling through a nearby swamp, I saw a witch hut, scouted it, and looted the cauldron and brewing stand. This made me happier than it had right to. Let's see, next on the list is going into abandoned mineshafts, then exploring the ocean floor for cave entrances, and af...
by Crazylemon64
Sun Nov 03, 2013 5:57 am
Forum: Better Than Wolves Discussion
Topic: Show us your small cozy builds.
Replies: 50
Views: 12549

Re: Show us your small cozy builds.

I just got eaten by spiders while trying to take pictures of this base, the first on my world, but here's what I managed to take before I succumbed: In true icy fashion, while traveling through a nearby swamp, I saw a witch hut, scouted it, and looted the cauldron and brewing stand. http://i.imgur.c...
by Crazylemon64
Wed Oct 30, 2013 3:02 am
Forum: Better Than Wolves Discussion
Topic: New Release! (BTW V4.89999999)
Replies: 51
Views: 21299

Re: New Release! (BTW V4.89999999)

FlowerChild wrote:
Tophat wrote:I'm already on to you. Watch out guys, he'll pull a fast one on the next update. We won't even see it coming....
How on earth did you figure out my plan to start counting down backwards for maximum confusion?
Dang, I'd anticipated he'd version the next one with 60 nines...
by Crazylemon64
Sun Oct 27, 2013 11:14 pm
Forum: Off-Topic
Topic: Candybox 2 (Javascript Game)
Replies: 21
Views: 5124

Re: Candybox 2 (Javascript Game)

I've gotten really far, but the save button hasn't worked correctly for me, as in it appears as a button, but trying to click it produces no visual effect, and refreshing simply wipes my save to square 0. Any tips?
by Crazylemon64
Sun Oct 20, 2013 10:09 pm
Forum: Better Than Wolves Discussion
Topic: In-game explanation for slabs preventing mob spawning?
Replies: 31
Views: 6527

Re: In-game explanation for slabs preventing mob spawning?

Ooh! Ooh! I propose that Minecraft is a computer simulation, and that mobs are unable to spawn on slabs because they don't qualify as solid blocks, as the method for spawning require them to be placed on a solid block.
by Crazylemon64
Sun Oct 20, 2013 4:44 pm
Forum: Better Than Wolves Discussion
Topic: Managing security at bases
Replies: 37
Views: 7652

Re: Managing security at bases

Even for early hole-in-the-wall bases, there are tips and tricks that really reduce the tension of the first few nights. In particular, grates, crafted with 4 sticks, make fantastic early-game windows by letting in the moonlight without letting arrows or wolves in, which really helps before you have...
by Crazylemon64
Sun Sep 29, 2013 9:35 pm
Forum: Off-Topic
Topic: Nether is hell..
Replies: 5
Views: 1142

Re: Nether is hell..

Ouch... XD

What do you know, Mojang actually unintentionally added an incentive to protect your portals. Nice one, Sockthing. :)